Tamtam Level 1 of the Dungeon (0, 0, D:1) 4 stones (1, -37, D:1) a staff of death (10, -21, D:1) a +0 club (18, -29, D:1) a +0 scale mail (20, -30, D:1) a +0 dagger 2 stones (32, -36, D:1) a +0 dagger (37, -29, D:1) a +0 dagger (53, -1, D:1) a +0 robe Level 2 of the Dungeon [Shop] Utsurowk's Antique Armour Emporium a +0 ring mail (84 gold) a +0 robe (14 gold) a +0 leather armour (42 gold) a +2 chain mail of fire resistance (451 gold) the +1 steam dragon scales "Afat" {-Tele rF+ Regen+ Str+3} (1224 gold) Str: It affects your strength (+3). rF: It protects you from fire. -Tele: It prevents most forms of teleportation. Regen: It increases your rate of health regeneration. a +1 robe of willpower (266 gold) a +2 helmet of see invisible (451 gold) a +1 helmet of see invisible (346 gold) a +0 leather armour (42 gold) (8, 18, D:2) a +0 leather armour (9, 22, D:2) 7 stones (10, 32, D:2) a +0 whip a +0 club a +0 club (10, 33, D:2) a +0 dagger a +0 spear (17, 29, D:2) a +0 whip (41, 5, D:2) a +0 dagger (41, 26, D:2) a +0 scale mail (44, 35, D:2) a +0 ring mail (50, 11, D:2) 3 stones (56, 24, D:2) a +3 quarterstaff of chaos (58, 26, D:2) a +0 hammer Level 3 of the Dungeon [Shop] Qoxazeq's Magic Scroll Boutique a scroll of fear (48 gold) a scroll of enchant weapon (90 gold) a scroll of silence (114 gold) a scroll of immolation (48 gold) a scroll of poison (48 gold) a scroll of identify (24 gold) a scroll of enchant weapon (90 gold) a scroll of immolation (48 gold) (0, 0, D:3) a +0 long sword (2, -4, D:3) a +0 falchion (7, -1, D:3) a +0 dagger (9, -5, D:3) a +0 plate armour (10, -9, D:3) 4 stones (10, 3, D:3) a +0 robe (12, 12, D:3) a +0 chain mail (14, 10, D:3) a +0 leather armour (32, 17, D:3) a +0 ring mail (36, 20, D:3) a +0 short sword 4 stones (39, -24, D:3) a +0 ring mail (44, 4, D:3) a +0 club (45, 4, D:3) a +0 club Level 4 of the Dungeon (5, 16, D:4) a +0 whip 4 stones (5, 33, D:4) a +0 whip (13, 20, D:4) a +0 short sword (13, 24, D:4) a +0 ring mail (15, 9, D:4) a +0 robe (18, -1, D:4) a +0 scale mail (22, -6, D:4) a +0 short sword 3 stones (26, 22, D:4) a +0 short sword of protection 3 boomerangs (27, -1, D:4) a +0 mace a +0 dagger (31, 5, D:4) a scroll of noise (32, 15, D:4) a +0 sling (35, 10, D:4) a scroll of noise (44, 26, D:4) 5 stones (47, 8, D:4) a +0 dagger a +0 robe a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (1, -3, D:5) a +0 whip (2, -1, D:5) a +0 dagger (6, 5, D:5) 7 stones (12, -14, D:5) a +0 giant club (12, -10, D:5) 5 stones (13, -14, D:5) a +0 scale mail a +0 club (14, -9, D:5) 7 stones a +0 leather armour a boomerang a +0 hand axe (17, 28, D:5) a +0 trident (24, -20, D:5) a +0 spear (33, 20, D:5) a +0 dagger a +0 robe (35, 10, D:5) 5 stones (41, -19, D:5) a +0 flail (42, -13, D:5) 2 scrolls of noise (43, -16, D:5) a +1 whip of venom a +0 whip a +0 club a +0 robe (48, 9, D:5) a +0 hand axe a +0 chain mail Level 6 of the Dungeon [Shop] Tosi's Weapon Emporium 6 stones (7 gold) a +0 rapier (52 gold) a +0 long sword (45 gold) a +0 quarterstaff (52 gold) a +2 scimitar of protection (218 gold) a +0 long sword (45 gold) a +0 giant spiked club (24 gold) [Shop] Kogaytt's General Store a wand of digging (6) (302 gold) a wand of flame (6) (50 gold) a box of beasts (480 gold) a potion of flight (36 gold) a scroll of identify (24 gold) a book of Alchemy (336 gold) a piece from Xom's chessboard (15/15) (240 gold) a potion of cancellation (96 gold) a +0 war axe (42 gold) [Shop] Hown's General Store a +0 chain mail (54 gold) 5 stones (6 gold) a potion of curing (36 gold) a scroll of teleportation (36 gold) a scroll of vulnerability (48 gold) a potion of mutation (96 gold) 8 stones (9 gold) [Shop] Yqayfa Isil's Weapon Emporium a +0 sling (19 gold) a +3 shortbow (260 gold) the +2 spear of the Sixty-Six Ghosts {heavy, Will+} (364 gold) Will: It increases your willpower. a +0 war axe (45 gold) a +0 scimitar (52 gold) 3 poisoned darts (23 gold) a +2 glaive of protection (257 gold) a +0 club (13 gold) the +5 mace of the Pit {drain, rF+ rN+++ Will- Stlth-} (777 gold) rF: It protects you from fire. rN: It renders you almost immune to negative energy. Will: It decreases your willpower. Stlth: It makes you less stealthy. (21, -5, D:6) a +0 dagger (21, -4, D:6) a +0 short sword a +0 dagger of venom a +0 flail (23, -5, D:6) a +0 dagger a +0 robe (24, -33, D:6) 5 stones (31, -8, D:6) a +0 chain mail (44, -25, D:6) a +0 leather armour (45, -14, D:6) a +0 rapier (48, -18, D:6) a +0 short sword a +0 short sword a +0 dagger 5 stones (60, -23, D:6) a +2 whip of venom a stone (61, -23, D:6) a +3 short sword a +0 robe a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 6 stones (1, -3, D:7) a +0 club (23, -5, D:7) a +0 scale mail (42, 21, D:7) a +0 whip (43, 23, D:7) a +0 whip (44, 23, D:7) a +0 dagger a +0 robe a +0 short sword a +0 chain mail a +0 club (46, 5, D:7) a +0 club a +0 hand axe a +0 leather armour Level 8 of the Dungeon [Shop] Rocwatei's Assorted Antiques a scroll of identify (46 gold) the +3 rapier of Rough {speed, rCorr MP+9} (1345 gold) MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. a +0 kite shield (103 gold) a scroll of identify (46 gold) a potion of ambrosia (184 gold) [Shop] Zafohugg's Antique Armour Emporium (Shop contents are unknown) [Shop] Jeamuf's Assorted Antiques a potion of attraction (87 gold) a wand of charming (7) (487 gold) a +6 ring of dexterity (1044 gold) a staff of cold (725 gold) a +0 quarterstaff (116 gold) a potion of degeneration (29 gold) the +3 pair of seven-league boots {Rampage+∞} (1160 gold) Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. a scroll of enchant weapon (217 gold) a scroll of identify (58 gold) a +0 trident (101 gold) [Shop] Uzof's Jewellery Shop the amulet "Seuz Wom" {Acrobat Regen+} (518 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Regen: It increases your rate of health regeneration. a ring of flight (245 gold) a ring of magical power (280 gold) the ring "Lujaif" {Fire rElec Int+2} (604 gold) [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+2). rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. a ring of positive energy (280 gold) an amulet of reflection (420 gold) a +6 ring of dexterity (504 gold) a +6 ring of dexterity (504 gold) the ring of Imiclutt {Fly rF- rC- rCorr Dex+9} (490 gold) [ring of flight] Dex: It affects your dexterity (+9). rF: It makes you vulnerable to fire. rC: It makes you vulnerable to cold. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. an amulet of the acrobat (420 gold) (0, 0, D:8) a +0 club (1, 39, D:8) the +5 trident of Ibucahuf {freeze, Fragile rElec rF- rC+++} rF: It makes you vulnerable to fire. rC: It renders you almost immune to cold. rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. (3, 41, D:8) a +0 shortbow (4, 12, D:8) a +0 cloak a +0 ring mail a +0 short sword (12, 37, D:8) a scroll of noise (14, 14, D:8) 4 stones (15, 10, D:8) a +0 leather armour (18, 18, D:8) a +0 leather armour (26, 38, D:8) a +1 dagger of venom (42, -1, D:8) a +0 spear a +0 animal skin (43, 34, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) 5 stones (9, 27, D:9) 6 stones (12, 6, D:9) 10 gold pieces (12, 10, D:9) 8 gold pieces (16, 7, D:9) a potion of heal wounds (17, 6, D:9) a condenser vane (18, 9, D:9) a +0 tower shield (22, 6, D:9) 16 gold pieces (22, 8, D:9) 16 gold pieces (30, -4, D:9) a +0 club a +0 mace a +0 ring mail (33, 2, D:9) 2 stones (37, 0, D:9) a +0 hand axe a +1 arbalest of draining a +0 plate armour (37, 41, D:9) a +0 spear a +0 whip a +0 spear (38, 20, D:9) a +0 dagger a +0 leather armour (38, 41, D:9) a +0 trident a +0 ring mail (39, 41, D:9) a +0 spear (40, 41, D:9) a +0 whip (43, 17, D:9) a +0 leather armour (46, 7, D:9) a book of Hexes a +0 rapier Level 10 of the Dungeon (0, 0, D:10) a +0 robe (2, 7, D:10) a +0 scale mail (7, -25, D:10) a +0 robe (10, 3, D:10) 4 stones (23, -26, D:10) 4 stones (24, -51, D:10) a +0 troll leather armour (40, -2, D:10) a +0 spear 2 potions of degeneration (41, -5, D:10) 5 potions of degeneration (41, -3, D:10) a +0 spear (41, -2, D:10) a +0 spear (42, -2, D:10) a +0 spear (42, 2, D:10) 2 potions of degeneration (43, -15, D:10) a +0 scale mail (43, -7, D:10) 8 stones (43, -1, D:10) 2 potions of degeneration (43, 2, D:10) 2 potions of degeneration (44, -49, D:10) 2 javelins (50, -33, D:10) 7 stones (55, -38, D:10) a +0 pair of gloves of strength a +0 ring mail of cold resistance a +1 leather armour of fire resistance a +0 robe a +0 dagger (57, -38, D:10) the +1 gold dragon scales of the Engineer {-Cast rElec rPois rF+ rC+ Dex+3 Slay+4} Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. -Cast: It prevents spellcasting. the +2 scale mail of Madud {Str+2} Str: It affects your strength (+2). an amulet of faith (60, -9, D:10) a +0 halberd a +0 plate armour (61, -11, D:10) a +0 dagger a +0 robe (64, 5, D:10) a +0 ring mail Level 11 of the Dungeon (16, 6, D:11) a +0 chain mail (20, 29, D:11) a +0 chain mail (22, 37, D:11) 9 stones (34, -10, D:11) a +0 hand axe (44, -3, D:11) a +0 spear (48, -3, D:11) a +0 spear (55, -23, D:11) 3 stones Level 12 of the Dungeon [Shop] Kifodof's Assorted Antiques a potion of curing (87 gold) a +4 ring of protection (1044 gold) a lightning rod (4/4) (870 gold) a scroll of brand weapon (275 gold) a +0 quarterstaff (116 gold) a +0 battleaxe (188 gold) a potion of heal wounds (145 gold) a potion of berserk rage (145 gold) (0, 0, D:12) a +0 ring mail a +0 trident (1, -17, D:12) a +0 dagger a +0 robe (6, 15, D:12) a +0 dagger (8, -1, D:12) a +0 arbalest (12, 1, D:12) a +0 robe (13, 17, D:12) a +0 giant club a +0 giant club (14, -24, D:12) a +0 rapier a +0 chain mail (18, -1, D:12) a +0 war axe a +0 leather armour (20, -10, D:12) a +0 club (20, -9, D:12) a +0 dagger (21, -8, D:12) a +0 trident a +0 scale mail a +0 short sword a +0 club (22, -8, D:12) a +0 giant club a +2 flail of protection a +0 ring mail a +0 short sword a +0 chain mail (23, -8, D:12) a +0 giant spiked club a +0 flail (27, -8, D:12) a +0 trident a +0 chain mail (28, 4, D:12) a +0 mace (30, -10, D:12) 4 large rocks (30, -5, D:12) a +0 quarterstaff (33, 3, D:12) a +0 troll leather armour (45, 19, D:12) a +0 great mace a +0 ring mail a +0 battleaxe a +0 ring mail (54, 12, D:12) a +0 pair of boots Level 13 of the Dungeon (2, 0, D:13) a potion of degeneration (3, 3, D:13) a +0 shortbow (5, 3, D:13) a +0 ring mail 6 javelins (6, 5, D:13) a +0 dire flail a +0 giant club (9, -10, D:13) a +0 pair of gloves (11, -34, D:13) a +0 leather armour (11, -14, D:13) a +0 longbow of flaming (unseen) (11, -12, D:13) a +0 war axe (11, -5, D:13) a +0 shortbow (15, -45, D:13) a basilisk corpse (skeletalised by now) (46, -16, D:13) a +0 robe a +0 war axe (46, -15, D:13) a +0 robe a +0 hand axe (47, -15, D:13) a +0 leather armour a +0 hand axe (48, -15, D:13) a +0 scale mail (still there?) a +1 dagger of protection (still there?) Level 14 of the Dungeon (0, 0, D:14) 17 gold pieces (1, 0, D:14) a scroll of blinking the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 stones (24, -26, Lair:1) a +2 dagger of protection a +0 dagger of holy wrath (30, -38, Lair:1) a +0 flail (42, -19, Lair:1) a +0 pair of gloves (59, -31, Lair:1) a +0 quarterstaff