Dungeon Crawl Stone Soup version 0.31-a0-853-gc9b61b78f7 (webtiles) character file. Game seed: 15885051528504848971 22 Talonman3 the Conjurer (level 2, -6/22 HPs) Began as a Draconian Conjurer on Oct 8, 2023. Mangled by a gnoll ... wielding a +0 club (8 damage) ... on level 1 of the Dungeon. The game lasted 00:01:57 (1176 turns). Talonman3 the Conjurer (Draconian Conjurer) Turns: 1176, Time: 00:01:58 Health: -6/22 AC: 4 Str: 9 XL: 2 Next: 68% Magic: 0/5 EV: 12 Int: 18 God: Gold: 96 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . g - +0 short sword rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons g - a +0 short sword (weapon) Missiles e - 6 curare-tipped darts Jewellery c - a ring of willpower Scrolls b - a scroll of silence {unknown} f - a scroll of identify {unknown} Potions a - a potion of magic d - 2 potions of curing {unknown} Skills: + Level 0.6 Fighting + Level 2.0 Dodging + Level 2.1 Stealth + Level 2.2 Spellcasting * Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. A gnoll comes into view. It is wielding a +2 whip of electrocution. The gnoll hits you but does no damage. The gnoll hits you with a +0 club. The gnoll hits you with a +0 flail. You climb upwards. There is a stone staircase leading down here. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (100% to hit) Okay, then. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. The gnoll closely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. The gnoll misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club! You die... #.# #.# #.# #.####### #........ #..###### #..#..... ###### #..#.#### #@g..# #..#.# #g##.#####..#.#### #................# #.###..#.##.#..... #.# #....##....... ######.# ##............ #....#.# #....##.#.... #.#..#.# #.#.....#.##. #####.##.#.# #.#.##....##. You could see 2 gnolls. Vanquished Creatures A dart slug (D:1) 5 ball pythons 2 endoplasms (D:1) 3 giant cockroaches (D:1) 3 hobgoblins (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Talonman3 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 222 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 225 | D:1 | Learned a level 2 spell: Searing Ray 1175 | D:1 | HP: 1/22 [gnoll/+0 flail (5)] 1176 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic D:2: layout_basic, nicolae_ecumenical_snake_handling, uniq_terence, uniq_natasha Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | 2 | 2.1 Fighting | | 0.6 Spellcasting | | 2.2 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 25 Tailslap || 3 Punch || 1 Cast: Magic Dart || 47 Armour: Skin || 24 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1176 | 1160 | 16 | 118 | 914 | 2 | 588.0 | Dungeon | 1176 | 1160 | 16 | 118 | 914 | 2 | 588.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1166 daAuts D:2: 10 daAuts