TallOdds Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (1, -16, D:1) a ball python corpse (skeletalised by now) (1, -8, D:1) a blade talisman (4, -7, D:1) a +0 spear (6, 0, D:1) a +0 dagger (20, 10, D:1) a +0 falchion (20, 14, D:1) 6 stones (26, -1, D:1) a +0 leather armour (30, -16, D:1) a bat skeleton (34, -2, D:1) a +0 short sword (38, -19, D:1) a rat skeleton (41, -20, D:1) a gnoll skeleton (49, -29, D:1) a ball python skeleton (49, -20, D:1) a gnoll skeleton (51, -24, D:1) a frilled lizard skeleton (52, -15, D:1) a +0 trident (54, -17, D:1) a hobgoblin skeleton (58, -2, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (4, 18, D:2) a +0 leather armour (6, 33, D:2) 3 poisoned darts (9, -9, D:2) a +0 short sword (12, 17, D:2) a +0 dagger of electrocution a +0 sling a goblin skeleton (12, 30, D:2) an adder skeleton (15, -14, D:2) a +0 whip (18, 41, D:2) a +0 club (20, 35, D:2) a scroll of butterflies (24, -10, D:2) a +0 ring mail (25, -18, D:2) 7 stones (27, -9, D:2) a rat skeleton (27, -4, D:2) a +0 dagger (30, 7, D:2) a +0 club a +0 whip a +0 whip a gnoll corpse (skeletalised by now) (30, 8, D:2) a +0 spear a gnoll corpse (skeletalised by now) (30, 12, D:2) an adder corpse (skeletalised by now) (32, -18, D:2) a +0 dagger a +0 robe (34, -11, D:2) a frilled lizard skeleton (38, 17, D:2) a +0 club (41, -1, D:2) a +0 robe (48, -5, D:2) a +0 dagger a goblin skeleton (50, -6, D:2) 3 stones (50, -5, D:2) 14 gold pieces (50, -4, D:2) a +0 dagger (51, -6, D:2) a +0 short sword (51, -5, D:2) a scroll of identify (51, -4, D:2) a +0 chain mail (52, -11, D:2) a jackal corpse (skeletalised by now) (52, -6, D:2) a potion of lignification (52, -5, D:2) 7 stones (52, -4, D:2) a scroll of fear (54, 14, D:2) a +0 hammer (58, -15, D:2) a potion of brilliance (58, -10, D:2) a +0 dagger Level 3 of the Dungeon (1, -31, D:3) a +0 trident (1, -30, D:3) a +0 dagger (1, -29, D:3) a +0 hand axe (1, -28, D:3) a +0 falchion (1, -27, D:3) a +0 dagger (2, 12, D:3) a +0 dagger (4, -7, D:3) a +0 spear (5, 8, D:3) a +0 hand axe (14, -15, D:3) a +0 short sword (22, -19, D:3) a blade talisman (27, -20, D:3) a rat corpse (skeletalised by now) (27, 15, D:3) an adder corpse (skeletalised by now) (30, -30, D:3) a +0 falchion a +0 leather armour (36, -17, D:3) an adder skeleton (42, -14, D:3) a +0 hand axe an orc skeleton (42, -9, D:3) a +0 short sword a +0 leather armour (46, -14, D:3) a +0 short sword (47, -34, D:3) a +0 leather armour (48, -33, D:3) a +0 short sword a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (10, -14, D:4) a staff of fire a goblin corpse (skeletalised by now) (12, -55, D:4) a +0 spear (12, -36, D:4) a +0 dagger a goblin corpse (skeletalised by now) (14, -55, D:4) a +0 halberd a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (14, -26, D:4) a +0 club a kobold corpse (skeletalised by now) (15, -58, D:4) a +0 flail (15, -55, D:4) a +0 whip (15, -27, D:4) a +0 dagger (22, -2, D:4) a +0 dagger (24, -35, D:4) a +0 mace (26, -22, D:4) 5 poisoned darts (27, -56, D:4) 6 stones (27, -17, D:4) 8 stones (28, -32, D:4) a +0 dagger (35, -32, D:4) a +0 ring mail (35, -24, D:4) a +0 flail (37, -22, D:4) a +0 short sword (40, -47, D:4) a +0 flail (41, -20, D:4) a +0 dagger (41, -9, D:4) a +0 spear a +0 halberd a gnoll corpse (skeletalised by now) (42, -51, D:4) a +0 trident a +0 chain mail (48, -54, D:4) a +0 ring mail (51, -27, D:4) a jackal corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Jaept's Armour Shop a +0 chain mail (49 gold) a +0 helmet (49 gold) a +3 chain mail of cold resistance (291 gold) the orb of Hadjma {mayhem, Harm *Corrode Str+5} (251 gold) Str+5: It affects your strength (+5). *Corrode: It may corrode you when you take damage. Harm: It increases damage dealt and taken. a +0 leather armour (22 gold) the +1 leather armour of Impermeability {rPois} (200 gold) rPois: It protects you from poison. a +2 scale mail of willpower (231 gold) the +2 robe of Meguthe {rElec rF- Regen+ SInv} (240 gold) rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. a +0 leather armour (22 gold) (0, 0, D:5) an adder corpse (skeletalised by now) (1, -32, D:5) an adder corpse (skeletalised by now) (2, -20, D:5) a ring of flight (6, -9, D:5) a hound corpse (skeletalised by now) (9, -6, D:5) a +0 giant spiked club (12, 10, D:5) a +0 whip a +0 robe a +0 spear (13, 10, D:5) a +0 flail a +0 robe a +0 club a gnoll corpse (skeletalised by now) (14, 10, D:5) a +0 whip of flaming (16, -26, D:5) 4 large rocks (16, 3, D:5) an adder skeleton (17, 0, D:5) a +0 leather armour 2 boomerangs a +0 club an orc skeleton (18, -2, D:5) a +0 hand axe (19, -46, D:5) a +0 leather armour (20, 1, D:5) a +0 war axe an orc skeleton (24, -2, D:5) a +0 flail (27, 2, D:5) a +0 falchion (34, -18, D:5) a +0 club a +0 mace an orc skeleton an orc skeleton (36, -20, D:5) a +0 ring mail a +0 whip a +0 robe a +0 dagger an orc corpse (skeletalised by now) (37, -20, D:5) a +0 flail (41, -32, D:5) a +0 robe (46, -12, D:5) 12 gold pieces (47, -13, D:5) 15 gold pieces (47, -12, D:5) 14 gold pieces (47, -11, D:5) 13 gold pieces (48, -13, D:5) 10 gold pieces (48, -12, D:5) 2 gold pieces (48, -11, D:5) 14 gold pieces (50, -8, D:5) a potion of degeneration Level 6 of the Dungeon (0, 0, D:6) a +1 war axe of venom (1, 3, D:6) a +3 hand axe a +0 leather armour (2, 3, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (4, 3, D:6) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (10, -14, D:6) a +0 falchion (18, 0, D:6) 6 stones (19, 22, D:6) a +0 club (21, -7, D:6) a +0 dagger a +0 robe (22, 2, D:6) 2 stones (23, 0, D:6) a large rock (26, 0, D:6) 8 stones (27, 23, D:6) a +1 pair of gloves (29, 3, D:6) 4 stones (34, 1, D:6) 8 stones (35, -3, D:6) a +0 robe (38, 3, D:6) 3 poisoned darts (39, -10, D:6) a +0 short sword (49, 16, D:6) a +0 lajatang (50, 11, D:6) a +0 dagger a +0 robe (53, 14, D:6) a throwing net Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (2, 2, D:7) a +0 club an orc corpse (skeletalised by now) (4, 10, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (5, 2, D:7) the +4 dagger "Jellybane" {vamp, rElec rF- Str+4 Dex+4} Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. (6, 5, D:7) a +0 short sword a +0 robe (6, 7, D:7) a +3 dire flail a +0 robe (13, -36, D:7) a +0 war axe (15, 8, D:7) a +0 robe (still there?) a +5 scimitar (still there?) (17, -18, D:7) a +0 bardiche