Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 5460619874662732688 123273 TangoThomas the Necromancer (level 16, -9/124 HPs) Began as a Demonspawn Necromancer on Feb 8, 2024. Was a Believer of Uskayaw. Killed from afar by a will-o-the-wisp (24 damage) ... with a foxfire ... on level 3 of the Swamp. The game lasted 01:41:04 (29145 turns). TangoThomas the Necromancer (DsNe) Turns: 29145, Time: 01:41:04 Health: -9/124 AC: 13 Str: 9 XL: 16 Next: 36% Magic: 38/38 EV: 22 Int: 16 God: Uskayaw [**....] Gold: 1615 SH: 6 Dex: 19 Spells: 10/34 levels left rFire . . . z - +7 rapier of the Wasp {spect, Stlth+} rCold + . . S - +0 buckler {rC+} rNeg . . . W - +3 leather armour of Spite {Regen+ rCorr MP+9 Dex-2} rPois + (no helmet) rElec . L - +1 cloak {Will+} rCorr + r - +0 pair of gloves SInv . h - +0 pair of boots Will ++... a - amulet of the acrobat Stlth +++ T - ring of poison resistance HPRegen 1.20/turn c - ring of wizardry MPRegen 0.26/turn %: acrobat, wizardry (x1) @: agile, death channelling (expiring), very slow A: hooves 2, molten scales 2, powered by pain 3, spiny 3 a: Renounce Religion, Stomp, Line Pass You were on level 3 of the Swamp. You worshipped Uskayaw. Uskayaw was pleased with you. You visited 5 branches of the dungeon, and saw 26 of its levels. You also visited: Bailey and Ice Cave. You collected 3906 gold pieces. You spent 2291 gold pieces at shops. Inventory: Hand Weapons q - a +0 broad axe of freezing z - the +7 rapier of the Wasp (weapon) {spect, Stlth+} (You bought it in a shop on level 2 of the Orcish Mines) Stlth+: It makes you more stealthy. I - a +2 scimitar of flaming M - a +1 vampiric short sword V - a +6 rapier of venom Missiles u - 102 poisoned darts G - 3 throwing nets H - 4 darts of dispersal N - 4 atropa-tipped darts P - 9 curare-tipped darts R - 4 datura-tipped darts U - 7 silver javelins Armour h - a +0 pair of boots (worn) i - +0 ice dragon scales p - a +2 leather armour of poison resistance r - a +0 pair of gloves (worn) w - a +1 scale mail of fire resistance C - the +2 leather armour of Ruschen {rElec rCorr Int+4} (You found it on level 5 of the Dungeon) Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. L - a +1 cloak of willpower (worn) S - a +0 buckler of cold resistance (worn) W - the +3 leather armour of Spite (worn) {Regen+ rCorr MP+9 Dex-2} (You took it off a gnoll on level 9 of the Dungeon) Dex-2: It affects your dexterity (-2). MP+9: It affects your magic capacity (+9). Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Jewellery a - an amulet of the acrobat (around neck) c - a ring of wizardry (right hand) y - a +4 ring of protection Q - a ring of see invisible T - a ring of poison resistance (left hand) Wands j - a wand of polymorph (21) J - a wand of roots (25) O - a wand of paralysis (11) Z - a wand of flame (17) Scrolls k - a scroll of immolation l - 2 scrolls of fog m - 2 scrolls of amnesia o - 3 scrolls of poison s - 9 scrolls of teleportation t - 4 scrolls of revelation v - 6 scrolls of blinking x - 6 scrolls of fear A - 2 scrolls of identify B - 2 scrolls of enchant armour Potions b - 2 potions of magic d - 11 potions of curing e - 4 potions of enlightenment f - 9 potions of might g - 2 potions of mutation n - 8 potions of haste D - 7 potions of brilliance E - a potion of invisibility F - 3 potions of cancellation X - 3 potions of heal wounds Y - 4 potions of ambrosia Miscellaneous K - a sack of spiders Skills: + Level 10.7 Fighting * Level 13.1 Short Blades - Level 3.2 Armour + Level 9.7 Dodging + Level 8.9 Stealth - Level 4.0 Shields + Level 9.8 Spellcasting * Level 16.2 Necromancy + Level 12.2 Invocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 1% 1 b - Kiss of Death Conj/Necr 100% 2d13 1% 1 c - Vampiric Draining Necr 56% 2d10 1% 3 d - Dispel Undead Necr 56% 3d20 1% 4 e - Martyr's Knell Necr/Summ 33% N/A 2% 4 f - Death Channel Necr 28% N/A 1% 6 g - Borgnjor's Vile Clut Necr/Erth 16% N/A 8% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Dreadful Rot Necr/Alch/Air 50% N/A 1% 2 Animate Dead Necr 56% N/A 1% 4 Curse of Agony Necr 56% N/A 1% 5 Magic Dart Conj 28% 1d4 8% 1 Slow Hex 28% N/A 8% 1 Blink Tloc 14% N/A 12% 2 Call Imp Summ 14% N/A 12% 2 Searing Ray Conj 14% 2d5 12% 2 Call Canine Familiar Summ 7% N/A 22% 3 Confusing Touch Hex 7% N/A 22% 3 Frozen Ramparts Ice 14% 1d3 22% 3 Inner Flame Hex/Fire 7% N/A 22% 3 Ozocubu's Armour Ice 7% N/A 22% 3 Sigil of Binding Hex 7% N/A 22% 3 Tukima's Dance Hex 7% N/A 22% 3 Dimensional Bullseye Hex/Tloc 3% N/A 56% 4 Flame Wave Conj/Fire 7% 2d5 56% 4 Fulminant Prism Conj/Alch 3% 3d5 56% 4 Ignite Poison Fire/Alch 7% N/A 56% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 56% 4 Leda's Liquefaction Alch/Erth 3% N/A 56% 4 Manifold Assault Tloc 7% N/A 56% 4 Petrify Alch/Erth 7% N/A 56% 4 Sticky Flame Fire/Alch 7% 2d4 56% 4 Freezing Cloud Conj/Ice/Air 3% 6-21 87% 5 Metabolic Englaciation Hex/Ice 3% N/A 87% 5 Dispersal Tloc 3% N/A 100% 6 Sculpt Simulacrum Ice/Alch 3% N/A 100% 6 Ozocubu's Refrigeration Ice 3% 4d8 100% 7 Disjunction Tloc 3% N/A 100% 8 Polar Vortex Ice 3% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:8 Swamp (3/4) Lair:3 Snake (0/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:9 Elf (0/3) Orc:2 Vaults (0/5) D:13 Depths (0/4) D:15 Bailey (visited) IceCv (visited) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Jiyva Shops: D:3 ? D:6 ( D:7 * D:9 [ D:14 ? Orc:1 = Orc:2 *[:( Annotations: D:13 2 transporters, 00Nightcrawler's ghost, journeyman VSSh Lair:1 3 runed translucent doors, Bope Uxia's ghost, journeyman MfFi Innate Abilities, Weirdness & Mutations You have hoof-like feet. You are mostly covered in molten scales. (AC +3) You are powered by pain. You are completely covered in sharp spines. Message History You can no longer pass through a line of other dancers. The swamp worm fires a harpoon shot at you. The harpoon shot hits your spectral swamp worm. You enter the shallow water. Moving in this stuff is going to be slow. Your unholy channel is weakening. Your martyred shade disappears in a puff of smoke! Your spectral bunyip closely misses the swamp worm. Your spectral bunyip claws the swamp worm!! Your spectral bunyip misses the swamp worm. The will-o-the-wisp gestures. The will-o-the-wisp conjures some marshlight! Your spectral swamp worm bites the swamp worm! A bunyip comes into view. The will-o-the-wisp is struck by your spines. The will-o-the-wisp closely misses you. The swamp worm bites your spectral swamp worm!! Your spectral swamp worm bites the swamp worm! The swamp worm dies! A glowing mist starts to gather... 2 foxfires come into view. You hit the will-o-the-wisp. The will-o-the-wisp is heavily damaged. Your +7 rapier of the Wasp {spect, Stlth+} barely misses the will-o-the-wisp. The foxfire hits you!! The foxfire hits you. * * * LOW HITPOINT WARNING * * * A death drake comes into view. The will-o-the-wisp gestures. The will-o-the-wisp conjures some marshlight! You can now pass through a line of other dancers. 2 foxfires come into view. You puncture the will-o-the-wisp! The will-o-the-wisp is severely damaged. Your +7 rapier of the Wasp {spect, Stlth+} hits the will-o-the-wisp. You are engulfed in a cloud of scalding steam. * * * LOW HITPOINT WARNING * * * The foxfire hits you! * * * LOW HITPOINT WARNING * * * The foxfire hits you!! 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