Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 3776188693999569587 1055 Tamtam the Cudgeller (level 8, -1/63 HPs) Began as a Demonspawn Wanderer on Sept 18, 2023. Succumbed to a water moccasin's poison ... on level 7 of the Dungeon. The game lasted 00:09:42 (6582 turns). Tamtam the Cudgeller (Demonspawn Wanderer) Turns: 6582, Time: 00:09:42 Health: -1/63 AC: 12 Str: 18 XL: 8 Next: 5% Magic: 20/20 EV: 10 Int: 16 God: Gold: 349 SH: 0 Dex: 9 Spells: 10/11 levels left rFire + + + k - +3 hand axe "Waedd" {freeze, rElec rF++ Str+4 Int-4} rCold . . . (no shield) rNeg . . . c - +0 ring mail rPois . (helmet restricted) rElec + (no cloak) rCorr . i - +2 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth d - ring of magical power HPRegen 0.30/turn s - ring of protection from fire MPRegen 0.17/turn %: no passive effects @: lethally poisoned (-1 -> -10) A: yellow scales 2, demonic guardian 1, antennae 1, clever 1, robust 1, wild magic 1 a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 379 gold pieces. You spent 30 gold pieces at shops. Inventory: Hand Weapons h - a +0 whip k - the +3 hand axe "Waedd" (weapon) {freeze, rElec rF++ Str+4 Int-4} (You found it on level 5 of the Dungeon) Str: It affects your strength (+4). Int: It affects your intelligence (-4). rF: It greatly protects you from fire. rElec: It insulates you from electricity. v - a +0 flail Missiles z - 3 poisoned darts (quivered) Armour c - a +0 ring mail (worn) i - a +2 pair of gloves (worn) Magical Staves j - a staff of poison Jewellery d - a ring of magical power (left hand) s - a ring of protection from fire (right hand) C - a +6 ring of dexterity Wands l - a wand of polymorph (8) o - a wand of mindburst (6) E - a wand of paralysis (10) F - a wand of flame (8) H - a wand of roots (14) Scrolls a - 2 scrolls of acquirement {unknown} e - a scroll of blinking {unknown} f - a scroll of noise {unknown} g - 3 scrolls of teleportation n - 4 scrolls of identify {unknown} q - 2 scrolls of poison {unknown} t - a scroll of enchant weapon {unknown} u - a scroll of fear {unknown} w - a scroll of magic mapping {unknown} y - a scroll of fog {unknown} B - a scroll of vulnerability {unknown} G - a scroll of amnesia {unknown} Potions b - a potion of attraction m - a potion of brilliance {unknown} p - a potion of mutation r - a potion of might {unknown} D - a potion of curing {unknown} Skills: - Level 3.0 Fighting + Level 6.3 Maces & Flails + Level 5.0 Armour - Level 2.0 Spellcasting - Level 1.0 Hexes - Level 4.0 Poison Magic - Level 1.0 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 40% 1d5 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 24% N/A 30% 1 Poisonous Vapours Pois/Air 20% N/A 30% 2 Olgreb's Toxic Radiance Pois 18% N/A 63% 4 Summon Guardian Golem Hex/Summ 4% N/A 71% 3 Iskenderun's Battlesphe Conj 2% 2d6 100% 5 Iron Shot Conj/Erth 1% 9d1 100% 6 Spellforged Servitor Conj/Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Gozag Xom Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are mostly covered in yellow scales. (AC +3) A weak demonic guardian rushes to your aid. You have a pair of small antennae on your head. Your mind is acute. (Int +4, Str/Dex -1) You are robust. (+10% HP) Your spells are a little harder to cast, but a little more powerful. Message History You completely miss the water moccasin. The water moccasin is almost dead. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You miss the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin is no longer moving slowly. The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is almost dead. You feel very sick. The water moccasin barely misses you. You miss the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin bites you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * A demonic guardian appears! You are lethally poisoned! The water moccasin poisons you! You miss the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. Your shadow imp misses the water moccasin. Unknown command. You slash the water moccasin! The water moccasin seems to slow down. You freeze the water moccasin. You kill the water moccasin! * * * LOW HITPOINT WARNING * * * You feel very sick. Your Armour skill increases to level 5! You have reached level 8! You feel stronger. It was a potion of magic. Magic courses through your body. You die... ......# ......# # ......###### .. #........... ...###...#......#. #......#....#... #............... ..#............... #......@........# #.##....5.......## ##...##........ #........#..... #...........>... #................ ...........#..##.# #............... # .....##........ You could see a friendly shadow imp (summoned). Vanquished Creatures A wyvern (D:6) A water moccasin (D:7) A sky beast (D:7) A gnoll sergeant (D:6) A quasit (D:4) 4 hounds 2 orc priests 4 jellies An orc wizard (D:4) 4 gnolls (D:6) 6 adders 4 shadow imps 4 white imps (D:4) 4 ufetubi A worm (D:2) 4 dart slugs 11 orcs 4 ball pythons 4 bats 6 endoplasms 4 giant cockroaches 2 goblins 7 hobgoblins 12 jackals A frilled lizard (D:3) 2 kobolds 6 rats 102 creatures vanquished. Vanquished Creatures (collateral kills) An orc wizard (D:3) A gnoll (D:6) 2 creatures vanquished. Grand Total: 104 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tamtam the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | Tamtam set off with the following items: a +0 club, a | potion of attraction, a +0 ring mail; and the following | spells available to memorise: Sting, Slow, Poisonous | Vapours, Olgreb's Toxic Radiance, Summon Guardian Golem. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Learned a level 1 spell: Sting 384 | D:1 | Found a faded altar of an unknown god. 420 | D:1 | Reached skill level 1 in Fighting 777 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 777 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 1063 | D:2 | Found Utzui's Weapon Shoppe. 1063 | D:2 | Noticed a +0 bardiche 1075 | D:2 | Noticed a +0 demon blade 1239 | D:2 | Reached XP level 3. HP: 28/28 MP: 4/6 1641 | D:2 | Reached skill level 1 in Maces & Flails 2148 | D:3 | Reached XP level 4. HP: 35/35 MP: 4/7 2192 | D:2 | Reached skill level 2 in Maces & Flails 2546 | D:2 | Bought a +0 whip for 30 gold pieces 2726 | D:3 | Reached skill level 3 in Maces & Flails 2890 | D:3 | Found an opulent altar of Gozag. 2919 | D:3 | Reached XP level 5. HP: 40/41 MP: 8/8 3117 | D:4 | Found a shimmering altar of Xom. 3878 | D:4 | Reached skill level 4 in Maces & Flails 4354 | D:5 | Entered Level 5 of the Dungeon 4404 | D:4 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 4404 | D:4 | Reached XP level 6. HP: 30/47 MP: 9/9 4451 | D:3 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 4451 | D:3 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 4451 | D:3 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 4451 | D:3 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 4879 | D:5 | Identified the +3 hand axe "Waedd" {freeze, rElec rF++ | Str+4 Int-4} 5428 | D:5 | Reached skill level 5 in Maces & Flails 5529 | D:6 | Noticed an ice beast 5530 | D:6 | Noticed an ice beast 5655 | D:6 | Gained mutation: You are mostly covered in yellow scales. | (AC +3) [demonic ancestry] 5655 | D:6 | Reached XP level 7. HP: 55/57 MP: 10/10 5782 | D:6 | Noticed a wyvern 5801 | D:6 | Killed a wyvern 6544 | D:6 | Reached skill level 6 in Maces & Flails 6547 | D:6 | You fall into a shaft and drop 1 floor! 6581 | D:7 | HP: 1/57 [poisoned by a water moccasin] 6582 | D:7 | Reached skill level 5 in Armour 6582 | D:7 | Reached XP level 8. HP: 1/63 MP: 11/11 6582 | D:7 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, hellmonk_ecumenical_altar_crossroads, minmay_misc_feat_alley D:2: layout_rooms, serial_shops, nicolae_shop_mannequins, corexii_item_surrounded_by_moat D:3: layout_rooms, mainiacjoe_overflow_divided_tiny, due_unseen_surprise D:4: layout_loops_ring, mainiacjoe_overflow_concentric_impassable, serial_demonic, serial_demonic_d, serial_demonic_a, serial_demonic_a, serial_demonic_g, serial_demonic_b, serial_demonic_e D:5: layout_rooms D:6: layout_loops_corners, slow_altar_2, minmay_misc_feat_five, minmay_crossroads D:7: layout_layer_cave, mainiacjoe_overflow_alcove_1, minmay_temple_entry_mini_moons Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 | 3.0 Maces & Flails | 1 3 4 5 6 | 6.3 Armour | 2 3 5 | 5.0 Spellcasting | | 2.0 Hexes | | 1.0 Poison Magic | | 4.0 Evocations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Club | 117 | 23 | || 140 Punch | 1 | 4 | || 5 Unarmed | 6 | | || 6 Whip | | 285 | || 285 Hand axe | | 41 | 90 || 131 Throw: Dart | | | 3 || 3 Throwing net | | | 1 || 1 Cast: Sting | 33 | 32 | || 65 Evoke: Wand | | | 1 || 1 Use: Scroll | 1 | | || 1 Potion | | 4 | 3 || 7 Stab: Paralysed | | | 2 || 2 Armour: Ring mail | 81 | 274 | 51 || 406 Skin | | 2 | || 2 Dodge: Dodged | 92 | 255 | 52 || 399