TangoThomas Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -25, D:1) a +0 falchion (4, -21, D:1) a +0 dagger (14, 7, D:1) a +0 dagger (28, -18, D:1) a +0 sling (33, -25, D:1) a +0 sling (35, -17, D:1) a +0 leather armour (37, -16, D:1) 5 stones (39, -28, D:1) a +0 club (39, 18, D:1) a +0 dagger (45, -17, D:1) a +0 dagger 5 stones (48, -20, D:1) 3 stones (50, -17, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Ilirgh's Weapon Shop 2 stones (2 gold) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (858 gold) rN: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make noises in combat. a +0 spectral quarterstaff (120 gold) 4 stones (4 gold) the +2 spear "Egoec" {drain, rC- rCorr Str+2 Stlth+} (280 gold) Str: It affects your strength (+2). rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. a +0 dagger (20 gold) a +0 flail (35 gold) 4 atropa-tipped darts (36 gold) (1, -11, D:2) a +0 whip (1, 3, D:2) a +0 hammer (5, 36, D:2) a +2 mace of holy wrath (7, -5, D:2) a +0 dagger (9, 10, D:2) a +0 club (17, 9, D:2) a +0 flail (18, 26, D:2) a +0 whip (19, 21, D:2) a +0 dagger 5 stones (24, 4, D:2) 6 stones (25, 3, D:2) a +0 morningstar (33, 9, D:2) a +0 dagger (34, 26, D:2) a +0 spear (37, 6, D:2) 7 stones (41, 25, D:2) a +0 kite shield (44, -12, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (5, -25, D:3) a +0 club (9, -16, D:3) 4 stones (16, 12, D:3) a bat corpse (skeletalised by now) (17, -4, D:3) a +0 war axe (18, -6, D:3) 5 stones (18, 1, D:3) a +0 falchion (19, -17, D:3) a +0 scale mail (20, -5, D:3) a +0 leather armour (21, -17, D:3) a +0 flail (28, -2, D:3) a +0 whip (28, 2, D:3) a +0 flail a +0 flail a gnoll skeleton (33, -9, D:3) a +0 short sword (37, 0, D:3) a +0 robe (38, -12, D:3) a +0 dagger (41, -28, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club