Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 8461280882899750804 6229 TangoThomas the Apothecary (level 10, -6/79 HPs) Began as a Demonspawn Wanderer on Oct 31, 2024. Was a High Priest of Ignis. Mangled by a two-headed ogre ... wielding a +0 giant club (20 damage) ... on level 9 of the Dungeon. The game lasted 00:25:03 (8822 turns). TangoThomas the Apothecary (Demonspawn Wanderer) Turns: 8822, Time: 00:25:04 Health: -6/79 AC: 9 Str: 14 XL: 10 Next: 61% Magic: 9/17 EV: 10 Int: 14 God: Ignis [*****.] Gold: 292 SH: 10 Dex: 20 Spells: 4/18 levels left rFire . . . t - +2 mace (venom) rCold + . . (no shield) rNeg . . . q - +2 leather armour {rPois} rPois + s - +0 helmet rElec . j - +2 cloak of Muanov {rF- Dex+6} rCorr . (no gloves) SInv . (no boots) Will ..... d - amulet of magic regeneration Stlth ++ E - ring of wizardry HPRegen 0.33/turn V - ring of protection from cold MPRegen 0.55/turn %: wizardry (x1) @: no status effects A: large bone plates 2, condensation shield, demonic touch 2 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 9 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 3 branches of the dungeon, and saw 11 of its levels. You collected 502 gold pieces. You spent 210 gold pieces at shops. Inventory: Hand Weapons a - a +0 short sword c - a +1 flail of holy wrath m - a +0 whip of flaming p - a +2 dagger of speed t - a +2 mace of venom (weapon) M - a +2 whip of venom S - a +0 orcbow T - a +1 broad axe Missiles f - 7 poisoned darts n - a throwing net Armour b - a +0 scale mail e - a +0 robe g - a +0 ring mail j - the +2 cloak of Muanov (worn) {rF- Dex+6} (You found it on level 2 of the Dungeon) Dex+6: It affects your dexterity (+6). rF-: It makes you vulnerable to fire. q - a +2 leather armour of poison resistance (worn) s - a +0 helmet (worn) w - the +5 chain mail of a bailey {Rampage +Inv} (You found it on level 3 of the Dungeon) +Inv: It lets you turn invisible. Rampage: It bestows one free step when moving towards enemies. B - an orb of light R - +0 steam dragon scales Jewellery d - an amulet of magic regeneration (around neck) E - a ring of wizardry (left hand) N - a ring of wizardry V - a ring of protection from cold (right hand) Talismans D - a blade talisman F - a beast talisman P - a serpent talisman Wands H - a wand of warping (20) O - a wand of charming (12) Q - a wand of acid (6) Scrolls i - 2 scrolls of vulnerability o - a scroll of torment r - 3 scrolls of poison u - 2 scrolls of fog v - a scroll of butterflies y - 3 scrolls of enchant weapon U - a scroll of enchant armour Potions k - 3 potions of curing x - 3 potions of brilliance {unknown} z - 3 potions of lignification {unknown} A - a potion of attraction {unknown} C - a potion of cancellation {unknown} G - a potion of magic {unknown} I - a potion of degeneration {unknown} J - a potion of enlightenment {unknown} K - 2 potions of berserk rage {unknown} L - 2 potions of heal wounds {unknown} Skills: * Level 7.2 Fighting - Level 2.0 Short Blades * Level 6.1 Maces & Flails - Level 2.6 Armour - Level 1.0 Stealth + Level 4.6 Spellcasting * Level 7.1 Conjurations + Level 4.3 Air Magic * Level 7.9 Alchemy - Level 1.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 96% 1d9 1% 1 b - Mercury Vapours Alch/Air 40% N/A 1% 2 c - Mephitic Cloud Conj/Alch/Air 21% N/A 1% 3 d - Olgreb's Toxic Radia Alch 25% N/A 3% 4 e - Petrify Alch/Erth 14% N/A 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 13% 3d6 6% 3 Freeze Ice 12% 1d3 9% 1 Sticky Flame Fire/Alch 14% 2d5 17% 4 Flame Wave Conj/Fire 13% 2d6 21% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 21% 4 Frozen Ramparts Ice 6% 1d1 26% 3 Inner Flame Hex/Fire 3% N/A 26% 3 Tukima's Dance Hex 3% N/A 26% 3 Dimensional Bullseye Hex/Tloc 1% N/A 61% 4 Freezing Cloud Conj/Ice/Air 6% 6-21 45% 5 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:4 Lair (1/5) D:8 Orc: D:9-12 Altars: Ashenzari Dithmenos Gozag Kikubaaqudgha Makhleb Okawaru Ru Sif Muna Vehumet Wu Jian Xom Ignis Shops: D:3 ? D:5 ( D:8 *! Innate Abilities, Weirdness & Mutations You are mostly covered in large bone plates. (SH +6) A meltable shield of frost defends you. (SH +4) Your touch may inflict irresistible damage on your foes. Message History The stinking cloud engulfs the orc wizard. The bullfrog is engulfed in noxious fumes. The bullfrog misses you. The two-headed ogre is engulfed in noxious fumes. You block the two-headed ogre's attack. The two-headed ogre hits you with a +0 giant spiked club! The orc wizard is engulfed in noxious fumes. The orc wizard appears confused. You hit the bullfrog. The bullfrog is almost dead. The bullfrog is engulfed in noxious fumes. The bullfrog appears confused. The bullfrog hits you but does no damage. The orc wizard is engulfed in noxious fumes. The orc wizard appears confused. The bullfrog is engulfed in noxious fumes. The bullfrog appears confused. The two-headed ogre is engulfed in noxious fumes. You block the two-headed ogre's attack. The two-headed ogre hits you with a +0 giant spiked club! You thump the orc wizard! The orc wizard is poisoned. You touch the orc wizard! You kill the orc wizard! You kill the bullfrog! The two-headed ogre is engulfed in noxious fumes. You block the two-headed ogre's attack. The two-headed ogre hits you with a +0 giant spiked club! Unknown command. Okay, then. Okay, then. Unknown command. You feel better. The wight completely misses you. You hit the wight. The wight is lightly damaged. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. The two-headed ogre screams, "I'll kill you anyway!" The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant spiked club!! You die... 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