Talonman3 Level 1 of the Dungeon (9, -1, D:1) a +0 club (10, -25, D:1) a +0 leather armour (10, -19, D:1) 4 stones (12, -12, D:1) 2 stones (15, -8, D:1) a +0 club (15, -7, D:1) a +0 dagger (18, -25, D:1) a +0 tower shield (18, -16, D:1) a +0 club (26, -13, D:1) 4 stones (31, -15, D:1) a gold piece (35, 9, D:1) a +0 dagger 5 stones (36, -5, D:1) a +0 dagger 2 stones (38, -6, D:1) a +0 dagger (41, -19, D:1) a +0 club (47, -26, D:1) 6 stones Level 2 of the Dungeon (5, -26, D:2) 3 stones (13, 6, D:2) a +0 chain mail (14, 5, D:2) a +0 dagger (17, -10, D:2) a +0 club 4 stones (28, -19, D:2) a +0 dagger (29, -6, D:2) a +0 club (35, -16, D:2) a +0 dagger 2 stones (35, -15, D:2) a +0 short sword (35, -7, D:2) a +0 dagger (37, -14, D:2) a +0 robe Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 hand axe "Gaaqos" {flame, Will+ Int+3} (4930 gold) Int+3: It affects your intelligence (+3). Will+: It increases your willpower. the amulet of Oshrout {Acrobat -Tele rPois Regen+} (3420 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. rPois: It protects you from poison -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. the +11 dagger of Woe {protect, Fragile Int+4 Dex+5} (7770 gold) Int+4: It affects your intelligence (+4). Dex+5: It affects your dexterity (+5). Fragile: It will be destroyed if unequipped. the +3 leather armour of the Dice {rF+ Int+3} (3730 gold) Int+3: It affects your intelligence (+3). rF+: It protects you from fire. (0, 0, D:3) a +0 dagger (2, 4, D:3) 8 stones (7, -14, D:3) a +0 short sword (14, 8, D:3) a +0 scale mail (21, 4, D:3) a +0 club 3 poisoned darts (25, 27, D:3) 5 stones (31, -5, D:3) a +0 dagger (38, -9, D:3) a +0 dagger 3 stones Level 4 of the Dungeon (9, 18, D:4) a +0 leather armour (11, 25, D:4) a +0 dagger (12, 16, D:4) a +0 club 6 stones a +0 ring mail (12, 27, D:4) a +0 flail a +0 club (12, 28, D:4) a +0 spear (15, 32, D:4) a Trismegistus Codex (18, -4, D:4) a +0 club a +4 sling (44, 7, D:4) a +0 flail (48, 10, D:4) a +0 club (49, 13, D:4) a +0 short sword (51, 29, D:4) the +2 ring mail "Wessuwek" {Harm Str+2 SInv} Str+2: It affects your strength (+2). SInv: It lets you see invisible. Harm: It increases damage dealt and taken. (53, 22, D:4) a scroll of identify (53, 23, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a +0 whip (2, 2, D:5) a +0 dagger 4 stones (4, 3, D:5) a +0 whip a +0 club a curare-tipped dart (4, 4, D:5) a +0 short sword a +0 short sword (7, -19, D:5) a +0 mace (7, -18, D:5) a +0 dagger a +0 whip (7, -17, D:5) a +0 dagger a +0 ring mail a +0 flail (8, -39, D:5) 3 javelins (10, -32, D:5) 6 stones (11, -15, D:5) a +0 club (28, -38, D:5) a +0 whip (31, 17, D:5) a +0 giant club (32, -29, D:5) 4 stones (35, 0, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) 6 stones (2, 17, D:6) a +0 club (3, 17, D:6) a +0 spear (4, -2, D:6) a +0 spear a +0 whip a +0 leather armour (4, 18, D:6) a +0 flail (6, 11, D:6) a potion of ambrosia (8, 6, D:6) a +0 ring mail (8, 7, D:6) 4 boomerangs (8, 9, D:6) a potion of curing (8, 10, D:6) a +0 scale mail (22, -10, D:6) 8 stones (25, -9, D:6) a +0 robe (29, -8, D:6) a +0 giant club (44, -12, D:6) a +2 shortbow of freezing a +0 short sword (44, 16, D:6) a scroll of poison (45, -23, D:6) a +0 club (46, -12, D:6) a black bear corpse (48, -17, D:6) a +0 flail a +0 leather armour (50, -14, D:6) a +0 flail a +0 leather armour (50, -13, D:6) a +0 club an orc skeleton (54, 1, D:6) a +0 hand axe the Ecumenical Temple