Tarquin Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-29, 5, D:1) a +0 dagger (2, 5, D:1) a +1 whip of holy wrath (-16, 6, D:1) a +0 dagger (1, 8, D:1) 11 arrows (-54, 19, D:1) a stone (-51, 19, D:1) a stone (-49, 19, D:1) a stone (-46, 19, D:1) a +0 short sword a stone (-38, 19, D:1) a +0 club (-29, 27, D:1) 15 arrows (-29, 31, D:1) 6 sling bullets (-28, 35, D:1) a stone (-27, 36, D:1) a stone a +0 club (-25, 36, D:1) 28 sling bullets Level 2 of the Dungeon (0, 0, D:2) 16 poisoned needles (-21, 4, D:2) a +0 hunting sling (-17, 4, D:2) 31 bolts (-4, 5, D:2) a +0 dagger a +0 hunting sling 12 stones (-3, 6, D:2) a +4 dagger a +0 robe (-4, 8, D:2) a stone 19 poisoned needles (-3, 8, D:2) a stone (-4, 10, D:2) a stone (-48, 11, D:2) a +0 dagger (-60, 27, D:2) a +0 club (-48, 27, D:2) a +0 club (-13, 31, D:2) a +0 spear (-8, 37, D:2) 25 stones (2, 38, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (11, 0, D:3) a +0 robe (3, 3, D:3) a +0 ring mail (-12, 5, D:3) a +0 dagger (-12, 25, D:3) 14 stones (6, 25, D:3) 12 stones (-17, 28, D:3) a stone (-3, 29, D:3) a +0 club (-16, 34, D:3) 3 stones (-6, 34, D:3) 12 gold pieces Level 4 of the Dungeon [Shop] Grionom's Antique Weapon Shop the +10 hand axe of Dismay {antimagic, rElec rF- SInv} (256 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It makes you vulnerable to fire. It insulates you from electricity. It enhances your eyesight. a +4 quarterstaff (128 gold) a +0 trident (112 gold) a +0 quarterstaff (128 gold) a +0 quarterstaff (128 gold) a +0 hand axe (96 gold) a +1 short sword of electrocution (96 gold) a +1 broad axe of pain (128 gold) a +0 shortbow (96 gold) the +5 spear of Piacvid {pierce, +Inv rElec Str+3} (256 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It insulates you from electricity. It lets you turn invisible. a +0 club (32 gold) (0, 0, D:4) an uncursed ring of wizardry (4, 2, D:4) 17 arrows (-24, 4, D:4) a +0 short sword (-25, 6, D:4) a stone (-21, 6, D:4) a +0 centaur barding (-6, 7, D:4) an uncursed staff of summoning (10, 7, D:4) a +0 dagger (11, 7, D:4) a +0 scale mail a +0 mace (12, 7, D:4) a cursed +0 ring mail a +0 robe a +0 short sword a +0 dagger a +0 club (-27, 8, D:4) 2 stones (-28, 10, D:4) 2 stones (-35, 11, D:4) a +0 pair of gloves (-23, 11, D:4) a cursed +0 leather armour (2, 12, D:4) 10 bolts (8, 12, D:4) 14 sling bullets of flame (-28, 13, D:4) a +0 dagger (-13, 13, D:4) a +0 robe 5 stones a +0 dagger (-12, 13, D:4) a +0 giant spiked club a +0 club a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +0 whip a +0 leather armour a stone a +0 chain mail of poison resistance a cursed -3 falchion a +0 ring mail a +0 hand axe a +0 trident (-11, 13, D:4) a stone a +0 scale mail a +0 dagger (-5, 13, D:4) 3 stones (-28, 14, D:4) a +0 club (-22, 14, D:4) a +1 quarterstaff of speed (-13, 14, D:4) a +0 robe a +0 dagger (-32, 19, D:4) 25 stones (-24, 19, D:4) 15 arrows (-32, 22, D:4) 4 poisoned needles Level 5 of the Dungeon (-4, 2, D:5) a +0 leather armour (-20, 4, D:5) a +0 short sword (-19, 6, D:5) a poisoned needle (-18, 9, D:5) a poisoned needle (-17, 9, D:5) 2 poisoned needles (-9, 10, D:5) a +0 club (10, 27, D:5) a +0 spear a +0 plate armour (-35, 29, D:5) a +3 flail of crushing a +0 leather armour (-34, 29, D:5) a +0 hand axe (-31, 29, D:5) 8 needles of confusion (-5, 33, D:5) a +1 hand axe of venom Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (-30, 8, D:6) a +0 club (-29, 8, D:6) a +0 dagger a cursed -2 leather armour (-28, 9, D:6) a +0 flail a +0 scale mail (-27, 9, D:6) a +0 whip a +0 ring mail (13, 30, D:6) a +0 robe (-16, 33, D:6) a +0 hand axe (-15, 33, D:6) a +1 short sword of venom a +0 leather armour a cursed -2 halberd a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 spear (-3, 2, D:7) a +2 spear of freezing (-3, 3, D:7) an uncursed staff of energy (21, 9, D:7) a +0 leather armour (-10, 11, D:7) 13 bolts (11, 23, D:7) a +0 club (33, 25, D:7) a +0 glaive (-12, 31, D:7) 10 stones Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (1, 1, D:8) a +0 dagger 3 stones (5, 1, D:8) a +0 short sword a +0 hand crossbow 19 bolts (5, 3, D:8) a bolt (5, 4, D:8) a bolt (19, 6, D:8) 20 stones (6, 10, D:8) a +0 mace a +1 leather armour of cold resistance a +1 short sword of draining a +0 chain mail a +0 ring mail (7, 10, D:8) a +0 dagger a +0 robe a +0 hand axe (7, 12, D:8) a stone (5, 15, D:8) a +0 leather armour (10, 17, D:8) 3 stones Level 9 of the Dungeon (0, 0, D:9) a +0 hunting sling (20, 4, D:9) an elf skeleton Level 1 of the Lair of Beasts (6, 2, Lair:1) 22 bolts (8, 6, Lair:1) a +0 leather armour (21, 7, Lair:1) a blink frog corpse (6, 12, Lair:1) 25 stones (21, 12, Lair:1) 20 gold pieces (20, 13, Lair:1) a scroll of identify (23, 14, Lair:1) a wand of digging (19)