TangoThomas Level 1 of the Dungeon (0, 0, D:1) 15 stones (7, -22, D:1) a +0 mace (15, -2, D:1) a +0 club (16, -2, D:1) a +0 club (18, -15, D:1) a +0 club (21, -10, D:1) a +0 dagger (22, 4, D:1) 18 arrows (30, -14, D:1) a +0 leather armour (61, -15, D:1) a +0 mace Level 2 of the Dungeon (0, 24, D:2) a +0 leather armour (2, 29, D:2) a +0 club (5, 24, D:2) 15 stones (10, 24, D:2) a +0 dagger (18, 25, D:2) a +0 spear (20, 20, D:2) a stone (21, 8, D:2) a +0 ring mail (22, 14, D:2) 20 stones (22, 16, D:2) a +0 hunting sling 30 stones (28, 16, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 1, D:3) a +0 helmet a +0 short sword a +0 animal skin (2, 1, D:3) a +0 dagger a +0 dagger a +0 dagger (3, 1, D:3) a +0 dagger a +0 club (9, -18, D:3) a +0 robe (10, 2, D:3) a +0 leather armour (21, -8, D:3) a +0 pair of boots (25, 6, D:3) a +0 short sword (26, 20, D:3) 15 arrows (29, -22, D:3) a +0 dagger a +0 robe a +0 club a +0 mace (29, -3, D:3) 28 stones (29, -2, D:3) 13 stones (30, -22, D:3) a +0 scale mail a +0 hand axe a +0 ring mail (31, -27, D:3) 20 stones (32, -26, D:3) a +0 club (32, -11, D:3) a +0 flail a +0 leather armour (38, -1, D:3) a +0 hand axe a +0 ring mail (38, 1, D:3) a +0 dagger (40, -6, D:3) a +0 spear (42, 8, D:3) a +0 club (43, -3, D:3) a +0 hand axe (54, -7, D:3) 24 stones Level 4 of the Dungeon [Shop] Amaqag's Antique Weapon Emporium a +2 whip of draining (445 gold) a +0 falchion (81 gold) a +3 vorpal hunting sling (518 gold) the +1 hunting sling of Valuable Assets {flame, rN+ Stlth+} (585 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It makes you more stealthy. the +7 war axe of Zuopsoko {venom, Fragile MP+9 Int+4} (1833 gold) It poisons the flesh of those it strikes. It affects your intelligence (+4). It affects your magic capacity (+9). It will be destroyed if unequipped. a +0 long sword (94 gold) a +0 quarterstaff (108 gold) a +0 spear (81 gold) a +0 mace (81 gold) (0, 0, D:4) 20 arrows (2, -2, D:4) a cursed +0 robe (18, 20, D:4) 20 stones (19, 21, D:4) 13 arrows (22, 27, D:4) a +0 whip (25, -1, D:4) 13 stones (42, 7, D:4) a +0 hand crossbow of flaming (43, 11, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 whip (0, 1, D:5) a +0 whip (14, -1, D:5) a +0 robe a +0 whip of freezing (16, 19, D:5) a cursed -3 morningstar (17, 19, D:5) a +1 vampiric hand axe a +0 scale mail (18, 19, D:5) a +0 hand axe (20, 21, D:5) 26 stones (25, 7, D:5) 17 arrows (32, 10, D:5) a +0 scythe a +0 robe (33, 12, D:5) a +0 mace (36, 34, D:5) a scroll of random uselessness (45, 2, D:5) 17 arrows (46, 1, D:5) a +0 shortbow 10 arrows Level 6 of the Dungeon [Shop] Sicraqoy's Book Shop a book of Maledictions (350 gold) a manual of Bows (1545 gold) a book of Minor Magic (280 gold) a book of Spatial Translocations (910 gold) a book of Necromancy (420 gold) a book of Debilitation (560 gold) a book of Battle (560 gold) a book of Unlife (910 gold) (0, 0, D:6) a cursed -1 glaive a +0 plate armour (1, 2, D:6) a +0 hand axe of freezing a +0 leather armour (1, 3, D:6) a +0 mace a +0 dagger a +0 robe (2, -32, D:6) a cursed -3 club 23 arrows (2, -11, D:6) a cursed -2 dagger (3, -32, D:6) a +0 halberd (3, -31, D:6) a cursed -2 spear (3, -11, D:6) a +0 trident a +0 chain mail (4, -11, D:6) a +0 flail (5, -10, D:6) a +0 mace (5, -8, D:6) a +0 club (6, -9, D:6) a +0 flail (7, -25, D:6) a cursed -3 broad axe (10, -23, D:6) a +0 mace (13, -13, D:6) a +0 leather armour (19, -38, D:6) a +0 scimitar a +0 chain mail (19, -37, D:6) a +0 leather armour (21, -38, D:6) a +0 hand axe (21, -27, D:6) an uncursed staff of summoning (21, 8, D:6) a +0 club (23, -38, D:6) a +0 dagger (23, 1, D:6) a +0 scale mail (24, -7, D:6) a +0 dagger a +0 robe a +0 long sword a +0 chain mail (25, -6, D:6) a +0 dagger a +0 robe 23 stones (25, -5, D:6) a +0 flail a +0 club (27, -6, D:6) 20 stones (28, -40, D:6) an arrow (30, -40, D:6) a +0 shortbow 21 arrows (47, -35, D:6) a +0 dagger a +0 robe a +0 ring mail (48, -35, D:6) a +0 flail (49, -35, D:6) a +0 dagger a +0 chain mail (51, -35, D:6) a +0 flail a cursed +0 ring mail (53, -15, D:6) 21 arrows Level 7 of the Dungeon (2, 6, D:7) a +0 whip of electrocution (2, 7, D:7) a +0 halberd (2, 9, D:7) a +0 club (3, 41, D:7) a +4 quarterstaff of chaos (4, 42, D:7) a +0 mace (7, 21, D:7) 19 sling bullets (8, 24, D:7) 4 arrows (9, 22, D:7) an arrow (10, 20, D:7) a +0 leather armour (10, 21, D:7) a +0 dagger a +0 robe (10, 22, D:7) an arrow (11, 22, D:7) a +0 hand axe (12, 20, D:7) a +0 dagger a +0 shortbow (13, 24, D:7) 11 bolts (13, 26, D:7) 18 stones (18, 6, D:7) a +0 giant spiked club (23, 11, D:7) 21 stones (24, 21, D:7) a +0 spear (25, 20, D:7) the +6 halberd "Syfoiss" {vorpal, Dex+2 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It makes you more stealthy. (25, 22, D:7) a +0 spear (26, 21, D:7) a +0 halberd (30, 40, D:7) a +0 morningstar a +0 robe (30, 41, D:7) a +0 long sword a +0 robe (31, 41, D:7) a cursed +3 falchion a +0 robe (49, 37, D:7) a +0 dagger a +0 robe a +0 dagger 20 stones a +0 mace (49, 38, D:7) a +0 whip a +0 whip (50, 37, D:7) a +0 hand axe (59, 20, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (1, -3, D:8) a +0 leather armour (2, -9, D:8) a +0 dagger (2, -3, D:8) a +0 ring mail (3, -9, D:8) 13 stones (3, -6, D:8) a +0 falchion (19, -30, D:8) 21 sling bullets (26, -29, D:8) 11 arrows (27, 18, D:8) a +0 dire flail a +0 giant club (29, -15, D:8) a +0 pair of gloves (31, -35, D:8) a +0 hand axe (41, -18, D:8) 17 stones (41, -4, D:8) 25 stones (43, -7, D:8) a +0 falchion (44, -7, D:8) a +0 whip a +0 scale mail a +0 short sword a +0 plate armour (44, -3, D:8) a +0 leather armour (51, 5, D:8) a +2 robe of fire resistance (60, -7, D:8) a +3 scimitar of flaming Level 9 of the Dungeon [Shop] Diubenwi's General Store a +0 mace (39 gold) a ration (65 gold) a potion of curing (39 gold) a ration (65 gold) a +3 flail (266 gold) a potion of magic (104 gold) a ration (65 gold) the +6 dagger of Anguish {holy, rPois rF+ rN+ MR+} (800 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. 6 atropa-tipped darts (46 gold) a potion of degeneration (13 gold) 24 sling bullets (156 gold) a scroll of amnesia (45 gold) (0, 0, D:9) a +0 dagger a +0 robe (2, -23, D:9) a +0 leather armour (3, -24, D:9) a cursed -3 hand axe 5 boomerangs a +0 leather armour a +0 dagger a +0 shortbow 21 arrows (3, -5, D:9) 23 arrows (4, -23, D:9) a +0 dagger a +0 robe (5, -23, D:9) a +0 club a +0 ring mail (9, -20, D:9) a +0 dagger (9, -6, D:9) a +0 club (11, -6, D:9) a +0 spear (12, -8, D:9) a +0 club a +0 robe (23, -33, D:9) a +0 ring mail (25, -35, D:9) 2 large rocks (26, -35, D:9) a +0 flail a +0 shortbow 27 arrows (26, 0, D:9) a +0 dagger a +2 robe of positive energy (27, -37, D:9) an arrow a +0 whip a +0 leather armour (28, -40, D:9) 2 arrows (28, -38, D:9) a +0 shortbow 18 arrows (29, -41, D:9) a +0 spear (29, -37, D:9) a large rock an arrow (31, -16, D:9) a cursed -2 dagger a +0 robe (33, -5, D:9) a +0 mace a +0 ring mail (34, -19, D:9) a +0 dagger a +0 robe (35, -29, D:9) 19 stones (35, -12, D:9) a +0 short sword a +0 chain mail a +0 club (36, -21, D:9) a +0 dagger a +0 leather armour (36, -20, D:9) a +0 giant club a +0 war axe (40, -16, D:9) 5 potions of degeneration (43, -13, D:9) 5 javelins (52, -34, D:9) a cursed +2 scimitar a +0 robe (53, -34, D:9) a +4 long sword a cursed +0 robe (54, -33, D:9) a +0 halberd a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) 9 bolts (9, 22, Lair:1) 20 stones (12, 34, Lair:1) 15 arrows (21, 2, Lair:1) a +0 leather armour (43, -12, Lair:1) 18 stones (47, 14, Lair:1) 14 stones Level 2 of the Lair of Beasts (5, -40, Lair:2) a +0 bardiche (13, -33, Lair:2) the cursed +3 hunting sling "Grim" {vorpal, rElec} Any stone fired from it inflicts extra damage. It insulates you from electricity. It has a curse placed upon it. (15, -46, Lair:2) 19 sling bullets (16, 6, Lair:2) 17 sling bullets (40, 7, Lair:2) a +1 dagger of speed a +0 scale mail 2 scrolls of immolation a +0 leather armour (46, -33, Lair:2) a +0 leather armour (47, -35, Lair:2) 24 sling bullets Level 3 of the Lair of Beasts (7, 1, Lair:3) 29 arrows (24, 8, Lair:3) a +0 plate armour (24, 21, Lair:3) 23 stones (34, 13, Lair:3) a scroll of vulnerability 2 scrolls of noise (34, 30, Lair:3) a +0 robe (36, 41, Lair:3) 14 stones (37, 14, Lair:3) an uncursed amulet of regeneration (40, 42, Lair:3) a +0 eveningstar (49, 46, Lair:3) a +1 dire flail of draining Level 4 of the Lair of Beasts (2, -17, Lair:4) a cursed -1 dire flail (16, 19, Lair:4) a +0 dagger (25, 0, Lair:4) 8 arrows (30, 24, Lair:4) 28 arrows (44, -18, Lair:4) a +0 plate armour (45, 0, Lair:4) 25 stones (60, 37, Lair:4) 18 sling bullets (61, 36, Lair:4) a +0 chain mail (61, 37, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (4, 20, Lair:5) a wand of polymorph (11) a wand of disintegration (15) a wand of random effects (22) a wand of enslavement (4) (9, -19, Lair:5) the +4 quarterstaff of a Million Olives {vamp, *Contam rC++} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It greatly protects you from cold. It causes magical contamination when unequipped. (15, -1, Lair:5) a +0 scale mail (23, 17, Lair:5) a scroll of noise (56, 10, Lair:5) a +0 long sword Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 scale mail (1, -1, Lair:6) 15 stones (2, -43, Lair:6) 26 stones (7, -3, Lair:6) a +3 great sword (22, -25, Lair:6) a +0 whip (36, -31, Lair:6) a +0 flail (39, -25, Lair:6) a +0 flail (61, -36, Lair:6) 7 potions of lignification Level 1 of the Shoals (19, -16, Shoals:1) 15 gold pieces (20, -18, Shoals:1) 12 sling bullets (20, -17, Shoals:1) a +2 vampiric battleaxe (20, 4, Shoals:1) 17 stones (21, -17, Shoals:1) a potion of stabbing (22, -17, Shoals:1) a potion of cancellation (23, -16, Shoals:1) 19 stones (25, -5, Shoals:1) a cursed -1 trident (26, 1, Shoals:1) a +0 trident a +0 robe (28, -12, Shoals:1) a +0 spear (33, 2, Shoals:1) a +0 mace (37, 12, Shoals:1) a +3 ring mail (40, -11, Shoals:1) 19 arrows (43, 11, Shoals:1) a +0 trident 7 boomerangs (44, 9, Shoals:1) a +0 trident a +0 chain mail (46, -3, Shoals:1) 25 arrows Level 1 of the Pits of Slime