Tarkan Level 1 of the Dungeon (0, 0, D:1) a staff of fire (3, -15, D:1) a ring of wizardry (5, -35, D:1) a +0 dagger 3 stones (6, -10, D:1) 7 stones (7, 3, D:1) a +2 sling of freezing (12, 4, D:1) a +0 robe (14, -43, D:1) a +0 dagger (30, -35, D:1) a +0 hand axe (30, -21, D:1) a +0 club (39, -36, D:1) a +0 club (41, -39, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe a +0 scale mail of fire resistance (3, 1, D:2) a +0 club 4 stones (11, -2, D:2) a +0 club a +0 robe a +0 club (13, -2, D:2) a +0 dagger 4 stones a +0 chain mail (14, 4, D:2) a +0 sling (20, 0, D:2) a +0 dagger (22, -6, D:2) 5 stones (22, 16, D:2) a +0 robe (24, 22, D:2) a +0 cloak (25, 1, D:2) a +0 club (30, 3, D:2) a +0 leather armour (35, 25, D:2) a +0 dagger (36, 7, D:2) a +0 short sword (39, 10, D:2) a +0 ring mail (42, 35, D:2) a book of Necromancy (46, 1, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (1, 5, D:3) the +1 ring mail "Paitsyut" {rCorr} rCorr: It protects you from acid and corrosion. (2, -7, D:3) a +0 scale mail (5, 10, D:3) a +0 dagger 8 poisoned darts (16, 2, D:3) 5 stones (16, 7, D:3) 2 stones (17, 26, D:3) a +0 ring mail (23, 10, D:3) a +0 dagger (42, -10, D:3) a +0 hand axe (46, -11, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 dagger a +0 hand axe a +0 chain mail (2, 21, D:4) a +0 broad axe (10, 5, D:4) a +0 ring mail (13, 36, D:4) a +0 short sword (21, 19, D:4) a +0 club a +0 animal skin a +0 helmet a +1 dagger of venom (22, 19, D:4) a +0 club a +0 club (23, 19, D:4) a +0 dagger (24, 19, D:4) a +0 dagger a +0 sling (28, 5, D:4) a +0 leather armour (35, 21, D:4) a +0 robe (36, 33, D:4) 5 poisoned darts (39, 25, D:4) a +2 chain mail of fire resistance a +7 flail of protection (43, 19, D:4) 2 stones (43, 30, D:4) a +0 dagger (51, -2, D:4) a +0 scythe a +0 robe (53, 4, D:4) a +0 dagger (56, 17, D:4) a +0 quarterstaff a throwing net (57, 5, D:4) a +0 leather armour (58, 30, D:4) a +0 dagger (65, 4, D:4) a +0 flail (65, 5, D:4) a +0 halberd (65, 6, D:4) a +0 spear (65, 7, D:4) a +2 flail of protection Level 5 of the Dungeon (0, 0, D:5) a +0 whip (1, -5, D:5) a book of Debilitation (1, 16, D:5) a +4 quarterstaff of chaos a +1 cloak (2, 19, D:5) a +0 hammer (10, 11, D:5) a +0 scale mail (15, 14, D:5) a +0 chain mail a +0 short sword (15, 17, D:5) a +0 helmet (16, 14, D:5) a +2 robe of fire resistance a +0 dagger (16, 15, D:5) a +0 giant club (19, 11, D:5) the +0 chain mail of the Armoured One {Fly} Fly: It grants you flight. (20, -7, D:5) a +0 giant spiked club (24, 29, D:5) a +0 hand axe (24, 39, D:5) a +0 falchion a +0 leather armour (24, 40, D:5) a +0 dagger a +0 leather armour (25, 30, D:5) a +0 dagger a +0 robe (29, 18, D:5) 5 javelins (31, 23, D:5) a book of the Tundra (32, 28, D:5) 5 stones (33, 21, D:5) 7 stones (35, 32, D:5) 2 stones (44, 24, D:5) a +0 giant spiked club (46, 35, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 whip (14, -2, D:6) a +3 scimitar a +0 robe a +3 flail a +0 robe (15, -4, D:6) a +5 hand axe a +0 robe (19, 6, D:6) a ring of see invisible (21, -14, D:6) 7 stones (22, 0, D:6) a +0 battleaxe a +0 robe (22, 9, D:6) the felid skeleton of Tarkan (23, -13, D:6) a book of Weapons (23, 0, D:6) an adder skeleton (33, -9, D:6) a +0 robe