Tarquin Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (3, 8, D:1) a +0 mace (-13, 10, D:1) a stone (-12, 10, D:1) a stone (3, 12, D:1) a +0 robe (20, 12, D:1) a +0 club (18, 14, D:1) a +0 whip (-14, 23, D:1) a bat corpse (skeletalised by now) (20, 23, D:1) a +0 mace (16, 24, D:1) a +0 short sword (-16, 25, D:1) a +0 whip (15, 27, D:1) a jackal corpse (rotten by now) (19, 28, D:1) a jackal corpse (rotten by now) (-17, 32, D:1) a kobold corpse (skeletalised by now) (0, 35, D:1) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (7, 35, D:1) a +0 ring mail (3, 36, D:1) a rotting bat corpse (4, 36, D:1) a +0 club a giant newt corpse (skeletalised by now) (8, 38, D:1) 12 stones (-7, 41, D:1) a rotting rat corpse (21, 41, D:1) a ball python corpse (rotten by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of immolation (17, 0, D:2) a +0 dagger a +0 club a goblin corpse (rotten by now) a kobold corpse (rotten by now) a hobgoblin corpse (rotten by now) (-8, 23, D:2) a +0 whip (8, 26, D:2) an adder corpse (15, 28, D:2) a +0 dagger (27, 28, D:2) a hobgoblin corpse (2, 30, D:2) 3 fruits (-4, 31, D:2) a beef jerky (11, 31, D:2) a -6 ring of dexterity