Talonman3 Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (8, 32, D:1) a +0 club (15, 11, D:1) a stone (20, 6, D:1) 6 stones (20, 33, D:1) a +0 dagger (27, 10, D:1) a +0 chain mail (38, 26, D:1) a +0 flail a +0 robe (40, 0, D:1) 6 stones (40, 22, D:1) a +0 dagger (46, 26, D:1) a +0 short sword (49, 34, D:1) a +0 robe Level 2 of the Dungeon (1, -35, D:2) a +0 whip 4 stones (1, 1, D:2) 8 stones (2, -1, D:2) 3 javelins (7, -15, D:2) 5 stones (21, -35, D:2) 4 stones (30, -21, D:2) a +0 short sword (45, -24, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, -1, D:3) a +0 hand axe (26, -6, D:3) a potion of berserk rage (26, -4, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (26, -2, D:3) a potion of cancellation (28, -5, D:3) a scroll of immolation (28, -3, D:3) a scroll of poison (34, -10, D:3) a +0 club a +0 scale mail (37, -3, D:3) a +0 leather armour (42, -8, D:3) a +0 ring mail a +0 hand axe (43, -11, D:3) a +0 hand axe (44, -12, D:3) a +0 dagger (48, -11, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe (9, -6, D:4) a +0 dagger (13, 2, D:4) a +0 club (14, 0, D:4) a +0 club (14, 1, D:4) a +0 falchion a +0 club a +0 club a +0 animal skin a +0 helmet a +0 club (14, 8, D:4) a +0 dagger (15, -4, D:4) a +0 club (18, -4, D:4) a +0 club a +0 leather armour (19, -4, D:4) a +0 dagger a +0 robe a +0 club a +0 falchion a +0 ring mail (21, -12, D:4) a +0 whip 8 poisoned darts (23, 9, D:4) a +0 club (24, 24, D:4) a -3 hand axe a -1 long sword a -1 short sword (26, 22, D:4) a -1 mace (35, -20, D:4) 3 stones (39, -5, D:4) a +0 chain mail (44, 20, D:4) 6 stones (52, 23, D:4) a book of Conjurations (52, 24, D:4) 6 stones Level 5 of the Dungeon (1, -13, D:5) a +0 whip (3, -8, D:5) a +0 robe (3, 0, D:5) a +0 leather armour a +0 dagger (4, -10, D:5) 6 stones (4, -8, D:5) a +0 club (4, 0, D:5) a +0 robe a +0 dagger (4, 1, D:5) 8 stones a +0 leather armour a +0 war axe 2 boomerangs a +0 club (4, 2, D:5) a +0 leather armour a +0 trident (14, -15, D:5) a +0 ring mail (16, -7, D:5) a +0 ring mail (16, 6, D:5) 5 poisoned darts (19, 8, D:5) 9 stones (22, -1, D:5) a +0 plate armour (22, 6, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (3, 2, D:6) a +0 dagger (12, 1, D:6) the +8 demon trident "Rift" {distort, reach+} (17, 22, D:6) a +0 short sword (20, -4, D:6) a +0 robe (20, 30, D:6) a +0 falchion of distortion a +0 robe (28, -8, D:6) a +0 falchion a +0 leather armour (30, 3, D:6) a +0 battleaxe of freezing a +0 robe (34, 26, D:6) a +0 whip a +0 chain mail (35, 26, D:6) a +0 chain mail (36, -1, D:6) a +0 giant club a +0 giant spiked club (36, 28, D:6) a +0 whip a +0 chain mail (38, 26, D:6) a +0 long sword a +0 chain mail (38, 27, D:6) a +0 dagger a +0 leather armour (39, 25, D:6) a +0 robe (44, 31, D:6) a +0 short sword (51, 21, D:6) a +0 robe (53, 26, D:6) a +0 spear (53, 27, D:6) a +0 flail a +0 halberd (53, 28, D:6) a +0 flail Level 7 of the Dungeon (5, -14, D:7) a +0 hand axe a +0 ring mail a +2 hand axe of venom (5, -12, D:7) a +0 dagger a +0 robe a +0 short sword a +0 scale mail a +0 whip a +0 leather armour (10, -21, D:7) a +0 trident (11, 9, D:7) a +0 orcbow (13, -2, D:7) a +0 flail 6 poisoned darts a +0 leather armour (18, 7, D:7) a +0 morningstar a +0 ring mail a +0 flail a +0 scale mail a +1 whip of flaming a +0 robe (21, -34, D:7) a +0 robe (26, 13, D:7) a +0 dagger (28, 8, D:7) a +0 flail (34, -35, D:7) a +6 ring of strength an orb of energy (42, 6, D:7) a +0 spear Level 8 of the Dungeon [Shop] Oriwnom's Overcharged Wands a wand of quicksilver (18) (1134 gold) a wand of quicksilver (18) (1134 gold) a wand of digging (11) (693 gold) a wand of roots (18) (648 gold) a wand of paralysis (18) (648 gold) [Shop] Famea's Assorted Antiques a +0 chain mail (117 gold) a box of beasts (1040 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1924 gold) Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. a phantom mirror (1040 gold) the +8 flail of Wariness {freeze, +Blink Str+7 Int-2} (1840 gold) Str+7: It affects your strength (+7). Int-2: It affects your intelligence (-2). +Blink: It lets you blink. (0, 0, D:8) a +0 robe (21, 3, D:8) a +0 spear a +2 robe of fire resistance (24, 1, D:8) a +4 flail of freezing a +0 leather armour a +3 war axe a +0 robe (25, 0, D:8) a +0 shortbow (31, 39, D:8) a +0 chain mail (32, 52, D:8) a +0 club (33, 52, D:8) a +0 hand axe (35, 50, D:8) a +0 dagger (36, 51, D:8) a +0 whip (37, 51, D:8) a +0 club a +0 ring mail (42, 11, D:8) a +0 leather armour (44, 47, D:8) 7 stones (50, 14, D:8) a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +0 robe (2, 12, D:9) a +0 ring mail (2, 19, D:9) 2 boomerangs (3, 11, D:9) 7 stones (4, 29, D:9) a +0 club (7, -21, D:9) a +0 chain mail (14, 1, D:9) a +0 mace a boomerang (14, 2, D:9) a +0 war axe a +0 whip a +0 ring mail (14, 3, D:9) a +0 glaive a +0 chain mail (14, 10, D:9) a +0 robe (15, 0, D:9) a +0 club (33, 3, D:9) a +0 dagger of venom a +0 long sword of electrocution (42, -12, D:9) a +0 falchion (48, -9, D:9) 4 atropa-tipped darts (50, 29, D:9) 6 stones (50, 35, D:9) a stone (60, 20, D:9) a +0 short sword a +0 leather armour (61, 13, D:9) a +0 dagger a +0 robe a +3 falchion a +0 robe (61, 15, D:9) a +0 falchion a +0 robe (61, 16, D:9) a +0 trident a +0 robe (61, 18, D:9) a +0 falchion a +0 robe (61, 19, D:9) a +0 club (61, 20, D:9) a +0 club a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (8, 2, D:10) 4 stones (9, 34, D:10) a +0 helmet (10, 7, D:10) 3 stones (17, -1, D:10) a +0 robe a +0 dagger of chaos (19, 0, D:10) a +2 dagger of venom (unseen) (19, 1, D:10) 11 gold pieces (19, 2, D:10) a +0 giant club (20, 0, D:10) a potion of heal wounds (20, 1, D:10) a +0 short sword (20, 2, D:10) 17 gold pieces (21, 0, D:10) a +0 rapier of protection (unseen) (21, 1, D:10) a book of the Senses (21, 2, D:10) a book of Frost (31, -2, D:10) 6 poisoned darts (40, 21, D:10) a +0 robe (41, 7, D:10) 3 stones (41, 40, D:10) a +0 chain mail (43, 10, D:10) a +0 troll leather armour (45, -3, D:10) a +0 leather armour (45, 34, D:10) a +0 robe Level 11 of the Dungeon (13, 0, D:11) a +0 leather armour (13, 6, D:11) a +0 tower shield (16, -13, D:11) a blade talisman (26, -17, D:11) a +0 hand axe a +0 leather armour (27, -13, D:11) a +0 trident (28, -9, D:11) a +0 dagger a +0 robe (28, -4, D:11) a +0 dagger 6 poisoned darts a +0 robe (29, -6, D:11) a +0 club (29, -4, D:11) a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 leather armour (30, -3, D:11) a +0 hand axe a +0 ring mail (31, -21, D:11) a +0 great mace (31, -3, D:11) a +0 trident a +0 robe (31, -2, D:11) a +0 club (32, -28, D:11) a +0 chain mail (32, -1, D:11) a +0 dagger (36, -10, D:11) a +0 short sword 4 poisoned darts (40, -3, D:11) a +0 club (40, 6, D:11) a +0 dagger (46, -20, D:11) a +0 leather armour (46, -18, D:11) 2 boomerangs the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a yak corpse a yak corpse (1, -18, Lair:1) a yak corpse (skeletalised by now) (2, -1, Lair:1) a basilisk corpse (2, 3, Lair:1) 16 gold pieces (4, 1, Lair:1) a bullfrog corpse (11, -22, Lair:1) a yak corpse (skeletalised by now) (14, -25, Lair:1) a +0 club (15, -25, Lair:1) a steam dragon corpse (skeletalised by now) (17, -23, Lair:1) a yak corpse (skeletalised by now) (20, -28, Lair:1) a yak corpse (skeletalised by now) (21, -28, Lair:1) a yak corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour