Tamtam Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, -2, D:1) a +0 sling (4, -4, D:1) a +0 whip (9, 0, D:1) a +0 leather armour (14, -8, D:1) a ball python corpse (skeletalised by now) (18, -26, D:1) a +0 plate armour (18, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, -10, D:1) a +0 dagger (22, -26, D:1) a +0 club (33, 16, D:1) a +0 short sword (38, -25, D:1) a +0 club (39, -40, D:1) a frilled lizard skeleton (39, -22, D:1) 2 flux baubles (44, 8, D:1) a quokka corpse (skeletalised by now) (48, -18, D:1) a hobgoblin corpse (skeletalised by now) (60, -33, D:1) a +0 club 2 stones (61, -34, D:1) a +0 club Level 2 of the Dungeon [Shop] Wuhoaf's Antique Weapon Emporium a +0 spear (63 gold) a +0 hand axe (63 gold) a +0 spear (63 gold) the +1 shortbow of the Sheltering Sybil {heavy, ^Contam rN++ Dex+3} (600 gold) ^Contam: It causes magical contamination when unequipped. rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). a +0 flail (73 gold) a +0 quarterstaff (105 gold) a +0 war axe (73 gold) a +3 short sword of protection (432 gold) the +10 shortbow of Olu Idy {heavy, ^Fragile rN+ Dex+4} (1457 gold) ^Fragile: It will be destroyed if unequipped. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). (23, 8, D:2) a +0 sling (33, 48, D:2) a +0 whip (34, 18, D:2) a +0 sling (35, 8, D:2) a +0 leather armour (37, 34, D:2) a +1 dagger of freezing a goblin corpse (37, 36, D:2) a +0 club a +0 club a goblin corpse a hobgoblin corpse a goblin corpse (38, 22, D:2) a +0 club (38, 25, D:2) a +0 dagger (45, 38, D:2) a +0 spear