Talonman3 Level 1 of the Dungeon (1, -30, D:1) a +0 leather armour (14, -23, D:1) a +0 dagger (16, -28, D:1) an orb of wrath (16, -20, D:1) a +0 short sword 3 stones (18, -29, D:1) a +0 robe (27, -11, D:1) 3 stones (37, -27, D:1) a +0 chain mail (44, -24, D:1) a +0 club Level 2 of the Dungeon (10, -9, D:2) 5 stones (14, -5, D:2) a +0 club (18, -11, D:2) a +0 hand axe (21, -15, D:2) a +0 robe (21, 10, D:2) a stone (26, -6, D:2) a +0 sling (36, 29, D:2) 3 stones (43, 5, D:2) a +0 ring mail (47, -12, D:2) a +0 club (47, 8, D:2) a talisman of death Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 14, D:3) a +0 robe (4, 19, D:3) a +0 dagger (9, 11, D:3) a +0 quarterstaff 5 stones (15, -6, D:3) a +0 dagger a stone (17, -20, D:3) a +0 plate armour (17, 6, D:3) a +0 short sword (23, 15, D:3) a +0 spear (27, 15, D:3) a +0 dagger a +0 club 4 stones (32, -28, D:3) a +0 club (37, 13, D:3) a +0 mace (39, -9, D:3) a +0 war axe (39, 8, D:3) a +0 whip (44, -11, D:3) a +0 spear (48, -5, D:3) a flux talisman Level 4 of the Dungeon [Shop] Comna's Antique Weapon Shoppe a +2 flail of venom (307 gold) a +0 short sword (57 gold) a +0 short sword (57 gold) a +0 morningstar (76 gold) a +0 short sword (57 gold) a +0 quarterstaff (76 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1406 gold) Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. a +1 war axe of freezing (252 gold) a +0 dagger (38 gold) (0, 0, D:4) 2 gold pieces (0, 1, D:4) 14 gold pieces (0, 2, D:4) a potion of cancellation (1, 0, D:4) a +0 club (1, 1, D:4) a potion of might (1, 2, D:4) 9 gold pieces (2, 0, D:4) 18 gold pieces (2, 1, D:4) 7 gold pieces (2, 2, D:4) 6 stones (4, -43, D:4) a +0 club a +0 whip a +0 robe (4, -42, D:4) a +0 dagger (9, -14, D:4) 3 stones (16, 0, D:4) a +0 ring mail (24, -26, D:4) a +0 chain mail a +0 club (48, -51, D:4) a +0 dagger (49, -4, D:4) 2 stones (59, -36, D:4) a +0 flail Level 5 of the Dungeon [Shop] Mydoecki's Antique Weapon Shoppe the +1 long sword of Sharp Offence {freeze, rF- rN++ Int+4 SInv} (791 gold) Int+4: It affects your intelligence (+4). rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. a +3 mace of draining (515 gold) the +11 quarterstaff of Offence {drain, rCorr Str+3 Stlth+} (1929 gold) Str+3: It affects your strength (+3). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +3 broad axe (483 gold) a +0 heavy flail (190 gold) a +0 mace (69 gold) a +0 scimitar (92 gold) (4, 20, D:5) a +0 flail (4, 21, D:5) a +0 club (4, 22, D:5) a +0 club (8, -18, D:5) a +3 dagger a +0 robe (8, -17, D:5) a +4 war axe a +0 robe (10, -13, D:5) a +0 flail a +0 hand axe a +0 dagger a +0 robe a +3 short sword of freezing a +0 robe (11, -11, D:5) a +0 robe (26, 24, D:5) a water moccasin corpse (skeletalised by now) (40, 28, D:5) a +0 dagger a +0 leather armour (42, 27, D:5) a +0 dagger a +0 robe (43, 28, D:5) a +0 war axe a +0 chain mail a +0 club an orc corpse (skeletalised by now) (43, 29, D:5) a +0 dagger a +0 robe (52, -18, D:5) a +0 flail (54, -18, D:5) a +0 whip (54, -17, D:5) a +0 giant spiked club (56, -16, D:5) a +0 spear (56, -13, D:5) a +0 flail (58, -19, D:5) 4 poisoned darts Level 6 of the Dungeon (0, 0, D:6) a +1 hand axe (still there?) a +0 robe (still there?) (1, 0, D:6) a +0 mace a +0 robe (1, 1, D:6) a +0 scimitar a +0 robe (26, -3, D:6) a +0 dagger (27, -7, D:6) a bullfrog corpse (31, -15, D:6) a +0 scale mail (35, -21, D:6) a +0 scale mail