TangoThomas Level 1 of the Dungeon (0, 1, D:1) a +0 dagger (1, -11, D:1) 16 poisoned darts (2, -27, D:1) a +0 whip (3, -21, D:1) a +0 short sword (5, -25, D:1) a +0 robe (9, -12, D:1) a +0 dagger (17, 21, D:1) a cursed -3 club (20, -21, D:1) a +0 club (26, -18, D:1) a +0 chain mail (31, -26, D:1) a +0 club (32, -20, D:1) a +0 club (39, -10, D:1) a +0 club (41, -2, D:1) a +0 ring mail (42, 8, D:1) 18 poisoned darts (49, -5, D:1) a +0 chain mail (52, -7, D:1) a +0 club (52, -5, D:1) a +0 club (52, -4, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (19, -13, D:2) 5 boomerangs (22, -4, D:2) a +0 club (26, 11, D:2) a +0 dagger (26, 13, D:2) a +0 club a +0 short sword (28, 4, D:2) 12 arrows (29, 10, D:2) a +0 ring mail (30, 5, D:2) a +0 robe (32, -4, D:2) a +0 club (37, 2, D:2) 22 arrows (48, 22, D:2) a +0 dagger Level 3 of the Dungeon (8, -12, D:3) a +0 robe (16, -25, D:3) a +0 leather armour (16, -16, D:3) a +0 club a +0 leather armour (22, -5, D:3) a +0 club 10 bolts (26, 24, D:3) a +0 club (28, -24, D:3) a +0 robe (29, -21, D:3) a +0 dagger (29, 24, D:3) a +0 robe (33, 24, D:3) a +0 club (37, -12, D:3) a +0 flail (37, -11, D:3) a +0 club a +0 ring mail (38, -11, D:3) a +0 scale mail (39, -26, D:3) a +0 hand axe (42, -3, D:3) a +0 leather armour (43, -8, D:3) a cursed +0 dagger a +0 robe (44, -4, D:3) a +1 dagger of protection Level 4 of the Dungeon [Shop] Puwekk's Distillery a potion of curing (30 gold) a potion of brilliance (40 gold) a potion of magic (80 gold) a potion of invisibility (80 gold) a potion of flight (30 gold) a potion of lignification (30 gold) a potion of flight (30 gold) a potion of lignification (30 gold) a potion of resistance (100 gold) a potion of ambrosia (80 gold) a potion of berserk rage (50 gold) [Shop] Teyck's Antique Weapon Boutique a +0 flail (80 gold) a +0 whip (57 gold) a +3 short sword of speed (598 gold) a +0 dagger (46 gold) a +0 war axe (80 gold) a +0 hunting sling (34 gold) a +0 dagger (46 gold) a cursed -2 club (2 gold) a +0 club (23 gold) [Shop] Neepp's Gadget Emporium a phantom mirror (520 gold) a wand of random effects (16) (117 gold) a phantom mirror (520 gold) a box of beasts (520 gold) a wand of random effects (11) (84 gold) a wand of disintegration (14) (234 gold) a wand of paralysis (10) (156 gold) a phantom mirror (520 gold) (0, 0, D:4) a +0 giant spiked club (3, -7, D:4) a +0 ring mail (3, 4, D:4) a +0 club a +0 leather armour (5, -8, D:4) 6 poisoned darts (29, -19, D:4) a +0 hunting sling (34, -1, D:4) a +0 trident (34, 0, D:4) a +0 tower shield (38, 0, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Gicein's Jewellery Shoppe an uncursed amulet of reflection (360 gold) an uncursed amulet of the acrobat (360 gold) an uncursed ring of flight (210 gold) an uncursed amulet of reflection (360 gold) the amulet "Jusodemei" {Spirit rElec Str+2} (578 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+2). It insulates you from electricity. an uncursed amulet of guardian spirit (360 gold) an uncursed ring of protection from cold (300 gold) an uncursed ring of fire (300 gold) an uncursed amulet of regeneration (360 gold) an uncursed ring of see invisible (180 gold) an uncursed ring of wizardry (360 gold) an uncursed ring of see invisible (180 gold) an uncursed ring of fire (300 gold) an uncursed amulet of faith (480 gold) a cursed -4 ring of protection (24 gold) (0, 0, D:5) a +0 robe (0, 31, D:5) a +0 leather armour (13, 18, D:5) 2 javelins (14, 6, D:5) a cursed -3 war axe (15, 10, D:5) a +0 hunting sling (16, 9, D:5) a +0 club (29, 18, D:5) a +0 mace (39, 52, D:5) 4 large rocks (41, 21, D:5) 23 arrows (42, 44, D:5) a +2 whip of electrocution Level 6 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:6) a +0 plate armour (4, -12, D:6) a +0 tower shield (7, -14, D:6) a +0 scimitar (11, -15, D:6) a +0 giant spiked club (12, 12, D:6) a +0 robe (15, -29, D:6) 16 bolts (17, 23, D:6) a scroll of immolation (21, 2, D:6) a +0 short sword a +0 robe (21, 24, D:6) 21 bolts (34, -5, D:6) a cursed -1 quarterstaff (37, 16, D:6) a cursed -2 hunting sling (39, -2, D:6) a +0 club (40, -28, D:6) a +0 great sword of freezing (41, -30, D:6) 27 stones (50, -12, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) 14 poisoned darts (1, -15, D:7) a throwing net (7, -23, D:7) a +0 ring mail a +0 war axe (7, -16, D:7) a throwing net (8, -25, D:7) a +1 dagger of speed 3 potions of degeneration a scroll of noise 2 potions of attraction a +1 short sword (9, 0, D:7) a +0 chain mail (13, -15, D:7) a throwing net (21, -3, D:7) a cursed +0 scale mail a +0 hand axe (26, -25, D:7) a +0 mace (26, -24, D:7) a +2 quarterstaff of chaos (33, -27, D:7) 23 bolts (34, -11, D:7) a +0 robe (35, -11, D:7) a +0 robe a cursed +2 flail a +0 giant spiked club a +0 short sword a +0 giant spiked club (35, -10, D:7) a +0 hand axe a +0 ring mail a +0 flail (37, -42, D:7) a +0 hand axe (37, -10, D:7) a +0 ring mail (still there?) a +0 club (still there?) (38, -43, D:7) a +0 club (39, -44, D:7) a +0 glaive (42, -26, D:7) a +0 robe a +3 halberd (42, -9, D:7) a +0 robe a +0 short sword (44, -42, D:7) a cursed -2 hunting sling (44, 7, D:7) 22 arrows (45, -14, D:7) a +0 robe a +0 falchion (45, -13, D:7) a +0 robe a cursed +2 scimitar (47, -41, D:7) 16 arrows Level 8 of the Dungeon (3, -3, D:8) a +0 war axe (3, 21, D:8) a +0 robe a +0 leather armour (4, -7, D:8) a +0 hand axe a +0 leather armour a +0 dagger (5, -7, D:8) a +0 plate armour a +0 war axe (7, -9, D:8) a +0 club (13, 23, D:8) a +0 hunting sling (16, -14, D:8) a +0 mace a +0 plate armour (19, -17, D:8) a cursed +0 helmet (19, -11, D:8) a +0 ring mail (20, -7, D:8) a +0 ring mail a +0 club a +0 scale mail a cursed -1 short sword (22, -10, D:8) a +0 dagger (23, -18, D:8) a +0 club (23, -14, D:8) a +0 club (23, -8, D:8) a +0 trident (23, -6, D:8) a +0 leather armour a +0 mace (23, 20, D:8) a cursed -3 quarterstaff (24, -6, D:8) a +0 flail (24, -4, D:8) a +0 leather armour a +0 club (25, -13, D:8) a +0 leather armour a cursed -3 mace (25, -4, D:8) a +0 robe a +0 hand axe (26, -13, D:8) a +0 ring mail a +0 mace (27, -11, D:8) a +0 robe a +2 vorpal spear (27, -8, D:8) a +0 robe a +0 dagger (27, -7, D:8) a +0 ring mail a +0 flail (28, -10, D:8) a +0 robe a +0 dagger (31, -17, D:8) a +0 club (32, -12, D:8) a +0 whip (38, -7, D:8) 2 scrolls of noise (40, 25, D:8) a +0 scale mail (42, -13, D:8) 14 arrows (47, 2, D:8) a +0 ring mail (48, 0, D:8) a +0 leather armour (51, 10, D:8) a +0 mace (54, -3, D:8) a +0 robe (56, 0, D:8) 17 arrows Level 1 of the Lair of Beasts (0, 0, Lair:1) a stone (1, -12, Lair:1) a water moccasin corpse (1, -6, Lair:1) 13 stones (1, -4, Lair:1) 2 stones (1, -3, Lair:1) a stone (1, -2, Lair:1) a stone (1, -1, Lair:1) a stone (1, 0, Lair:1) 2 stones (4, -10, Lair:1) a book of Necromancy (4, -5, Lair:1) 19 arrows (11, -21, Lair:1) a scroll of enchant armour (11, -19, Lair:1) the +4 flail "Earthworm" {elec, *Slow rN+ Dex+3} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your dexterity (+3). It protects you from negative energy. It may slow you when you take damage. (12, -21, Lair:1) 36 gold pieces (12, -20, Lair:1) a potion of mutation (12, -19, Lair:1) 11 gold pieces (30, -36, Lair:1) a tin of tremorstones (2/2)