Tarquin Level 1 of the Dungeon (0, 0, D:1) a stone (1, 2, D:1) 3 stones (-21, 6, D:1) a +0 club (28, 9, D:1) a +0 club (25, 11, D:1) 19 arrows (18, 12, D:1) a +0 leather armour (35, 13, D:1) a +0 pair of boots (41, 16, D:1) a +0 dagger (-16, 20, D:1) a +0 spear (-17, 27, D:1) a beef jerky (17, 28, D:1) a +0 dagger (28, 28, D:1) a +0 robe (31, 35, D:1) 23 arrows (-7, 37, D:1) a +0 club (-1, 52, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 3 large rocks (-6, 3, D:2) a +0 whip (-3, 5, D:2) 2 stones (45, 5, D:2) a worm corpse (9, 13, D:2) a rat skeleton (-5, 15, D:2) a +0 robe (38, 19, D:2) a +0 ring mail (30, 20, D:2) 13 stones (4, 25, D:2) a +0 dagger (5, 26, D:2) a +0 whip (-7, 34, D:2) 24 stones (9, 34, D:2) a +0 dagger (11, 34, D:2) 22 stones (41, 34, D:2) a +0 club a hobgoblin corpse (rotten by now) (0, 35, D:2) a goblin corpse (skeletalised by now) (25, 40, D:2) a rotting giant newt corpse (8, 41, D:2) an adder corpse (-7, 50, D:2) a giant gecko corpse (rotten by now) (30, 54, D:2) a +0 robe (-2, 59, D:2) a +0 dagger