Dungeon Crawl Stone Soup version 0.31-a0-876-gfe8ebadbca (webtiles) character file. Game seed: 17126636478727234866 28 Talonman3 the Conjurer (level 3, -2/26 HPs) Began as a Draconian Conjurer on Oct 14, 2023. Slain by an ufetubus (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:36 (1043 turns). Talonman3 the Conjurer (Draconian Conjurer) Turns: 1043, Time: 00:01:37 Health: -2/26 AC: 5 Str: 9 XL: 3 Next: 0% Magic: 0/6 EV: 12 Int: 20 God: Gold: 17 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . e - +0 whip (elec) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons c - a +0 dagger e - a +0 whip of electrocution (weapon) f - a +3 dagger Scrolls g - a scroll of identify {unknown} Potions a - a potion of magic b - a potion of curing {unknown} d - a potion of lignification {unknown} Skills: + Level 2.2 Dodging + Level 2.2 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 40% 1d5 6% 1 Dazzling Flash Conj/Hex 20% N/A 19% 3 Wereblood Tmut 2% N/A 22% 2 Fulminant Prism Conj/Hex 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Yara's Violent Unravell Hex/Tmut 1% 3d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (severely wounded, 72% to hit) The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) The ufetubus barely misses you. The ufetubus closely misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your scales feel tougher. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ufetubus Aim: an ufetubus (63% to hit) The searing ray hits the ufetubus but does no damage. (Press . to maintain the ray.) The ufetubus hits you. x2 * * * LOW HITPOINT WARNING * * * The ufetubus misses you. The ufetubus hits you. * * * LOW HITPOINT WARNING * * * The searing ray misses the ufetubus. The ufetubus closely misses you. The ufetubus hits you. You die... ## #. # # #. .# #.##.##. ### .[... ..# #)5# #.# ### #.@####.# ..# #....##.# #.# ##.#.##.# ####.######### #.#.##.# ..##.##......# #......# #.##.##.####.# ###.#### #.##.##.####.#####.# .....##.#..........# #.##.##.#<##.####### You could see an ufetubus. Vanquished Creatures 4 endoplasms (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 3 ball pythons 2 bats (D:1) 2 frilled lizards (D:1) 3 kobolds 3 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Talonman3 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 254 | D:1 | Reached XP level 2. HP: 11/20 MP: 0/5 308 | D:1 | Learned a level 2 spell: Searing Ray 357 | D:1 | Got a blackened book 1042 | D:2 | Reached XP level 3. HP: 12/26 MP: 3/6 1043 | D:2 | Slain by an ufetubus Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_basic D:2: layout_loops_cross, shapermc_ecumenical_altar_hornbeckon, uniq_robin, uniq_natasha, uniq_jessica Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Dodging | 2 | 2.2 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 18 Tailslap || 14 Punch || 1 Dagger || 63 Whip || 20 Cast: Magic Dart || 12 Searing Ray || 4 Stab: Sleeping || 2 Armour: Skin || 88 Dodge: Dodged || 95 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1047 | 940 | 107 | 194 | 562 | 2 | 523.5 | Dungeon | 1047 | 940 | 107 | 194 | 562 | 2 | 523.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 967 daAuts D:2: 79 daAuts