Dungeon Crawl Stone Soup version 0.31-a0-840-g6d2ecbb638 (webtiles) character file. Game seed: 10714433049347241828 77 Talonman3 the Conjurer (level 4, -1/35 HPs) Began as a Draconian Conjurer on Sept 27, 2023. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 2 of the Dungeon. The game lasted 00:05:12 (1956 turns). Talonman3 the Conjurer (Draconian Conjurer) Turns: 1956, Time: 00:05:13 Health: -1/35 AC: 5 Str: 9 XL: 4 Next: 13% Magic: 1/7 EV: 12 Int: 21 God: Gold: 140 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . j - +1 hand axe (freeze) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: hasted, very quick A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons j - a +1 hand axe of freezing (weapon) Armour b - a +0 buckler Scrolls c - 2 scrolls of immolation {unknown} e - a scroll of enchant weapon {unknown} g - 2 scrolls of fear {unknown} k - a scroll of identify {unknown} Potions a - a potion of magic d - a potion of enlightenment {unknown} f - a potion of might {unknown} h - a potion of curing i - a potion of haste Skills: + Level 1.6 Fighting + Level 2.2 Dodging + Level 2.2 Stealth + Level 0.9 Shields + Level 2.3 Spellcasting * Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 14% 1 Dazzling Flash Conj/Hex 22% N/A 17% 3 Hailstorm Conj/Ice 11% 3d5 17% 3 Frozen Ramparts Ice 4% 1d1 38% 3 Fulminant Prism Conj/Hex 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [= Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (81% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll closely misses you. Without enough magic to sustain it, your searing ray dissipates. The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +0 spear! The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +0 spear. You climb upwards. There is a stone staircase leading down here. The gnoll hits you with a +0 whip. The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. It was a potion of haste. You feel yourself speed up. The gnoll barely misses you. You hit the gnoll. You freeze the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You closely miss the gnoll. You tail-slap the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the gnoll. You freeze the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. You die... # #...# ####...#...# # #...##########.#.######### #####.........# #...# #.....# ....).........#####.####.....# ....)............##.##.......# ..............##.##.##.#.....# #####...#####.##.##.##.#.....# # #.........##.##.##.####### # #...########@#..#...## #...# #g#.#.#.#.## # #...# ##g...)..##.# # ##.## #.>.....##.## # ####.#### #.##.##.#.## ##### ###......(#####.##.##..#### #.... ..#.###...##.............†###.### #.#.###...##.##.##.##.###.....# #............##.##.##.# ####### You could see 2 gnolls. Vanquished Creatures 2 adders (D:2) A gnoll (D:3) 4 orcs (D:2) 8 ball pythons A bat (D:2) 2 endoplasms 2 giant cockroaches 3 goblins A hobgoblin (D:1) 5 jackals (D:2) 4 quokkas 2 frilled lizards (D:2) 6 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Talonman3 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 136 | D:1 | Found Poaqixter's Antique Armour Boutique. 381 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 384 | D:1 | Learned a level 2 spell: Searing Ray 566 | D:1 | Found Yjinkuem's One-of-a-Kind Rings. 1129 | D:2 | Reached skill level 1 in Fighting 1326 | D:2 | Reached XP level 3. HP: 23/28 MP: 3/6 1943 | D:3 | Reached XP level 4. HP: 34/35 MP: 2/7 1956 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_ring, serial_shops, shop, nicolae_shop_unique_rings D:2: layout_loops_cross, serial_glass, glass_columns_a, glass_columns_c D:3: layout_basic, nicolae_ecumenical_snake_handling, uniq_grinder, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.2 Stealth | 2 | 2.2 Fighting | 1 | 1.6 Shields | | 0.9 Spellcasting | | 2.3 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 67 | || 67 Tailslap | 11 | 1 || 12 Hand axe | 43 | 5 || 48 Cast: Magic Dart | 29 | || 29 Searing Ray | 3 | 1 || 4 Use: Potion | | 2 || 2 Stab: Sleeping | 1 | || 1 Armour: Skin | 59 | 11 || 70 Dodge: Dodged | 82 | 4 || 86 Block: Buckler | 12 | || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1974 | 1881 | 93 | 280 | 1268 | 3 | 658.0 | Dungeon | 1974 | 1881 | 93 | 280 | 1268 | 3 | 658.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1160 daAuts D:2: 807 daAuts D:3: 6 daAuts