Dungeon Crawl Stone Soup version 0.34-a0-603-g50ae0a3e31 (webtiles) character file. Game seed: 12197282054472534196 91 Tamtam the Shooter (level 4, -5/33 HPs) Began as a Coglin Hunter on Aug 13, 2025. Slain by an ogre ... wielding a +0 giant spiked club (20 damage) ... on level 3 of the Dungeon. The game lasted 00:01:52 (1827 turns). Tamtam the Shooter (Coglin Hunter) Turns: 1827, Time: 00:01:52 Health: -5/33 AC: 8 Str: 11 XL: 4 Next: 59% Magic: 4/4 EV: 5 Int: 8 God: Gold: 63 SH: 0 Dex: 20 Spells: 3/3 levels left rFire . . . (100%) a - +2 sling {Tamao} rCold . . . (100%) c - +0 sling {Busisiwe} rNeg . . . (100%) e - +0 chain mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Tamao} c - a +0 sling (offhand) {Busisiwe} Missiles d - 6 poisoned darts Armour b - a +0 leather armour e - a +0 chain mail (worn) Scrolls s - a scroll of butterflies c - a scroll of immolation {unknown} e - a scroll of noise {unknown} Potions d - a potion of mutation {unknown} f - a potion of brilliance {unknown} j - a potion of curing {unknown} k - a potion of enlightenment {unknown} l - a potion of moonshine {unknown} Skills: - Level 2.0 Fighting + Level 5.2 Ranged Weapons - Level 2.0 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 0% 3d8 100% 2 Fugue of the Fallen Necr 0% N/A 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. You shoot a sling bullet. The sling bullet completely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. The ogre completely misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. You shoot a sling bullet. The sling bullet hits the ogre! The ogre is almost dead. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ..........##.#.# .##ß###ß#.##.#.# .#### ###..#.#.# .ß# ##.#.#.# ## .## #†#.#.# ... .# ######.#†#.# #.# .## .........#.######..# .ß######................ .##..# #...###.#@....#### .....# #... #.#O#....... #....# #... #.#.....### #....# #... #.###$#.# #....# #... #.. ># .. #....# #... ### .# ?# #....# .. . #....# .# #....# .. You could see an ogre. Vanquished Creatures Jessica (D:2) Terence (D:3) 2 dart slugs (D:2) 3 giant cockroaches 4 hobgoblins 3 jackals (D:1) 3 quokkas 6 ball pythons 4 bats (D:2) 5 endoplasms A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) 4 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tamtam the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 188 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 219 | D:1 | Reached skill level 4 in Ranged Weapons 1160 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1211 | D:2 | Noticed Jessica 1213 | D:2 | Killed Jessica 1214 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1345 | D:2 | Reached skill level 5 in Ranged Weapons 1670 | D:3 | Noticed Terence 1676 | D:3 | Killed Terence 1820 | D:3 | Noticed an ogre 1827 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_basic, roderic_roman_lattice D:2: layout_basic, patterned_corridor, uniq_jessica D:3: layout_basic, corexii_hall_statues_x, uniq_robin, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.0 Ranged Weapons | 4 5 | 5.2 Fighting | | 2.0 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 118 | 48 || 166 Armour: Leather armour | 8 | || 8 Chain mail | | 8 || 8 Dodge: Dodged | 6 | 6 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1854 | 1751 | 103 | 0 | 1536 | 3 | 618.0 | Dungeon | 1854 | 1751 | 103 | 0 | 1536 | 3 | 618.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 858 daAuts D:2: 816 daAuts D:3: 178 daAuts