Talonman3 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, -18, D:1) a +0 dagger (15, -4, D:1) a +0 whip (18, 3, D:1) a +0 whip (25, -2, D:1) a +0 whip 4 stones (28, -16, D:1) a +0 war axe (32, -3, D:1) a +0 whip (36, -19, D:1) a +4 dagger 3 stones (37, -23, D:1) a +0 robe (43, -23, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Tiemecif's Antique Weapon Shoppe the +7 shortbow of In Flagrante Delicto {flame, rN+} (1135 gold) rN+: It protects you from negative energy. a +0 dagger (44 gold) a +0 short sword (66 gold) the +1 dagger "Pueddewn" {freeze, Dex+3} (481 gold) Dex+3: It affects your dexterity (+3). a +0 short sword (66 gold) a +0 short sword (66 gold) a +1 spear of venom (233 gold) a +0 spear (66 gold) a +1 orcbow of flaming (292 gold) (0, 0, D:2) a +0 dagger (1, -17, D:2) a +0 ring mail (2, 8, D:2) a +0 short sword 5 stones (2, 16, D:2) 6 poisoned darts (5, -18, D:2) a +0 whip (22, 14, D:2) a +0 club (24, 10, D:2) a +0 club (25, -21, D:2) a +0 spear (38, 8, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 sling (12, 37, D:3) a +0 plate armour (15, 35, D:3) a +0 whip (16, 27, D:3) a +0 dagger (25, 19, D:3) a +0 robe (29, 34, D:3) a +0 short sword 3 stones (41, 14, D:3) a +0 leather armour (45, 3, D:3) a +0 club (65, 42, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (5, 31, D:4) a +0 short sword (27, 33, D:4) a +0 whip (37, 8, D:4) a +0 trident a +0 leather armour (46, 21, D:4) a +1 ring mail of positive energy (53, -4, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a staff of cold (15, -31, D:5) a +0 scale mail (17, -17, D:5) a +0 club (19, -1, D:5) a +0 falchion (19, 1, D:5) 3 stones (20, -12, D:5) a +0 halberd a +0 leather armour (21, -11, D:5) a +2 trident of flaming a +0 scale mail (22, -9, D:5) a +0 dagger a +0 robe a +0 spear (23, -9, D:5) a +0 giant club a +0 hand axe (31, -16, D:5) a +0 chain mail a +0 scythe a +0 robe (34, -7, D:5) a +0 mace a +0 mace a +0 ring mail a +0 club a boomerang a +0 ring mail (39, 2, D:5) 4 stones (45, -18, D:5) a +0 rapier Level 6 of the Dungeon (10, 2, D:6) a +0 rapier (15, 35, D:6) a +1 short sword of electrocution a +0 robe (21, 31, D:6) 5 stones (23, -7, D:6) a +0 orcbow (30, 3, D:6) a +0 robe a +0 dagger (31, -8, D:6) 6 stones (31, 3, D:6) 2 boomerangs a +0 flail (31, 4, D:6) a +0 leather armour a +0 hand axe (31, 5, D:6) a +0 robe a +0 dagger (32, 4, D:6) a +0 dagger (36, 30, D:6) a +0 robe (43, 29, D:6) a +0 leather armour of cold resistance Level 7 of the Dungeon [Shop] Telamo's Vocational Training a manual of Invocations (1040 gold) a manual of Evocations (1040 gold) (0, 0, D:7) 4 stones (3, 1, D:7) a +0 dagger (6, -20, D:7) a +0 robe (11, -19, D:7) a +0 falchion (12, -17, D:7) a +0 troll leather armour (13, -16, D:7) 6 darts of dispersal (23, -20, D:7) a +0 dagger a boomerang (23, -19, D:7) a +0 club a +0 short sword a +0 ring mail (24, -4, D:7) a +2 long sword of holy wrath (unseen) (27, -15, D:7) a +0 robe a +5 scimitar (27, -13, D:7) a +0 robe a +3 great sword (28, -12, D:7) a +0 robe (30, -8, D:7) a +0 shortbow (31, -2, D:7) a +0 trident (32, -18, D:7) a +0 flail (36, -8, D:7) a +2 quarterstaff of speed (42, -21, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 flail (10, 14, D:8) 3 large rocks (15, 20, D:8) a scroll of vulnerability (19, -9, D:8) a +0 dire flail a +0 giant club (24, -10, D:8) a +0 dagger a +0 robe (24, -8, D:8) a +0 quarterstaff a +0 scale mail a +0 dagger (26, 22, D:8) a +0 flail a +0 spear (27, 22, D:8) a +2 trident of protection a +0 scale mail (28, 22, D:8) a +0 whip (29, 23, D:8) a +0 halberd of distortion a +0 halberd (32, 2, D:8) the +3 short sword "Bapliupt" {flame, rF+ rCorr SInv Stlth+} rF+: It protects you from fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (32, 14, D:8) +0 steam dragon scales (34, 20, D:8) a +0 whip a +0 robe (37, 4, D:8) a +0 club (37, 22, D:8) 5 stones (38, 3, D:8) a +0 short sword (39, 4, D:8) a +0 trident (41, 4, D:8) a +1 scimitar of flaming a +0 hand axe a +0 plate armour (41, 24, D:8) a stone (43, 5, D:8) a +0 short sword (48, 19, D:8) a +0 trident (50, 12, D:8) a +0 orcbow Level 9 of the Dungeon (0, 0, D:9) 3 silver javelins (14, -25, D:9) a +0 dagger a stone a +0 whip a curare-tipped dart (14, -24, D:9) a +0 club a +0 short sword 8 stones a +0 robe a +0 trident a +0 leather armour a +0 short sword a +0 ring mail a +0 dagger a +0 robe (14, -23, D:9) a +0 short sword 5 stones a +0 dagger (14, -10, D:9) a +0 long sword (14, -9, D:9) a +0 orcbow (14, -2, D:9) a +0 mace (15, -25, D:9) a +0 club (15, -24, D:9) a +0 short sword 5 stones a +1 dagger of draining a +0 robe (16, -25, D:9) a +0 heavy mace a +0 leather armour a +0 shortbow (18, 14, D:9) a +0 dagger 7 poisoned darts (18, 16, D:9) 3 large rocks (23, -30, D:9) 8 stones (24, 2, D:9) a +0 dire flail a +0 leather armour (26, 2, D:9) a +3 mace a +1 whip of electrocution a +5 club a +1 mace a +0 plate armour (26, 3, D:9) a +0 dagger a +0 robe a +0 troll leather armour (30, -29, D:9) a +0 robe (35, 12, D:9) a +3 long sword a +0 robe (37, -14, D:9) 3 poisoned darts (38, -20, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (12, -9, D:10) a +0 plate armour (17, 8, D:10) a +0 falchion (18, 3, D:10) a staff of cold (20, -10, D:10) a +0 dagger (23, -29, D:10) a +0 short sword (24, -31, D:10) a +0 leather armour (25, 7, D:10) a +0 giant spiked club a +0 giant club (26, -7, D:10) a +0 halberd (27, -7, D:10) a +0 spear (27, 16, D:10) a +0 robe (28, -23, D:10) a +0 ring mail (28, -7, D:10) a +0 spear of freezing a +0 scale mail (30, -11, D:10) a +0 halberd (30, -10, D:10) a +0 halberd (34, -2, D:10) a +0 giant spiked club a +0 giant club (35, 11, D:10) a +0 short sword a +0 robe (36, 10, D:10) a +0 halberd a +0 robe (36, 11, D:10) a +0 short sword a +0 robe (38, 10, D:10) 4 stones (39, 15, D:10) 6 poisoned darts (42, 9, D:10) a +0 orcbow (43, 4, D:10) a +0 great sword (45, 8, D:10) a +0 trident a +0 leather armour (45, 9, D:10) a +0 halberd a +0 chain mail (45, 10, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a +0 flail (2, 26, D:11) +0 acid dragon scales (4, 24, D:11) a +0 long sword (20, 0, D:11) 5 large rocks (20, 22, D:11) 6 stones (21, 4, D:11) 6 stones (25, -1, D:11) a +0 chain mail (48, 13, D:11) a blade talisman (49, -13, D:11) a +0 whip a +0 scale mail a +0 short sword a +0 dagger a +0 robe (50, -12, D:11) a +0 dagger a +0 robe a +0 long sword a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (5, 3, D:12) a +0 robe of positive energy (5, 31, D:12) a +0 chain mail (6, 33, D:12) a +0 shortbow (7, 33, D:12) a +0 morningstar (8, -1, D:12) a +4 long sword (13, 42, D:12) the +5 war axe of Fimbulwinter {holy, rC++ rN++ Str+3 Dex+2} Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). rC++: It greatly protects you from cold. rN++: It greatly protects you from negative energy. (20, -1, D:12) a +0 glaive a +0 leather armour (20, 43, D:12) a +0 pair of gloves (27, 22, D:12) 5 stones (30, 21, D:12) a potion of haste (30, 34, D:12) a +0 orcbow (32, -1, D:12) a +0 long sword (32, 23, D:12) a potion of haste (32, 27, D:12) a potion of mutation (35, 25, D:12) a blade talisman (36, 34, D:12) a +0 giant club a +0 giant club (50, 23, D:12) a +0 hand axe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 halberd a +0 plate armour (0, 1, Orc:1) a +0 dagger a +0 robe (1, 1, Orc:1) a +2 antimagic dagger a +0 robe (2, 0, Orc:1) a +0 heavy mace (3, -1, Orc:1) a +0 club a +0 leather armour (8, 0, Orc:1) 7 gold pieces (8, 1, Orc:1) a +4 ring of protection (8, 2, Orc:1) 22 gold pieces (21, 18, Orc:1) a +0 flail a +0 leather armour (21, 19, Orc:1) a +0 hand axe a +0 chain mail (22, 17, Orc:1) a +0 hand axe a +0 ring mail (31, 13, Orc:1) a +0 hand axe (32, 13, Orc:1) a +0 chain mail (still there?) a +0 orcbow of freezing (still there?) a +0 long sword (still there?) (32, 15, Orc:1) a +0 club (33, 13, Orc:1) a +0 leather armour a +0 club (33, 15, Orc:1) a +0 leather armour a +0 short sword (34, 13, Orc:1) a +0 leather armour a +0 dagger (34, 15, Orc:1) a +0 giant club (35, 25, Orc:1) a +0 whip (35, 26, Orc:1) a +0 hand axe (36, 25, Orc:1) a +0 hand axe a +0 plate armour a +0 flail a +0 dagger (37, 23, Orc:1) a +2 dagger of holy wrath a +2 robe of cold resistance a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 club (37, 24, Orc:1) a +0 bardiche of venom a +0 chain mail (38, 7, Orc:1) a +0 short sword (38, 25, Orc:1) a +0 dagger (38, 26, Orc:1) a +0 flail (39, 24, Orc:1) a +0 hand axe (40, 6, Orc:1) 5 large rocks (41, 5, Orc:1) a +0 flail a +0 leather armour a +0 short sword a +0 leather armour a +0 dagger a +0 robe (46, 7, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Zatoe's Antique Armour Emporium a +0 plate armour (621 gold) a +0 helmet (121 gold) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} (1080 gold) Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. the +4 ring mail of the Unseen Realm {rPois Dex-3 Slay+3} (1120 gold) Dex-3: It affects your dexterity (-3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rPois: It protects you from poison a +0 chain mail (121 gold) a +0 ring mail (108 gold) a +0 helmet (121 gold) a +2 robe of willpower (477 gold) [Shop] Remih's Book Shoppe a book of Chaos (800 gold) a book of Dreams (352 gold) a book of Burglary (320 gold) a book of Displacement (352 gold) a book of Lightning (576 gold) Beil's Cyclopedia of Gaseous Skeletons (544 gold) Spells Type Level a - Necrotise Necromancy 1 b - Static Discharge Conjuration/Air 2 c - Dispel Undead Necromancy 4 d - Death Channel Necromancy 6 a book of Vapours (416 gold) a book of Power (672 gold) the Atlas of the Cockroach (544 gold) Spells Type Level a - Iskenderun's Mystic Blast Conjuration/Translocation 4 b - Agony Necromancy 5 c - Summon Forest Summoning/Translocation 5 a book of Iron (512 gold) a book of the Senses (512 gold) [Shop] Jbt Zuxzapt's Antique Weapon Boutique a +0 hand axe (54 gold) a +2 rapier of freezing (345 gold) the +7 shortbow of a Billion Xeniums {antimagic, rN+ rCorr Int+3 Stlth+} (1258 gold) Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +0 quarterstaff (72 gold) a +0 rapier (72 gold) a +0 mace (54 gold) a +1 glaive of flaming (336 gold) [Shop] Ynaeruaxa's Antique Weapon Shoppe a +2 short sword of draining (626 gold) a +0 long sword (126 gold) a +0 short sword (108 gold) a +1 dagger of electrocution (432 gold) a +0 scimitar (144 gold) the +5 spear of Dissolution {freeze, rPois Will+ Str-4 Dex+4} (1699 gold) Str-4: It affects your strength (-4). Dex+4: It affects your dexterity (+4). rPois: It protects you from poison Will+: It increases your willpower. a +7 scimitar of electrocution (1692 gold) a +0 dagger (72 gold) a +0 long sword (126 gold) (0, 0, Orc:2) a +0 giant spiked club (2, -13, Orc:2) a +0 giant spiked club (3, -12, Orc:2) a +0 robe a +1 heavy spear (5, -11, Orc:2) 5 large rocks (6, -10, Orc:2) a +0 troll leather armour (6, -9, Orc:2) a +0 giant club a +0 dire flail a +0 giant club (7, -14, Orc:2) a +0 giant club (7, -9, Orc:2) a +0 giant spiked club a +0 giant club (7, -6, Orc:2) a +0 giant spiked club (8, -7, Orc:2) a +0 giant club a +0 giant club (8, -6, Orc:2) a +0 giant club (13, -8, Orc:2) a +0 giant spiked club (27, -15, Orc:2) a +0 dire flail a +0 great mace (31, -14, Orc:2) a +0 club (31, -13, Orc:2) a +0 giant club (31, -12, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 robe a +0 dagger (32, -13, Orc:2) a +0 plate armour a +0 dire flail a +0 orcbow a +0 dagger (32, -12, Orc:2) a +0 leather armour a +0 mace (33, -14, Orc:2) a +0 short sword a +0 club (33, -11, Orc:2) a +0 whip (34, -13, Orc:2) a +0 plate armour 3 boomerangs a +0 mace (35, -15, Orc:2) a +0 giant spiked club (37, -19, Orc:2) a +3 plate armour 3 boomerangs a +0 short sword (37, -18, Orc:2) a +0 robe a +0 dagger (38, -17, Orc:2) a +0 dagger (38, -12, Orc:2) a +0 chain mail a +0 hand axe (38, -8, Orc:2) a +0 robe a +0 flail (39, -18, Orc:2) a +0 leather armour a +1 heavy falchion (39, -16, Orc:2) a +0 robe a +0 dagger (39, -7, Orc:2) a +0 giant spiked club (39, -4, Orc:2) a +0 mace a +0 robe (40, -3, Orc:2) a +0 ring mail a +0 hand axe (41, -12, Orc:2) a +0 ring mail a +0 dagger (42, -14, Orc:2) a +0 giant club (42, -10, Orc:2) a +0 robe a +0 dagger (42, -7, Orc:2) a +0 giant club (43, -10, Orc:2) a +0 giant spiked club (43, 12, Orc:2) a +0 dagger (43, 15, Orc:2) a +2 hat (44, -15, Orc:2) a +0 chain mail a +0 dire flail a +0 heavy orcbow (44, -13, Orc:2) a +0 trident a +0 robe a +0 dagger (46, -14, Orc:2) a +0 chain mail a +0 short sword (46, -9, Orc:2) a +0 giant spiked club (46, -6, Orc:2) 3 large rocks (46, -3, Orc:2) a +0 robe a +0 dagger (47, -10, Orc:2) a +0 chain mail a +0 trident a +0 orcbow (47, -9, Orc:2) a +0 giant club (47, -8, Orc:2) a +0 troll leather armour (48, -9, Orc:2) a +0 giant club (49, -8, Orc:2) a +0 giant club a +0 giant club (51, -13, Orc:2) a +0 plate armour 2 boomerangs a +0 scimitar (51, -12, Orc:2) a +0 giant spiked club (52, -14, Orc:2) a +0 plate armour a +0 hand axe (53, -15, Orc:2) a +0 giant spiked club a +0 giant club (54, -15, Orc:2) a +0 plate armour a +0 long sword (54, -13, Orc:2) a +0 trident (54, -10, Orc:2) a +0 leather armour a +0 glaive (55, -16, Orc:2) a +0 giant club a +0 giant spiked club (55, -13, Orc:2) a +0 dagger (55, -11, Orc:2) a +0 short sword of electrocution a +0 chain mail (57, -12, Orc:2) a +0 chain mail a +0 trident Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 long sword (5, -1, Lair:1) 9 stones (6, 3, Lair:1) a +0 hand axe (12, -14, Lair:1) a book of Storms (17, 19, Lair:1) a +0 leather armour (25, 2, Lair:1) 6 stones (25, 17, Lair:1) a +0 buckler (26, 26, Lair:1) 8 stones (33, 34, Lair:1) a +0 flail (42, 12, Lair:1) 3 javelins (52, 12, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (4, -9, Lair:2) a +0 sling (17, 8, Lair:2) a +0 hat (53, 14, Lair:2) a +0 rapier (63, 10, Lair:2) a +1 dire flail of protection Level 3 of the Lair of Beasts (3, 2, Lair:3) a +0 war axe (15, 23, Lair:3) a +0 chain mail (29, 40, Lair:3) a +0 great mace (30, 12, Lair:3) a +0 robe a +0 dire flail (31, 10, Lair:3) a +0 robe a +0 hand axe Level 4 of the Lair of Beasts (23, 4, Lair:4) a +1 chain mail of cold resistance (26, 10, Lair:4) a +0 rapier (31, 12, Lair:4) a +3 troll leather armour {Snorg} (35, -14, Lair:4) a +0 ring mail (35, 20, Lair:4) a +0 hand axe (42, 5, Lair:4) 4 stones (43, 7, Lair:4) 8 stones (44, 6, Lair:4) 3 stones (44, 7, Lair:4) 6 stones Level 5 of the Lair of Beasts (4, 14, Lair:5) a water moccasin corpse (skeletalised by now) (28, -15, Lair:5) a +0 leather armour (31, -26, Lair:5) a +0 dagger a +0 robe (43, -13, Lair:5) a scroll of noise (43, 10, Lair:5) a +0 quarterstaff (46, -2, Lair:5) 3 poisoned darts (47, -21, Lair:5) a wolf corpse a wolf corpse (49, 3, Lair:5) a hell rat corpse (skeletalised by now) (50, 6, Lair:5) a hell rat corpse (skeletalised by now) (51, 5, Lair:5) a hell rat corpse (skeletalised by now) (55, -22, Lair:5) a human skeleton