Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 14723743140559302772 0 Tarnath the Caller (level 1, -9/13 HPs) Began as a Merfolk Summoner on Apr 13, 2023. Mangled by a gnoll ... wielding a +0 flail (11 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (18 turns). Tarnath the Caller (Merfolk Summoner) Turns: 18, Time: 00:00:29 Health: -9/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 1/3 EV: 12 Int: 14 God: Gold: 11 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting * Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 12% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Summon Guardian Golem Hex/Summ 7% N/A 30% 3 Summon Lightning Spire Summ/Air 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, Tarnath the Merfolk Summoner. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. Found 11 gold pieces. Found a staircase leading out of the dungeon. Found an escape hatch in the floor. A gnoll comes into view. It is wielding a +0 flail. You see here 11 gold pieces. You now have 11 gold pieces. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The gnoll shouts! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your quokka closely misses the gnoll. Your bat closely misses the gnoll. The gnoll misses your bat. Your quokka bites the gnoll. Your bat misses the gnoll. Your bat completely misses the gnoll. Your quokka bites the gnoll. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your quokka disappears in a puff of smoke! Your bat closely misses the gnoll. Your bat hits the gnoll but does no damage. Your rat closely misses the gnoll. The gnoll hits your rat with a +0 flail. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your bat barely misses the gnoll. Your bat hits the gnoll but does no damage. x2 Your bat barely misses the gnoll. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your bat misses the gnoll. Your bat completely misses the gnoll. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #. ## ## #..####.####># #......#....# #........@.## #.........g.# ###.......#b## ###.#.##..<# ########## You could see a gnoll (ally target) and a friendly bat (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tarnath the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 18 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic, hellmonk_ecumenical_altar_heavens_door, lemuel_flame_loot_1 Action || total -------------------------++------- Cast: Summon Small Mamm || 3