TangoThomas Level 1 of the Dungeon [Shop] Opirauko's Antique Armour Emporium a +0 ring mail (76 gold) a +0 helmet (85 gold) a +0 robe (13 gold) a +0 ring mail (76 gold) a +0 leather armour (38 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (2021 gold) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 robe (13 gold) a +0 robe (13 gold) a +0 robe (13 gold) (2, 7, D:1) 3 stones (14, 3, D:1) a +0 short sword (18, 5, D:1) 4 stones (21, 5, D:1) a +0 chain mail (30, 29, D:1) 3 stones (33, 13, D:1) a +0 dagger (53, 29, D:1) a +0 club (56, 25, D:1) a +0 mace (56, 35, D:1) a +0 dagger (60, 29, D:1) 4 boomerangs Level 2 of the Dungeon [Shop] Jolagoem's Antique Armour Boutique a +2 helmet of intelligence (602 gold) a +0 plate armour (644 gold) a +0 pair of gloves of hurling (322 gold) a +0 pair of gloves (126 gold) a +0 ring mail (112 gold) a +0 scale mail (112 gold) a +0 chain mail (126 gold) a +0 cloak (126 gold) a +0 chain mail (126 gold) a +0 leather armour of willpower (252 gold) (0, 0, D:2) a +0 club (3, 0, D:2) a +0 dagger (3, 17, D:2) a +0 dagger (6, 9, D:2) a +0 ring mail (7, 11, D:2) 4 stones (8, -6, D:2) a +0 dagger (20, 6, D:2) a +0 dagger (22, -15, D:2) 3 stones (29, 10, D:2) a +0 club a +0 sling (41, 0, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 5 stones (0, 26, D:3) a +0 club (1, -5, D:3) a +0 spear (6, 26, D:3) a +0 club (7, 27, D:3) a +0 club (8, 28, D:3) a +0 ring mail (9, 22, D:3) a +0 dagger (10, 23, D:3) a +0 dagger (12, 22, D:3) 6 stones (13, 22, D:3) a +0 club (13, 28, D:3) a +0 short sword 4 stones (20, 3, D:3) 3 stones (25, 28, D:3) a +0 rapier (31, -4, D:3) a +0 dagger (32, 14, D:3) a +0 short sword (34, 6, D:3) a +0 dagger (36, 3, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, -17, D:4) a +0 dagger (5, -19, D:4) a +0 spear (5, -17, D:4) a +0 spear (6, -19, D:4) a +0 halberd (7, -49, D:4) 5 large rocks (8, -51, D:4) 3 large rocks (9, -54, D:4) a +0 club a +0 dagger a +0 dagger a +0 giant spiked club a +0 dagger a +0 dagger a +0 dagger a +0 club a +0 club (9, -18, D:4) a +0 whip a +0 robe (15, -52, D:4) a +0 dagger (20, -21, D:4) a +0 spear (21, -21, D:4) a +0 ring mail a +0 dagger (22, -20, D:4) a +0 flail (25, -24, D:4) a +0 flail (26, -3, D:4) a +2 flail of holy wrath (29, -16, D:4) 3 stones a +0 club (30, -14, D:4) a +0 short sword (30, -6, D:4) a +0 club (30, -4, D:4) a +0 whip (32, -37, D:4) a +0 club (32, -20, D:4) 5 large rocks (38, -32, D:4) a +0 hand axe (44, -22, D:4) a +3 quarterstaff of chaos a +0 cloak (45, -16, D:4) a +0 dagger (47, -21, D:4) a +0 hammer (50, -40, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) a +0 robe (2, -18, D:5) a +0 battleaxe 3 boomerangs a +0 chain mail (7, -2, D:5) a +0 giant spiked club (7, -1, D:5) a +0 giant spiked club (12, -16, D:5) a +0 battleaxe (19, -20, D:5) a +0 spear (20, -23, D:5) a +0 halberd (22, -24, D:5) a +0 whip (24, -22, D:5) a +0 club (26, -21, D:5) a +0 falchion (32, -14, D:5) a +0 whip (35, -12, D:5) a +0 dagger (38, 2, D:5) a +0 club a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (9, -31, D:6) a +0 giant club (10, -32, D:6) a +0 flail a +0 ring mail (17, 2, D:6) a +0 club (23, -10, D:6) a +0 hand axe a +0 flail 3 stones a +0 flail a +0 flail a +0 whip a +0 leather armour a +0 club (23, -9, D:6) a +0 halberd (24, -12, D:6) a +0 whip (26, -17, D:6) a +0 giant spiked club a +0 shortbow (36, 4, D:6) a +0 pair of gloves a +1 whip of holy wrath a +0 rapier a +1 robe of willpower a +1 spear of venom a +3 quarterstaff a +0 leather armour a +0 scale mail (38, -19, D:6) 18 gold pieces (40, -4, D:6) a +0 flail (43, -3, D:6) a +0 dagger a +0 robe a +0 short sword a +0 chain mail (44, -4, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Aromeg's Armour Emporium a +0 scale mail (40 gold) a +0 chain mail (45 gold) a +0 ring mail (40 gold) the +0 acid dragon scales of the Bouncing Xalams {rC+ rCorr Stlth+} (568 gold) rC: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. a +1 scale mail of cold resistance (160 gold) (0, 0, D:7) a +0 scale mail a +0 club (0, 3, D:7) a +0 war axe (0, 4, D:7) a +0 mace (0, 9, D:7) a +0 dagger (0, 10, D:7) a +0 leather armour a +0 hand axe (0, 11, D:7) a +0 robe a +0 dagger (12, 31, D:7) a +0 hand axe (13, 31, D:7) a +0 hand axe a +0 leather armour (13, 33, D:7) a +0 ring mail a +0 mace (23, 19, D:7) a +0 club a +0 robe a +0 spear (24, 18, D:7) a +0 flail (24, 19, D:7) a +0 whip (25, 18, D:7) a +0 shortbow (31, 28, D:7) a +0 robe a +0 dagger (31, 29, D:7) a +0 scale mail a +0 whip (32, 11, D:7) a +0 mace a +0 trident (32, 27, D:7) a +0 whip (32, 28, D:7) a +0 chain mail a +0 mace (33, 12, D:7) a +0 dagger a +0 leather armour (37, 0, D:7) a +2 helmet a +0 whip (40, -2, D:7) a +0 spear (40, 0, D:7) a +0 club (51, -2, D:7) a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a +0 halberd a +0 whip (2, 0, D:8) a +0 war axe a +0 scale mail a +0 leather armour 3 boomerangs a +0 dagger (4, -4, D:8) a +0 battleaxe a +0 chain mail (18, -12, D:8) a +0 leather armour a +0 flail a +0 robe a +0 dagger (20, -12, D:8) a +0 hand axe a +0 ring mail a +0 club a +0 leather armour a +0 club (27, 18, D:8) a +0 club (27, 19, D:8) a +0 club (28, -1, D:8) a +0 ring mail (28, 18, D:8) a +0 whip (29, 18, D:8) a +0 whip of venom 2 stones a +0 dagger (29, 19, D:8) a +0 whip a +0 club (29, 20, D:8) a +0 short sword (32, -5, D:8) a +0 leather armour (34, -12, D:8) a +0 giant spiked club a +0 giant club (34, 3, D:8) a +0 buckler (36, -2, D:8) 7 stones (41, -11, D:8) 7 stones Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (9, -21, D:9) a +0 quarterstaff (9, -9, D:9) a +0 dagger (11, 3, D:9) a +0 flail (13, 0, D:9) a +0 robe (19, 3, D:9) a +0 hand axe (20, 4, D:9) a +0 long sword (21, -13, D:9) a +0 chain mail a +0 battleaxe (23, 4, D:9) a +0 robe a +0 dagger (27, -1, D:9) a +0 chain mail (28, -12, D:9) a +0 ring mail (31, -8, D:9) a +0 dagger 2 boomerangs a +0 leather armour (32, -8, D:9) a +0 dagger a +0 robe (34, -6, D:9) a +0 trident a +0 chain mail (35, -7, D:9) a +0 whip a +0 scale mail (36, -11, D:9) 5 stones (50, -24, D:9) a +0 cloak (52, -28, D:9) a +0 spear (63, -21, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (1, 0, D:10) a +0 flail a +3 short sword a +0 leather armour (1, 1, D:10) a +0 club 3 stones a +0 leather armour (10, 17, D:10) 6 stones (15, -24, D:10) a +0 scale mail (19, -18, D:10) a +0 dagger (19, -17, D:10) a +0 dagger a +0 robe (20, -17, D:10) a +0 hand axe (26, 18, D:10) a +0 robe a +0 whip (26, 19, D:10) a +0 hand axe a +0 leather armour (27, 18, D:10) a +0 club a +0 short sword (29, 24, D:10) 3 stones (40, -12, D:10) a +0 falchion (42, -8, D:10) a +0 spear a +0 ring mail a +0 kite shield the Ecumenical Temple Level 1 of the Lair of Beasts (6, -24, Lair:1) a +0 arbalest (6, -6, Lair:1) a +0 trident (8, -22, Lair:1) 9 stones (8, -21, Lair:1) 6 stones (8, -16, Lair:1) a +0 ring mail (16, -3, Lair:1) 4 stones (19, -17, Lair:1) the +1 robe of Inviolability {rElec rN+ Str+4} Str: It affects your strength (+4). rElec: It insulates you from electricity. rN: It protects you from negative energy. a scroll of immolation a +1 halberd of flaming a ring of magical power a +0 long sword (20, -17, Lair:1) 8 stones (34, -24, Lair:1) a +0 war axe a +0 robe (38, 1, Lair:1) 7 stones (43, -48, Lair:1) a +0 cloak (45, -38, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (3, -15, Lair:2) a +0 flail (10, -35, Lair:2) a +0 helmet (10, -31, Lair:2) a stone (13, -34, Lair:2) 2 stones (15, -27, Lair:2) a +0 robe (24, -47, Lair:2) a +0 quarterstaff (34, -32, Lair:2) a +0 helmet (36, -31, Lair:2) a +0 chain mail (48, -50, Lair:2) a potion of lignification (54, -8, Lair:2) a +0 plate armour (61, -21, Lair:2) 6 boomerangs Level 3 of the Lair of Beasts (0, 0, Lair:3) 17 gold pieces (1, -3, Lair:3) a wand of flame (12) (3, -9, Lair:3) a +0 vampiric dagger a +2 long sword of freezing the +9 whip "Maxish" {protect, rF- rC+ Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). rF: It makes you vulnerable to fire. rC: It protects you from cold. Stlth: It makes you more stealthy. the +6 spear of Yvug {vorpal, Int+4} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). the +8 whip "Snakebite" {venom, curare, rPois} It poisons the flesh of those it strikes. It occasionally inflicts asphyxiating poison on those it strikes, dealing poison damage and causing slowness. rPois: It protects you from poison. (5, -6, Lair:3) 4 stones (10, 4, Lair:3) 5 stones (12, 14, Lair:3) a +0 scale mail (13, 17, Lair:3) a +0 mace (28, 23, Lair:3) a wolf corpse (29, 24, Lair:3) a wolf corpse (33, 14, Lair:3) a rat corpse a blink frog corpse (34, 14, Lair:3) a blink frog corpse a hell rat corpse (40, 9, Lair:3) a hydra corpse (42, 11, Lair:3) a hell rat corpse (62, -18, Lair:3) a wyvern corpse (skeletalised by now) (64, -19, Lair:3) a yak corpse (skeletalised by now) (64, -18, Lair:3) a yak corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of heal wounds (6, 3, Lair:5) a basilisk corpse (6, 4, Lair:5) a basilisk corpse (7, 0, Lair:5) 15 gold pieces