Dungeon Crawl Stone Soup version 0.31-a0-876-gfe8ebadbca (webtiles) character file. Game seed: 6140355999698977406 52 Talonman3 the Conjurer (level 3, -3/28 HPs) Began as a Draconian Conjurer on Oct 14, 2023. Slain by an orc ... wielding a +0 trident (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:21 (1817 turns). Talonman3 the Conjurer (Draconian Conjurer) Turns: 1817, Time: 00:03:22 Health: -3/28 AC: 6 Str: 9 XL: 3 Next: 60% Magic: 1/6 EV: 12 Int: 20 God: Gold: 49 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . k - +0 spear rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . i - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons j - a +0 rapier k - a +0 spear (weapon) Armour i - a +0 pair of gloves (worn) Magical Staves c - a staff of poison o - a staff of earth Jewellery n - a ring of fire Scrolls d - a scroll of identify {unknown} f - 2 scrolls of fog {unknown} g - a scroll of amnesia {unknown} h - a scroll of butterflies {unknown} l - a scroll of enchant armour {unknown} Potions a - a potion of magic b - a potion of mutation {unknown} e - a potion of brilliance {unknown} m - a potion of curing {unknown} Skills: + Level 1.0 Fighting + Level 2.3 Dodging + Level 2.3 Stealth + Level 2.3 Spellcasting * Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Tukima's Dance Hex 2% N/A 41% 3 Fulminant Prism Conj/Hex 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Passage of Golubria Tloc 2% N/A 83% 4 Yara's Violent Unravell Hex/Tmut 1% 3d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The orc hits you with a +0 flail. The orc throws a boomerang. The boomerang barely misses you. The orc wizard barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc, p - orc wizard Aim: an orc, wielding a +0 trident, wearing a +0 leather armour and quivering boomerangs (78% to hit) The searing ray misses the orc. The searing ray hits the orc. The orc is almost dead. The searing ray hits the orc. The orc is moderately wounded. (Press . to maintain the ray.) The orc misses you. The orc wizard points at you and mumbles some strange words. The magic dart hits you but does no damage. The searing ray hits the orc! You kill the orc! The orc misses you. The orc hits you but does no damage. Your Fighting skill increases to level 1! The searing ray misses the orc wizard. The orc hits you with a +0 flail. The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc wizard! You kill the orc wizard! You finish channelling your searing ray. The orc hits you from afar with a +0 trident! You die... #...#.# #.# ##...#<# ##.##### #(...'.# #......# #....#.# #....#.# #.)..### #......# .>#....#####..#...# #.........#....#'## #.............##.## .......#......#.@o# #......#......#8)8# ........(.....#)o.# .......#....####'## ............# ... #......###### ..... #<..... ....... '.....!.# .#...[...# You could see 2 orcs. Vanquished Creatures An orc wizard (D:3) 2 adders (D:2) A worm (D:2) An orc (D:3) 5 ball pythons 5 bats 3 endoplasms A goblin (D:1) 2 hobgoblins (D:1) 3 jackals (D:2) 5 kobolds 2 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Talonman3 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 327 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 667 | D:1 | Learned a level 2 spell: Searing Ray 1121 | D:2 | HP: 1/20 [worm (10)] 1308 | D:2 | Reached XP level 3. HP: 4/27 MP: 2/6 1426 | D:2 | Found a glowing silver altar of Zin. 1803 | D:3 | Found the +1 Delatra's gloves {ID++} 1816 | D:3 | Reached skill level 1 in Fighting 1817 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic, serial_co_window_serial, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_paths_b, co_window_corner_b, co_window_2corner, co_window_broadway_c, glass_columns_c, minivault_26 D:2: layout_basic, basic_altar, chequers_hall_statues_corner_a D:3: layout_basic, pf_guarded_unrand_delatra Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.3 Stealth | 2 | 2.3 Fighting | 1 | 1.0 Spellcasting | | 2.3 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Staff || 40 Tailslap || 5 Spear || 51 Cast: Magic Dart || 19 Searing Ray || 3 Armour: Skin || 97 Dodge: Dodged || 82 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1828 | 1808 | 20 | 255 | 1293 | 3 | 609.3 | Dungeon | 1828 | 1808 | 20 | 255 | 1293 | 3 | 609.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1092 daAuts D:2: 700 daAuts D:3: 35 daAuts