Talonman3 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, -33, D:1) a +0 dagger (9, -40, D:1) a +0 ring mail (14, -20, D:1) a +0 dagger (25, -40, D:1) a +0 dagger a stone (38, -25, D:1) a +0 robe Level 2 of the Dungeon (2, 2, D:2) a +0 club (12, -3, D:2) a +0 club (16, -5, D:2) a +0 dagger (19, 34, D:2) a +0 club (19, 37, D:2) 4 stones (23, 31, D:2) a +0 leather armour (28, 3, D:2) a +0 club (33, 7, D:2) a +0 dagger a +0 dagger a +0 dagger a +0 club a +0 animal skin a +0 club (35, 7, D:2) a +0 club a +0 dagger (36, -4, D:2) a +0 dagger (48, 19, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (5, 1, D:3) a +0 helmet (7, 21, D:3) a +0 whip a +0 ring mail (7, 37, D:3) a +0 leather armour (17, 31, D:3) a +0 club a +0 chain mail (18, 30, D:3) a +0 short sword a +0 short sword a +0 club (28, 14, D:3) a +0 chain mail (34, 36, D:3) a +0 war axe (40, 24, D:3) a +0 leather armour (41, 39, D:3) 2 potions of attraction (43, 29, D:3) a +0 short sword (46, 8, D:3) 4 silver javelins Level 4 of the Dungeon [Shop] Ihuogh's Distillery 2 potions of enlightenment (130 gold) a potion of curing (39 gold) a potion of degeneration (13 gold) 2 potions of cancellation (208 gold) 2 potions of attraction (78 gold) a potion of magic (104 gold) [Shop] Qoibote's Book Emporium a book of Iron (320 gold) a book of Spatial Translocations (180 gold) a Fen Folio (420 gold) a book of Conjurations (200 gold) an Inescapable Atlas (160 gold) the Unrestrained Analects (460 gold) a manual of Long Blades (800 gold) a book of Cantrips (120 gold) a book of the Spheres (640 gold) Great Wizards, Vol. VII (300 gold) [Shop] Nodugyir's Jewellery Shoppe a ring of magical power (220 gold) a +6 ring of dexterity (396 gold) an amulet of regeneration (330 gold) a maw talisman (440 gold) a +4 ring of protection (396 gold) a ring of protection from cold (275 gold) [Shop] Joittoz's General Store 6 poisoned darts (43 gold) a +0 dagger (24 gold) 2 potions of curing (72 gold) a phantom mirror (480 gold) a potion of curing (36 gold) 3 atropa-tipped darts (32 gold) 5 stones (6 gold) a potion of curing (36 gold) a wand of polymorph (3) (50 gold) a +0 scale mail (48 gold) [Shop] Sel Founeo's Distillery a potion of degeneration (11 gold) a potion of ambrosia (88 gold) a potion of curing (33 gold) 2 potions of curing (66 gold) a potion of curing (33 gold) a potion of enlightenment (55 gold) a potion of berserk rage (55 gold) a potion of brilliance (44 gold) (0, 0, D:4) a +0 whip 4 stones (9, -5, D:4) the +0 chain mail "Cohegra" {Rampage Fly rN+++ Stlth-} rN+++: It renders you almost immune to negative energy. Fly: It grants you flight. Rampage: It bestows one free step when moving towards enemies. Stlth-: It makes you less stealthy. Cheibriados disapproves of the use of such an item. (10, -18, D:4) a +0 short sword 5 stones (11, -19, D:4) a +0 short sword 3 stones (12, 5, D:4) 8 stones (16, -7, D:4) a +0 robe (30, -20, D:4) a +0 whip a +0 ring mail (32, -24, D:4) 5 stones (43, -2, D:4) a +0 whip (51, -27, D:4) 4 stones (52, -10, D:4) a +0 scale mail (58, -19, D:4) 7 stones Level 5 of the Dungeon (0, 0, D:5) an orb of mayhem (2, -47, D:5) a +0 sling (16, -18, D:5) a +0 ring mail (18, -13, D:5) a +0 flail (24, 2, D:5) a +0 dagger (27, -21, D:5) a flux talisman (29, -23, D:5) a +0 dagger 3 boomerangs a +0 ring mail a +1 hand axe of electrocution a +2 hand axe of electrocution a +0 robe (38, -25, D:5) 6 stones (45, -38, D:5) a +0 ring mail (50, -32, D:5) a +0 dagger (56, -4, D:5) a +0 whip Level 6 of the Dungeon (19, 11, D:6) a +0 leather armour (19, 39, D:6) a +0 ring mail (20, 7, D:6) a +0 flail a +0 leather armour (22, 5, D:6) a +0 short sword 5 stones (26, 5, D:6) a +0 sling (27, 42, D:6) a +0 flail (27, 43, D:6) a +0 dagger a +0 robe (27, 44, D:6) a +0 hand axe a +0 leather armour a +0 hand axe a +0 ring mail (28, 11, D:6) a +0 halberd a +0 chain mail (32, 27, D:6) 3 large rocks (36, 29, D:6) a +0 leather armour (43, 3, D:6) a +0 hand axe a +0 sling a +0 scale mail (49, 28, D:6) 2 stones Level 7 of the Dungeon (0, 0, D:7) 8 stones (6, 18, D:7) a +0 chain mail (7, 16, D:7) a +0 leather armour (7, 19, D:7) a +0 mace (8, 17, D:7) a +0 mace of protection (10, 24, D:7) a +0 dire flail (11, 0, D:7) a +2 quarterstaff of chaos (11, 12, D:7) a +0 mace (14, -1, D:7) a +0 hammer (14, 45, D:7) a +0 trident (15, 19, D:7) a +0 mace (15, 24, D:7) a +0 flail a +0 pair of boots (15, 31, D:7) a +0 robe a +0 dagger (16, 22, D:7) a +0 mace (16, 31, D:7) a +0 short sword (17, 32, D:7) a +0 plate armour a +0 trident (18, 32, D:7) a +0 ring mail a +0 short sword a +0 robe a +0 dagger of flaming (27, 8, D:7) a +0 halberd a +0 flail (27, 9, D:7) a +0 buckler a +0 ring mail a +0 trident (27, 10, D:7) a +0 club (32, 22, D:7) a +0 dagger a +0 hand axe (37, 21, D:7) a +0 leather armour a +0 mace (38, 4, D:7) 6 poisoned darts (38, 22, D:7) a +0 hand axe a +0 leather armour of positive energy (39, 21, D:7) a +0 club (48, 30, D:7) a +0 hand axe (52, 35, D:7) a +0 dagger a +0 robe (58, 4, D:7) a +0 shortbow (59, 4, D:7) a +0 shortbow (64, 26, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 ring mail (11, -16, D:8) a +5 morningstar a +0 robe (13, -21, D:8) a +0 dagger of venom a +2 whip of pain a +0 short sword a +2 dagger of draining a +3 halberd a +0 robe (14, -21, D:8) a +0 hand axe a +0 ring mail a +0 club a +0 leather armour (14, -20, D:8) a +0 club a +0 hand axe a +2 leather armour of fire resistance (15, -22, D:8) a +2 battleaxe of draining a +0 robe a +4 flail a +0 plate armour (15, 6, D:8) a +0 leather armour (16, -1, D:8) 8 stones (29, -14, D:8) a +0 robe (34, -29, D:8) a +0 sling (35, -29, D:8) a +0 mace a +0 leather armour (35, -28, D:8) a +0 hand axe of freezing (36, -28, D:8) a +0 club 2 boomerangs a +0 chain mail (37, -19, D:8) a +0 club a +0 scale mail (53, 7, D:8) a scroll of amnesia (53, 8, D:8) a +5 ring of evasion (54, 7, D:8) a +3 plate armour of positive energy (unseen) (54, 8, D:8) a +2 leather armour of cold resistance (unseen) (54, 9, D:8) 3 large rocks (55, 7, D:8) the amulet of Life {Spirit rC+ MP+9} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). (unseen) (55, 8, D:8) a book of Iron (55, 9, D:8) 18 gold pieces (55, 12, D:8) 15 gold pieces (56, 8, D:8) a +0 robe Level 9 of the Dungeon (16, 31, D:9) a +0 halberd a +0 chain mail (17, 32, D:9) a +0 short sword 3 stones a +0 leather armour a +0 whip a +0 ring mail (27, 27, D:9) a serpent talisman (38, 12, D:9) a +0 rapier (38, 31, D:9) a +0 hand axe (39, 31, D:9) a +0 dagger a +0 robe (40, 3, D:9) a +0 dagger a +0 robe (40, 30, D:9) a +0 dagger a +0 robe (41, 3, D:9) a +0 orcbow a +0 dagger a +0 robe a +0 whip a +0 scale mail a +0 short sword (42, 3, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a tin of tremorstones (2/2) (5, 14, D:10) a +0 shortbow (5, 16, D:10) a +0 troll leather armour (6, 14, D:10) a +0 orcbow (9, 10, D:10) a +0 club (13, 16, D:10) a +0 dagger a +0 robe (13, 18, D:10) 6 poisoned darts (15, 16, D:10) a +0 falchion (26, 49, D:10) a +0 whip (28, 12, D:10) a +0 giant club a +0 robe (34, 34, D:10) a +0 falchion (35, 29, D:10) 7 stones (37, 32, D:10) a +0 trident (37, 33, D:10) a +0 dagger 2 boomerangs a +0 leather armour a +0 hand axe a +0 scale mail (37, 34, D:10) a +0 whip (38, 33, D:10) a +0 dagger a +0 club (41, 34, D:10) a +1 demon whip of venom (52, 33, D:10) a +0 robe (57, 11, D:10) a +0 dagger a +0 robe (57, 33, D:10) a +0 chain mail Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant spiked club (1, -6, Orc:1) a +1 dagger of speed a +1 robe of fire resistance (6, -10, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 chain mail (7, -11, Orc:1) a +0 falchion a +0 leather armour a +0 troll leather armour (8, -13, Orc:1) a +0 short sword (8, -3, Orc:1) a +0 trident a +0 scale mail (10, -18, Orc:1) a +0 hand axe (12, -19, Orc:1) a +0 falchion a +0 chain mail (12, -18, Orc:1) a +0 falchion a +0 leather armour (12, 12, Orc:1) a +0 troll leather armour (13, -21, Orc:1) a +0 trident a +0 chain mail Level 2 of the Orcish Mines (0, 0, Orc:2) a +4 dagger a +0 robe (1, -2, Orc:2) a +0 club a +0 dagger a +1 robe of cold resistance a +0 whip an orc skeleton an orc skeleton (1, -1, Orc:2) a +0 short sword a +0 chain mail a +0 dagger a +0 ring mail a +0 falchion a +0 war axe of freezing a +0 ring mail a +3 great sword a +0 chain mail an orc corpse an orc skeleton an orc skeleton (2, -8, Orc:2) a +0 falchion a +0 leather armour (2, -2, Orc:2) a +0 dagger an orc skeleton (2, -1, Orc:2) a +0 hand axe a +0 plate armour an orc skeleton (3, -8, Orc:2) a +0 flail (3, 20, Orc:2) a +0 glaive a +0 plate armour (3, 21, Orc:2) a +0 hand axe a +0 leather armour (4, 19, Orc:2) a +0 dagger (5, 19, Orc:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (5, 20, Orc:2) a +0 dagger a +0 robe (6, 19, Orc:2) a +0 glaive a +0 chain mail (7, -14, Orc:2) a +0 glaive a +0 chain mail an orc corpse (7, -5, Orc:2) a +2 battleaxe of electrocution (unseen) (9, -16, Orc:2) a +0 battleaxe a +0 plate armour (10, -15, Orc:2) a rat skeleton (11, -15, Orc:2) a +0 dagger an orc corpse (11, -14, Orc:2) a +0 falchion an orc corpse (11, -11, Orc:2) a rat skeleton (12, -14, Orc:2) a rat skeleton (12, -12, Orc:2) a rat skeleton (13, -12, Orc:2) a +0 dagger a +0 robe (13, -11, Orc:2) a yak skeleton (14, -11, Orc:2) a rat skeleton (16, -11, Orc:2) a rat skeleton (19, 25, Orc:2) a +0 orcbow a +1 dire flail of draining a +0 chain mail (19, 26, Orc:2) a +0 club a +0 chain mail (20, 26, Orc:2) a +0 flail (21, 28, Orc:2) a +1 mace of protection a +0 chain mail (22, 27, Orc:2) a +0 dagger a +0 robe (22, 28, Orc:2) a +0 war axe a +0 chain mail (23, 27, Orc:2) a +0 dagger a +0 robe a +0 flail a +0 leather armour (24, 8, Orc:2) 19 gold pieces (24, 27, Orc:2) a +0 whip a +0 orcbow a +1 battleaxe of electrocution a +0 plate armour (25, 27, Orc:2) a +0 club a +1 falchion of electrocution (26, 24, Orc:2) a +0 flail a +0 chain mail (26, 25, Orc:2) a +0 club a +0 dagger a +0 robe (27, 25, Orc:2) a +0 long sword (27, 26, Orc:2) a +0 dagger (28, 25, Orc:2) a +0 flail (30, 27, Orc:2) a +0 dagger (30, 28, Orc:2) a +0 short sword a +0 ring mail a +0 dagger a +0 robe (32, 17, Orc:2) a +0 hand axe (40, 10, Orc:2) 28 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a flux talisman (4, 29, Lair:1) a scroll of noise (12, -4, Lair:1) 7 stones (43, 24, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 7 stones (1, -19, Lair:2) a stone (1, 21, Lair:2) a +0 chain mail (3, -2, Lair:2) a +0 leather armour (4, 20, Lair:2) a potion of attraction (7, 21, Lair:2) 9 stones (33, 6, Lair:2) a +0 falchion (37, 3, Lair:2) 6 stones (43, 2, Lair:2) a +0 flail (45, 11, Lair:2) a +0 spear Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of attraction (9, -11, Lair:3) 4 stones (15, -12, Lair:3) 2 stones (15, -11, Lair:3) 6 stones (16, -12, Lair:3) 6 stones (17, -13, Lair:3) 5 stones (17, -10, Lair:3) 7 stones (36, 3, Lair:3) a +0 great sword of venom 5 javelins a +0 chain mail (52, 12, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +2 flail of draining (8, -2, Lair:4) a +0 plate armour (12, -3, Lair:4) a +0 sling (14, -31, Lair:4) a +0 scale mail (16, -2, Lair:4) a +0 pair of boots (19, 8, Lair:4) a scroll of noise (27, -40, Lair:4) 7 stones (28, 0, Lair:4) a +0 trident (40, -42, Lair:4) a +0 robe (54, -36, Lair:4) a +0 glaive (54, -23, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (5, -7, Lair:5) a +0 whip (5, 32, Lair:5) 5 stones (7, 26, Lair:5) 2 boomerangs (8, 28, Lair:5) a +1 war axe of venom (11, 19, Lair:5) a +1 trident of venom (15, 33, Lair:5) a +2 longbow of flaming a +0 barding (21, -1, Lair:5) 3 stones (57, -13, Lair:5) a +0 cloak (57, 33, Lair:5) a +0 mace (58, -12, Lair:5) 5 stones (58, -11, Lair:5) an orb of energy (60, -10, Lair:5) the staff of the Supporting Gods {*Slow rElec rF+ MP+9 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). *Slow: It may slow you when you take damage. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (61, -9, Lair:5) a serpent talisman (63, 16, Lair:5) a +0 plate armour (71, -18, Lair:5) a +0 troll leather armour