Tarquin Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (-55, 2, D:1) a giant newt corpse (rotten by now) (-44, 2, D:1) a jackal corpse (skeletalised by now) (-26, 4, D:1) a +2 mace of draining (-50, 5, D:1) a +0 dagger a kobold corpse (rotten by now) (-34, 5, D:1) a hobgoblin skeleton a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (-41, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (-34, 10, D:1) 17 poisoned sling bullets (-49, 16, D:1) a giant newt corpse (skeletalised by now) (-59, 17, D:1) a rat corpse (rotten by now) (0, 18, D:1) a goblin corpse (skeletalised by now) (-49, 21, D:1) 19 stones a goblin corpse (skeletalised by now) (-48, 21, D:1) a +0 club (-42, 21, D:1) a stone (-37, 23, D:1) 17 arrows (-59, 27, D:1) a rat corpse (skeletalised by now) (-50, 27, D:1) 14 arrows (-61, 32, D:1) a bat corpse (skeletalised by now) (-39, 34, D:1) a +0 club (-35, 39, D:1) a cursed +0 club (-34, 43, D:1) 12 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, 0, D:2) a +0 chain mail (34, 9, D:2) 22 bolts (11, 11, D:2) a +0 club (6, 17, D:2) a +0 hunting sling (29, 35, D:2) a +0 ring mail (25, 38, D:2) a stone (31, 38, D:2) 23 sling bullets (25, 39, D:2) a stone (27, 39, D:2) a stone (43, 39, D:2) a +0 robe