Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 7687747627731579629 79 TangoThomas the Conjurer (level 4, -10/30 HPs) Began as a Demonspawn Conjurer on Apr 11, 2025. Mangled by Terence ... wielding a +2 flail of protection (12 damage) ... on level 3 of the Dungeon. The game lasted 00:04:00 (2696 turns). TangoThomas the Conjurer (Demonspawn Conjurer) Turns: 2696, Time: 00:04:00 Health: -10/30 AC: 2 Str: 11 XL: 4 Next: 17% Magic: 8/8 EV: 11 Int: 18 God: Gold: 166 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . l - +4 great sword of Moral Flaws {holy, ^Drain rPois Str+2} rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of flight HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: flying, hasted, very quick A: powered by death 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 166 gold pieces. Inventory: Hand Weapons i - a +1 dagger l - the +4 great sword of Moral Flaws (weapon) {holy, ^Drain rPois Str+2} (You found it on level 2 of the Dungeon) Str+2: It affects your strength (+2). rPois: It protects you from poison. ^Drain: It drains your maximum health when unequipped. Missiles o - 4 atropa-tipped darts Armour a - a +0 robe (worn) Magical Staves j - a staff of earth k - a staff of alchemy Jewellery g - a ring of flight (left hand) Scrolls d - 3 scrolls of enchant weapon r - a scroll of enchant armour {unknown} s - a scroll of noise {unknown} t - a scroll of summoning {unknown} Potions c - a potion of haste e - a potion of ambrosia {unknown} f - 5 potions of curing m - a potion of lignification n - a potion of attraction {unknown} p - a potion of mutation {unknown} q - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting * Level 5.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 1 runed translucent door, Crazy Yiuf, Terence Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History Terence shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +2 flail of protection and wearing a +0 scale mail (81% to hit) The searing ray hits Terence but does no damage. (Press . to maintain the ray.) Unknown command. The searing ray hits Terence but does no damage. Terence hits you with a +2 flail of protection. The searing ray hits Terence! Terence is moderately wounded. Terence hits you with a +2 flail of protection. The searing ray hits Terence but does no damage. Terence is moderately wounded. You finish channelling your searing ray. Terence hits you with a +2 flail of protection. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 flail of protection and wearing a +0 scale mail (moderately wounded, 81% to hit) The searing ray hits Terence but does no damage. Terence is moderately wounded. (Press . to maintain the ray.) Terence hits you with a +2 flail of protection. The searing ray hits Terence but does no damage. Terence is moderately wounded. Terence misses you. Without enough magic to sustain it, your searing ray dissipates. Terence misses you. Magic courses through your body. Terence hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * Okay, then. You feel yourself speed up. Terence hits you with a +2 flail of protection! You die... Terence says, "And stay out!" ##.## #####...##### ........<....# #..###...###.# # ##.## #.# #.# #.# #.# #.# #.# #.# #.. #@# ## #@# ..# ...# ....# ..#..# ##...## # .# You could see Terence. Vanquished Creatures 3 adders A dart slug (D:1) An orc (D:3) 6 ball pythons 5 endoplasms 3 giant cockroaches 6 hobgoblins 6 bats 2 frilled lizards 7 goblins 6 kobolds 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TangoThomas the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 356 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 356 | D:1 | Reached XP level 2. HP: 4/19 MP: 0/5 719 | D:1 | Learned a level 2 spell: Searing Ray 1335 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1717 | D:2 | Identified the +4 great sword of Moral Flaws {holy, ^Drain | rPois Str+2} 1723 | D:2 | Reached skill level 5 in Conjurations 2410 | D:3 | Found a runed translucent door. 2411 | D:3 | Noticed Crazy Yiuf 2576 | D:3 | Reached XP level 4. HP: 15/30 MP: 2/8 2685 | D:3 | Noticed Terence 2696 | D:3 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic D:2: layout_loops_ring, minmay_goblin_kobold_house D:3: layout_loops_ring, minmay_stone_trees_small, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Punch | 1 | || 1 Dagger | 17 | || 17 Great sword | 34 | 1 || 35 Cast: Magic Dart | 40 | 3 || 43 Searing Ray | 5 | 2 || 7 Use: Scroll | 4 | || 4 Potion | | 2 || 2 Stab: Sleeping | 3 | || 3 Armour: Robe | 46 | 6 || 52 Dodge: Dodged | 44 | 2 || 46