Dungeon Crawl Stone Soup version 0.31-a0-851-g7ff8af7976 (webtiles) character file. Game seed: 5344950864184506346 18 Talonman3 the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on Oct 5, 2023. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:29 (956 turns). Talonman3 the Conjurer (Draconian Conjurer) Turns: 956, Time: 00:02:29 Health: 0/20 AC: 5 Str: 9 XL: 2 Next: 48% Magic: 2/5 EV: 12 Int: 18 God: Gold: 49 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -9) A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour e - a +0 pair of gloves (worn) Scrolls c - a scroll of poison {unknown} f - a scroll of fog {unknown} Potions b - a potion of mutation {unknown} d - 2 potions of resistance {unknown} Skills: + Level 0.2 Fighting + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting * Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You miss the adder. The bat barely misses you. The adder bites you but does no damage. You closely miss the adder. The bat completely misses you. The adder barely misses you. You miss the adder. The bat hits you but does no damage. The adder bites you but does no damage. The adder barely misses you. You completely miss the adder. The bat hits you but does no damage. The adder bites you. You miss the adder. The adder closely misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! The adder closely misses you. You barely miss the adder. The adder bites you. x2 You are poisoned. The adder poisons you! You barely miss the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You miss the adder. You feel sick. The adder closely misses you. You hit the adder. The adder is moderately wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (moderately wounded, 63% to hit) The searing ray hits the adder! The adder is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The searing ray misses the adder. You die... ##### #.....# #.....####### #...........# #...........# #...........# #......S@...# . #..#...†...# ...###..#.....!.# ................# .......<.#?.....# ##.......#......+ #.=.....#......# ##.......##+#+## #....#.... You could see an adder. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 4 jackals (D:1) 2 kobolds (D:1) 2 bats A frilled lizard (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Talonman3 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 197 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 200 | D:1 | Learned a level 2 spell: Searing Ray 731 | D:1 | Found a faded altar of an unknown god. 955 | D:2 | HP: 1/20 [poisoned by an adder] 956 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_rooms, hellmonk_ecumenical_altar_leap_of_faith D:2: layout_basic, chequers_serial_rivers_room_b Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | 2 | 2.1 Fighting | | 0.2 Spellcasting | | 2.1 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 43 Tailslap || 4 Dagger || 63 Punch || 1 Cast: Magic Dart || 17 Searing Ray || 1 Use: Potion || 1 Armour: Skin || 90 Dodge: Dodged || 110 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 955 | 867 | 88 | 100 | 538 | 2 | 477.5 | Dungeon | 955 | 867 | 88 | 100 | 538 | 2 | 477.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 927 daAuts D:2: 28 daAuts