Dungeon Crawl Stone Soup version 0.31-a0-853-gc9b61b78f7 (webtiles) character file. Game seed: 13192992850982502315 231 Talonman3 the Conjurer (level 5, -1/40 HPs) Began as a Draconian Conjurer on Oct 8, 2023. Slain by an orc ... wielding a +0 falchion (5 damage) ... on level 4 of the Dungeon. The game lasted 00:06:03 (3684 turns). Talonman3 the Conjurer (Draconian Conjurer) Turns: 3684, Time: 00:06:06 Health: -1/40 AC: 5 Str: 13 XL: 5 Next: 73% Magic: 2/9 EV: 12 Int: 20 God: Gold: 189 SH: 4 Dex: 8 Spells: 3/10 levels left rFire . . . e - +0 spear rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, large bone plates 1, strong 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 189 gold pieces. Inventory: Hand Weapons e - a +0 spear (weapon) l - a +0 rapier Missiles f - 8 curare-tipped darts Magical Staves m - a staff of fire Jewellery c - an amulet of guardian spirit k - the amulet of Vaol {Faith Will+} (You found it on level 2 of the Dungeon) [amulet of faith] Faith: It allows you to gain divine favour quickly. Will+: It increases your willpower. Wands j - a wand of flame (24) s - a wand of paralysis (8) Scrolls a - 2 scrolls of vulnerability {unknown} g - 2 scrolls of teleportation {unknown} i - 2 scrolls of blinking {unknown} o - a scroll of poison {unknown} p - a scroll of enchant armour {unknown} r - 3 scrolls of identify {unknown} Potions b - a potion of mutation d - a potion of enlightenment h - a potion of brilliance n - a potion of berserk rage {unknown} q - a potion of invisibility {unknown} t - a potion of lignification {unknown} Skills: + Level 1.2 Fighting + Level 2.8 Dodging + Level 2.9 Stealth + Level 3.0 Spellcasting * Level 4.9 Conjurations * Level 1.3 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 c - Fulminant Prism Conj/Hex 7% 3d7 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 32% N/A 9% 1 Dazzling Flash Conj/Hex 30% N/A 12% 3 Summon Small Mammal Summ 12% N/A 14% 1 Confusing Touch Hex 8% N/A 24% 3 Sigil of Binding Hex 8% N/A 24% 3 Summon Guardian Golem Hex/Summ 5% N/A 32% 3 Call Canine Familiar Summ 3% N/A 38% 3 Vampiric Draining Necr 3% 2d6 38% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Dithmenos Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You are partially covered in large bone plates. (SH +4) Your muscles are strong. (Str +4, Int/Dex -1) Message History The searing ray hits the orc. The orc is heavily wounded. The centaur misses you. The centaur kicks you but does no damage. The centaur closely misses you. The centaur completely misses you. The searing ray hits the centaur! The centaur is almost dead. The searing ray hits the orc! You kill the orc! You finish channelling your searing ray. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur (almost dead, 87% to hit) The searing ray hits the centaur. You kill the centaur! (Press . to maintain the ray.) The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 1! Your Spellcasting skill increases to level 3! Your Hexes skill increases to level 1! The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. It was a potion of mutation. You feel extremely strange. You feel stronger. Large bone plates grow over parts of your arms. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 falchion. You die... ####.####<# ##..###..#...###.#... # #..##..###..## ##.##..##..#... ## ##.........## #.##..##..#... .####..#.....## ##............ ..##..###....## #............ #....## #.....# #............ ......###.....### ##...##....... ............#..o####...####...... ................@.....## #..###. .##..######.....o.....# #.####. ....## #..#.......## ##.###.# #...# ##.#.......#####...#..# #...# ##..#........#.......## ##..### ##.........#...#...#### ##....####...............###.%# #..##.........#.###.#....# #### ...........#....# ####...# You could see an orc wizard and an orc. Vanquished Creatures A centaur (D:5) A sleepcap (D:4) 3 gnolls (D:2) 3 adders 3 worms 2 dart slugs 4 orcs 4 endoplasms 3 giant cockroaches 6 goblins 4 hobgoblins 6 jackals 2 quokkas 4 bats 3 frilled lizards 5 kobolds 6 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Talonman3 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 157 | D:1 | Reached XP level 2. HP: 7/20 MP: 0/5 730 | D:1 | Learned a level 2 spell: Searing Ray 776 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/6 917 | D:2 | Identified the amulet of Vaol {Faith Will+} 926 | D:2 | Found a shadowy altar of Dithmenos. 1087 | D:2 | Reached XP level 4. HP: 33/33 MP: 7/7 1443 | D:3 | Learned a level 4 spell: Fulminant Prism 2375 | D:4 | Identified the +8 sling of Dissolution {flame, Dex+6} 2878 | D:4 | Reached XP level 5. HP: 10/39 MP: 1/9 3668 | D:5 | Entered Level 5 of the Dungeon 3669 | D:5 | Noticed a centaur 3681 | D:5 | Killed a centaur 3682 | D:5 | Reached skill level 1 in Fighting 3682 | D:5 | Reached skill level 1 in Hexes 3684 | D:4 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 3684 | D:4 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 3684 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_rooms, amcnicky_mini_pool_small D:2: layout_rooms, basic_altar D:3: layout_basic, kennysheep_donut D:4: layout_layer_cave D:5: layout_cave_pools, kennysheep_path_1, fountainhead, minmay_misc_feat_tower, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 | 2.9 Dodging | 2 | 2.8 Fighting | 1 | 1.2 Spellcasting | 3 | 3.0 Hexes | 1 | 1.3 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 76 | || 76 Tailslap | 19 | 18 || 37 Spear | 98 | 143 || 241 Punch | | 1 || 1 Cast: Magic Dart | 24 | || 24 Searing Ray | 2 | 7 || 9 Use: Potion | 4 | 1 || 5 Stab: Sleeping | 5 | 4 || 9 Armour: Skin | 98 | 103 || 201 Dodge: Dodged | 132 | 96 || 228 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3710 | 3616 | 94 | 546 | 2437 | 5 | 742.0 | Dungeon | 3710 | 3616 | 94 | 546 | 2437 | 5 | 742.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1498 daAuts D:3: 855 daAuts D:1: 755 daAuts D:2: 585 daAuts D:5: 15 daAuts