Dungeon Crawl Stone Soup version 0.34-a0-603-g50ae0a3e31 (webtiles) character file. Game seed: 2505956962138117919 182 Tamtam the Shooter (level 5, 0/38 HPs) Began as a Coglin Hunter on Aug 13, 2025. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:02:27 (1391 turns). Tamtam the Shooter (Coglin Hunter) Turns: 1391, Time: 00:02:28 Health: 0/38 AC: 5 Str: 11 XL: 5 Next: 61% Magic: 5/5 EV: 10 Int: 8 God: Gold: 182 SH: 0 Dex: 20 Spells: 4/4 levels left rFire . . . (100%) a - +2 sling {Nimrit} rCold . . . (100%) c - +0 sling {Rubén} rNeg . . . (100%) e - +0 ring mail rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . d - melded +0 pair of boots Will ..... (no gizmo) Stlth + f - quill talisman HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -6), quill-form, revved A: quills, off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 182 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Nimrit} c - a +0 sling (offhand) {Rubén} Armour d - a +0 pair of boots (melded) e - a +0 ring mail (worn) g - a +0 pair of gloves Talismans f - a quill talisman (worn) Scrolls s - a scroll of butterflies c - a scroll of poison {unknown} d - a scroll of identify {unknown} e - 2 scrolls of enchant weapon {unknown} h - a scroll of torment {unknown} k - 2 scrolls of amnesia {unknown} l - a scroll of noise {unknown} m - a scroll of acquirement {unknown} q - a scroll of enchant armour {unknown} Potions f - a potion of ambrosia {unknown} j - a potion of invisibility {unknown} n - a potion of attraction {unknown} o - a potion of brilliance {unknown} p - a potion of heal wounds {unknown} Skills: - Level 2.0 Fighting + Level 6.0 Ranged Weapons - Level 2.0 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 0% 2d2 85% 2 Static Discharge Conj/Air 0% 3-3/arc 85% 2 Ozocubu's Armour Ice 0% N/A 97% 3 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet barely misses the water moccasin. The water moccasin bites you but does no damage. The water moccasin closely misses you. The water moccasin bites you. The water moccasin bites you but does no damage. The water moccasin is struck by your quills. The water moccasin bites you. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the water moccasin. The water moccasin bites you. The water moccasin bites you! You shoot a sling bullet. The sling bullet closely misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You shoot a sling bullet. The sling bullet closely misses the water moccasin. The water moccasin is struck by your quills. The water moccasin completely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is almost dead. You shoot a sling bullet. The sling bullet hits the water moccasin! You kill the water moccasin! * * * LOW HITPOINT WARNING * * * You feel very sick. Your Ranged Weapons skill increases to level 6! You have reached level 5! You die... ####..# #.......#..# ......####.........#### ..#...........))....... .. #................##### .. .##.........###.## #.# .........##..#..# #..# #....>>#####...## #[.# ......## #.....### ..# ......# #.###.@.##.# ......# #. ###....# .#...P# # ###........ .#....+ .†#####.# ...#.P# ..$. .###..# ...... . #..# ..##.### #### ... #.# ..# #.# There were no monsters in sight! Vanquished Creatures A water moccasin (D:3) A bombardier beetle (D:3) An adder (D:2) A ribbon worm (D:2) 3 endoplasms (D:2) A giant cockroach (D:1) 4 hobgoblins 3 jackals (D:1) 2 quokkas (D:1) 4 ball pythons 2 bats (D:2) A frilled lizard (D:1) 2 goblins 5 kobolds 4 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tamtam the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 308 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 434 | D:1 | Reached skill level 4 in Ranged Weapons 775 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1233 | D:3 | Reached skill level 5 in Ranged Weapons 1233 | D:3 | Reached XP level 4. HP: 19/33 MP: 4/4 1377 | D:3 | Noticed a water moccasin 1390 | D:3 | Killed a water moccasin 1391 | D:3 | Reached skill level 6 in Ranged Weapons 1391 | D:3 | Reached XP level 5. HP: 2/38 MP: 5/5 1391 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic, chequers_mini_garden D:2: layout_basic D:3: layout_rooms, cheibrodos_gnoll_hut, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.0 Ranged Weapons | 4 5 6 | 6.0 Fighting | | 2.0 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 118 | 24 || 142 Armour: Ring mail | 8 | 8 || 16 Dodge: Dodged | 6 | 4 || 10 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1411 | 1364 | 47 | 92 | 1030 | 3 | 470.3 | Dungeon | 1411 | 1364 | 47 | 92 | 1030 | 3 | 470.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 639 daAuts D:2: 601 daAuts D:3: 171 daAuts