TangoThomas Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (16, -11, D:1) a +0 dagger (16, -10, D:1) 5 large rocks (16, -4, D:1) a +0 club a +0 club (27, -7, D:1) 15 arrows (41, 4, D:1) 18 bolts (45, 13, D:1) a cursed -1 club Level 2 of the Dungeon (0, 0, D:2) a cursed -3 dagger (4, 29, D:2) 29 arrows (30, 13, D:2) a +0 club a +0 robe (31, 7, D:2) a +0 club (37, 22, D:2) a -3 spear (50, 23, D:2) a +0 club a +0 hand axe (63, 27, D:2) 19 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 club a +0 short sword (0, 1, D:3) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (11, -22, D:3) a +0 leather armour (24, -6, D:3) 20 arrows (29, -32, D:3) a +0 pair of boots a +0 leather armour (30, -10, D:3) a +0 club (41, -12, D:3) 21 arrows (48, -23, D:3) a +0 leather armour (54, -32, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 robe (15, 47, D:4) 19 arrows (25, 1, D:4) a +0 leather armour (36, -5, D:4) a +0 centaur barding (44, 19, D:4) a +0 giant spiked club (49, 12, D:4) a +0 dagger (51, 11, D:4) 18 arrows Level 5 of the Dungeon (0, 0, D:5) 8 arrows (4, 16, D:5) a +0 mace (6, -22, D:5) a +0 hand axe (7, -11, D:5) a ration (9, -11, D:5) a potion of degeneration (21, 6, D:5) 18 arrows (32, -7, D:5) a +0 chain mail (33, -24, D:5) an arrow (33, -10, D:5) a +0 chain mail (33, -7, D:5) a +0 trident (33, -6, D:5) a +0 dagger a +0 leather armour (33, -5, D:5) a +0 war axe (34, 0, D:5) a +0 dagger a +0 robe (35, -24, D:5) an arrow (36, -24, D:5) an arrow (36, 22, D:5) a +0 quarterstaff (37, -24, D:5) an arrow (38, -24, D:5) an arrow (40, -24, D:5) a +0 shortbow 23 arrows (46, 9, D:5) a +0 leather armour a +0 dagger (46, 10, D:5) a +0 leather armour a +0 falchion (50, -13, D:5) a +0 leather armour (50, -11, D:5) a +0 dagger a +0 robe (51, -12, D:5) a +0 dagger (51, -11, D:5) a +0 dagger a cursed +0 robe (52, 16, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (1, 3, D:6) a +0 leather armour a +0 dagger (3, 18, D:6) an arrow (5, 16, D:6) 15 arrows a cursed -1 shortbow (22, 5, D:6) a +0 chain mail a +0 war axe (23, -6, D:6) a +0 robe a cursed +3 dire flail a +0 robe a +0 robe a cursed +0 short sword a +0 robe a cursed +0 scimitar (27, -12, D:6) a +0 robe a +1 short sword (40, -34, D:6) a +0 dagger (43, -25, D:6) a +0 leather armour (52, 1, D:6) a +0 mace (53, 4, D:6) a +0 dagger (54, 16, D:6) a +0 plate armour a +0 long sword (54, 18, D:6) a +0 ring mail a +0 whip (55, 3, D:6) a +0 robe (55, 4, D:6) an uncursed ring of teleportation a +1 antimagic spear a +0 falchion (61, -13, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Juseohed's Jewellery Boutique an uncursed ring of see invisible (195 gold) an uncursed ring of see invisible (195 gold) an uncursed amulet of the acrobat (390 gold) an uncursed amulet of reflection (390 gold) an uncursed ring of protection from fire (325 gold) an uncursed ring of poison resistance (260 gold) an uncursed ring of flight (227 gold) the amulet of Etoal {Spirit rF+ Str+2 Dex+2} (681 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+2). It affects your dexterity (+2). It protects you from fire. a cursed amulet of inaccuracy (26 gold) a +6 ring of strength (760 gold) a cursed ring of attention (58 gold) the ring of Pewi {rElec rN+ MR+ Dex-4} (452 gold) [ring of protection from magic] It affects your dexterity (-4). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. an uncursed amulet of the acrobat (390 gold) an uncursed ring of fire (325 gold) [Shop] Gozag's Platinum Reserve the cursed +0 robe "Zurhyof" {+Blink Stlth+} (1450 gold) It lets you blink. It makes you more stealthy. It has a curse placed upon it. the +7 whip "Rolaozaq" {elec, *Contam MP+9 Str+2 Int+8} (8250 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It affects your intelligence (+8). It affects your magic capacity (+9). It causes magical contamination when unequipped. the ring of the Howling Priest {Wiz rPois rF+ rN+ Int+4} (6080 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+4). It protects you from fire. It protects you from poison. It protects you from negative energy. the +8 hunting sling of the Revolution {venom, rElec rC- MR+++ Int-3} (5370 gold) It poisons the ammo it fires. It affects your intelligence (-3). It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (0, 0, D:7) a howler monkey skeleton (3, 11, D:7) a +0 spear a gnoll skeleton (5, 13, D:7) a +0 robe a +0 club (6, 13, D:7) a +0 whip (7, 13, D:7) a +0 whip (8, 2, D:7) 18 arrows a +0 shortbow (9, 4, D:7) a +0 spear (12, 1, D:7) an arrow (13, 25, D:7) 12 gold pieces (16, 28, D:7) 3 gold pieces (17, 24, D:7) a potion of curing (18, 27, D:7) 10 gold pieces (19, 33, D:7) a +0 ring mail (20, -5, D:7) a +0 giant club (21, 18, D:7) a +0 flail (41, -8, D:7) 10 arrows a +0 shortbow (44, 18, D:7) a cursed -2 dagger (45, -4, D:7) 4 arrows (45, 10, D:7) a +0 robe a +0 dagger a +0 short sword a +0 scale mail (59, 10, D:7) a +0 flail (unseen)