Dungeon Crawl Stone Soup version 0.34-a0-427-gc8c058ed60 (webtiles) character file. Game seed: 3356618083688624527 144 Tamtam the Chiller (level 5, -1/35 HPs) Began as a Merfolk Ice Elementalist on July 22, 2025. Succumbed to an orc priest's poison ... on level 4 of the Dungeon. The game lasted 00:08:45 (3791 turns). Tamtam the Chiller (Merfolk Ice Elementalist) Turns: 3791, Time: 00:08:46 Health: -1/35 AC: 19 Str: 9 XL: 5 Next: 26% Magic: 7/10 EV: 11 Int: 16 God: Gold: 170 SH: 0 Dex: 14 Spells: 3/10 levels left rFire + . . (50%) r - +7 staff of the Meek {protect, meekguard} rCold + . . (50%) [offhand occupied] rNeg + + . (20%) f - +0 leather armour rPois + (33%) n - +2 helmet of the Lonely Quests {rN++} rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . o - +0 pair of boots Will ..... k - amulet of magic regeneration Stlth ++ h - +4 ring of protection HPRegen 0.25/turn p - ring of the Tortoise {AC+8} MPRegen 0.52/turn %: no passive effects @: lethally poisoned (-1 -> -9), resistant A: (nimble swimmer 2), mertail a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 170 gold pieces. Inventory: Hand Weapons c - the +3 quarterstaff "Boetwyh" {protect, ^Fragile Fly rC+} (You took it off a goblin on level 3 of the Dungeon) ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. rC+: It protects you from cold. j - a +0 rapier m - a +2 short sword of speed r - the +7 staff of the Meek (weapon) {protect, meekguard} (You found it on level 3 of the Dungeon) t - a +0 short sword of venom Missiles b - 3 boomerangs d - 6 curare-tipped darts i - 11 poisoned darts q - 2 atropa-tipped darts s - 6 darts of disjunction Armour a - a +0 robe e - a +0 ring mail f - a +0 leather armour (worn) n - the +2 helmet of the Lonely Quests (worn) {rN++} (You found it on level 3 of the Dungeon) rN++: It greatly protects you from negative energy. o - a +0 pair of boots (worn) Jewellery h - a +4 ring of protection (worn) k - an amulet of magic regeneration (worn) l - the ring of Bywn {rCorr Str+4} (You found it on level 2 of the Dungeon) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). p - the ring of the Tortoise (worn) {AC+8} (You found it on level 3 of the Dungeon) [ring of protection] AC+8: It affects your AC (+8). Scrolls c - a scroll of summoning {unknown} e - 2 scrolls of blinking {unknown} h - 3 scrolls of teleportation {unknown} j - a scroll of fog {unknown} l - a scroll of identify {unknown} Potions A - a potion of attraction d - a potion of lignification {unknown} o - a potion of haste {unknown} p - a potion of curing {unknown} Talismans g - an inkwell talisman Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 3.3 Spellcasting + Level 6.1 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 88% 1d9 1% 1 b - Frozen Ramparts Ice 44% 1d7 6% 3 c - Ozocubu's Armour Ice 22% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 12% N/A 22% 3 Call Imp Summ 4% N/A 36% 2 Momentum Strike Conj/Tloc 4% 3d8 36% 2 Flame Wave Conj/Fire 2% 2d4 94% 4 Fulminant Prism Conj/Alch 1% 3d5 94% 4 Haunt Necr/Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Beogh Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Aim: an orc priest, wielding a +2 short sword of venom and wearing a +0 ring mail (heavily wounded, 100% to hit) You freeze the orc priest. The orc priest is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. * * * LOW HITPOINT WARNING * * * You feel very sick. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" The wall freezes the orc priest. The orc priest hits you but does no damage. It was a potion of attraction. You feel attractive to monsters. f -> A - a potion of attraction * * * LOW HITPOINT WARNING * * * You feel very sick. The wall freezes the orc priest but does no damage. The orc priest hits you but does no damage. The orc is attracted toward you. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. Your icy armour evaporates. The frozen ramparts melt away. * * * LOW HITPOINT WARNING * * * You feel sick. The orc priest mumbles some strange prayers to Beogh against you. You barely resist. The orc is attracted toward you. You feel less attractive to monsters. It was a potion of resistance. You feel protected. You die... #.%...........# #...........## #.............# ##...........# # ..............# #...........#.. ..............# #.............. ..............# ###............ ............# ###.......... ..........### #####§......... ......<############.§............ #....#######....@oo§.........###. ####............######......## #. ##.....###########........## # #..#######.........##.....# # #..# #.........####.o...### #..# ##........## #......## #..## #.........# ##......)# #...# #.........# #......... #...###.......).# #......... You could see an orc priest and an orc. Vanquished Creatures An orc priest (D:3) 3 adders A shadow imp (D:4) 2 ufetubi (D:4) 3 dart slugs 5 orcs A ribbon worm (D:2) 5 endoplasms 2 giant cockroaches 7 hobgoblins 4 jackals (D:1) A quokka (D:3) 5 ball pythons 6 bats 4 frilled lizards 5 goblins 9 kobolds 6 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tamtam the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 261 | D:1 | Reached XP level 2. HP: 3/19 MP: 1/5 267 | D:1 | Reached skill level 5 in Ice Magic 419 | D:1 | Found a faded altar of an unknown god. 1061 | D:1 | Reached XP level 3. HP: 16/24 MP: 4/10 1123 | D:1 | Learned a level 3 spell: Frozen Ramparts 1441 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1655 | D:2 | Reached XP level 4. HP: 30/30 MP: 8/12 1708 | D:2 | Identified the ring of Bywn {rCorr Str+4} 2007 | D:3 | Identified the +2 helmet of the Lonely Quests {rN++} 2079 | D:3 | Identified the +3 quarterstaff "Boetwyh" {protect, ^Fragile | Fly rC+} 2621 | D:3 | Found a roughly hewn altar of Beogh. 2621 | D:3 | Found the +7 staff of the Meek {protect, meekguard} 2814 | D:3 | Reached skill level 6 in Ice Magic 2912 | D:3 | Found the ring of the Tortoise {AC+8} 2920 | D:3 | Got the ring of the Tortoise {AC+8} 3186 | D:3 | Got the +7 staff of the Meek {protect, meekguard} 3451 | D:4 | Reached XP level 5. HP: 35/35 MP: 7/9 3790 | D:4 | HP: 1/35 [poisoned by an orc priest] 3791 | D:4 | Succumbed to an orc priest's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_ring, ebering_ecumenical_altar_mist, chequers_decorated_corner D:2: layout_basic D:3: layout_loops_ring, pf_guarded_unrand_meek D:4: layout_cave_pods, serial_park_tiny_1 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ice Magic | 5 6 | 6.1 Spellcasting | 3 | 3.3 Dodging | | 2.6 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 26 | || 26 Unarmed | 1 | || 1 Quarterstaff | | 13 || 13 Cast: Freeze | 52 | 21 || 73 Frozen Ramparts | 2 | 18 || 20 Ozocubu's Armour | | 4 || 4 Use: Potion | 1 | 3 || 4 Stab: Sleeping | 1 | || 1 Armour: Robe | 21 | || 21 Skin | 12 | 3 || 15 Leather armour | | 23 || 23 Dodge: Dodged | 46 | 39 || 85 Form: Scroll | 1 | || 1 | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3791 | 3570 | 221 | 1067 | 1634 | 4 | 947.8 | Dungeon | 3791 | 3570 | 221 | 1067 | 1634 | 4 | 947.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1528 daAuts D:1: 1123 daAuts D:2: 741 daAuts D:4: 398 daAuts