Tarias Level 1 of the Dungeon (0, 0, D:1) a cursed -3 club (7, 9, D:1) 20 sling bullets (7, 15, D:1) a +0 club (9, 22, D:1) a +0 dagger (16, 16, D:1) a +0 ring mail (24, 6, D:1) a cursed -2 short sword (31, -12, D:1) a +0 club (34, 4, D:1) a +0 club (36, 29, D:1) a +0 club (37, 16, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 1, D:2) a +0 club (14, 13, D:2) a +0 dagger (14, 20, D:2) a +0 ring mail (16, 18, D:2) 16 sling bullets (23, 20, D:2) a +0 club (37, 4, D:2) a cursed +0 ring mail (40, -16, D:2) a +0 leather armour (40, 25, D:2) a +0 spear (41, 11, D:2) a +0 dagger (43, -4, D:2) a +0 club (43, 14, D:2) a +0 club (43, 16, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (20, -4, D:3) a +0 ring mail (28, -30, D:3) a +0 spear (29, -28, D:3) a +0 whip (34, 2, D:3) a +0 club (52, 0, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) 19 arrows (13, -1, D:4) a +1 robe 171 stones a +1 dagger (14, -15, D:4) a +0 flail (18, -2, D:4) a +0 club (20, -12, D:4) a +0 scythe a +0 robe (25, -32, D:4) a throwing net (28, -34, D:4) a +0 dagger (49, -21, D:4) a +4 rapier of speed a +0 leather armour of cold resistance (51, -45, D:4) a +0 spear (51, -23, D:4) a +0 war axe a +0 leather armour a +0 flail (57, -4, D:4) a +0 robe (60, -10, D:4) a +0 giant club (61, -27, D:4) an uncursed amulet of inaccuracy (62, -11, D:4) a +0 whip a +0 robe (63, -28, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +1 chain mail of poison resistance (3, -19, D:5) a +0 mace (4, 6, D:5) a +0 trident a +0 scale mail (5, -24, D:5) a +0 giant club (5, 36, D:5) the +3 trident of Outrage {freeze, MP+9 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your magic capacity (+9). It makes you more stealthy. (11, 6, D:5) a +0 dagger 3 silver boomerangs (14, 17, D:5) a potion of degeneration (15, 36, D:5) the +0 ring mail of Submission {-Cast rN++ rCorr Dex+2} It affects your dexterity (+2). It greatly protects you from negative energy. It prevents spellcasting. It provides partial protection from all sources of acid and corrosion. (16, -16, D:5) a +0 shortbow 20 arrows (17, 2, D:5) 23 bolts (19, 40, D:5) 21 bolts (22, -8, D:5) 23 arrows (26, 30, D:5) a +0 whip (28, 17, D:5) 21 arrows (32, -3, D:5) a +0 chain mail (34, 30, D:5) a +0 scimitar a +0 chain mail (37, -4, D:5) a +0 trident (49, 11, D:5) 26 arrows (49, 19, D:5) a +0 short sword (50, -17, D:5) the +6 long sword of Kabb {flame, +Inv Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you turn invisible. It makes you more stealthy. (53, 11, D:5) a +0 leather armour (53, 37, D:5) a +0 leather armour (61, -14, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 whip (2, 42, D:6) an uncursed ring of positive energy (6, 9, D:6) the +3 leather armour of Resonance {rF+ rC+} It protects you from fire. It protects you from cold. (6, 45, D:6) a +0 giant spiked club (7, 28, D:6) a +0 dagger a +0 mace a +0 leather armour (7, 29, D:6) a +0 scale mail (8, 28, D:6) a +0 dagger a +0 robe (9, 27, D:6) a +0 flail (10, 22, D:6) a scroll of random uselessness (11, 17, D:6) an adder skeleton (11, 29, D:6) a cursed +1 battleaxe of pain a +0 robe (12, 29, D:6) 2 boomerangs (12, 34, D:6) a +0 robe a cursed +0 hand axe a +0 robe a +2 scimitar (13, 9, D:6) a +0 spear (13, 10, D:6) a +0 club (13, 11, D:6) a +0 flail (13, 33, D:6) a +0 robe a +0 dagger (14, 5, D:6) a +0 quarterstaff (14, 32, D:6) a +0 dagger (16, 46, D:6) a cursed -3 hand axe (33, 7, D:6) a +0 giant spiked club a +0 dire flail (33, 17, D:6) 24 arrows (33, 22, D:6) a potion of curing