Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 17857536356102597016 57 Tamtam the Conjurer (level 3, -1/26 HPs) Began as a Demigod Conjurer on Nov 3, 2023. Slain by a centaur (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:14 (2168 turns). Tamtam the Conjurer (Demigod Conjurer) Turns: 2168, Time: 00:03:15 Health: -1/26 AC: 4 Str: 8 XL: 3 Next: 50% Magic: 1/8 EV: 11 Int: 24 God: Gold: 101 SH: 0 Dex: 12 Spells: 0/6 levels left rFire . . . c - +0 rapier rCold . . . (no shield) rNeg . . . w - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . q - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons c - a +0 rapier (weapon) Armour a - a +0 robe k - a +0 ring mail q - a +0 pair of gloves (worn) w - a +0 leather armour (worn) Magical Staves r - a staff of air Jewellery s - a +6 ring of dexterity u - a +6 ring of dexterity Scrolls f - a scroll of fear {unknown} h - a scroll of brand weapon {unknown} i - a scroll of blinking {unknown} m - 2 scrolls of poison {unknown} p - a scroll of amnesia {unknown} t - a scroll of immolation {unknown} v - a scroll of identify {unknown} Potions b - a potion of magic d - 2 potions of might {unknown} e - 2 potions of attraction {unknown} g - a potion of mutation {unknown} j - a potion of curing {unknown} l - a potion of flight {unknown} n - a potion of resistance {unknown} o - a potion of invisibility {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.6 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 2% 1 b - Searing Ray Conj 48% 2d6 3% 2 c - Dazzling Flash Conj/Hex 26% N/A 21% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Tmut/Pois 8% 1d3 17% 1 Poisonous Vapours Pois/Air 4% N/A 26% 2 Fulminant Prism Conj/Hex 6% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 54% 4 Olgreb's Toxic Radiance Pois 2% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The searing ray hits the centaur. The centaur is severely wounded. You finish channelling your searing ray. The centaur shoots an arrow. The arrow hits you. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin, p - centaur Aim: a goblin, wielding a +0 club (74% to hit) The searing ray hits the centaur. The centaur is severely wounded. The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) The centaur unwields a +0 shortbow. The centaur misses you. The centaur completely misses you. The searing ray hits the centaur. The centaur is almost dead. The centaur hits you but does no damage. The centaur kicks you but does no damage. Without enough magic to sustain it, your searing ray dissipates. The centaur completely misses you. The centaur kicks you. The centaur hits you. The centaur closely misses you. Unknown command. You barely miss the centaur. The centaur is severely wounded. The centaur hits you. The centaur closely misses you. The centaur hits you. The centaur barely misses you. You hit the centaur but do no damage. The centaur is severely wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur closely misses you. You closely miss the centaur. The centaur is severely wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur misses you. The centaur hits you. You die... ....... .## #...... ... .....##.. # ....... #.# ..... ... ).. .. #c#.#.#.# #@....... #...>.##..# ####...# !...# ##.... .##.. # . You could see a centaur. Vanquished Creatures 2 adders (D:2) 2 worms 5 bats 4 endoplasms 3 giant cockroaches (D:1) 3 goblins A hobgoblin (D:1) 2 quokkas 3 ball pythons 2 frilled lizards (D:1) A kobold (D:1) 4 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tamtam the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 246 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/7 447 | D:1 | Reached skill level 4 in Conjurations 450 | D:1 | Learned a level 2 spell: Searing Ray 1375 | D:2 | Reached XP level 3. HP: 19/26 MP: 6/8 1940 | D:1 | Learned a level 3 spell: Dazzling Flash 1983 | D:3 | Noticed a centaur 2168 | D:3 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_rooms, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_basic, nicolae_elevator_lobby_asterisk D:3: minmay_goblin_kobold_castle, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | 2 | 2.0 Conjurations | 4 | 4.6 Action || total ---------------------------++------- Melee: Unarmed || 7 Rapier || 12 Cast: Magic Dart || 65 Searing Ray || 2 Armour: Robe || 2 Leather armour || 2 Dodge: Dodged || 25