Dungeon Sprint DCSS version 0.24.0-41-g2ae2f7f1be (webtiles) character file. Game seed: 13069556974890182318, levelgen mode: deterministic 0 Tartanist the Shield-Bearer (level 1, -22/14 HPs) Began as a Gargoyle Fighter on Dec 11, 2019. Annihilated by an ogre ... wielding a +0 giant club (24 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:01:22 (18 turns). Tartanist the Shield-Bearer (Gargoyle Fighter) Turns: 18, Time: 00:01:23 Health: -22/14 AC: 9 Str: 24 XL: 1 Next: 0% Magic: 1/1 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . c - +0 shield rNeg + . . Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: mighty A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: + Level 3.2 Fighting * Level 2.0 Maces & Flails - Level 3.2 Armour - Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You open the door. There is an open door to the Entrance Hall (Safe) here. You open the huge gate. An ogre and a wraith come into view. The ogre shouts! Sorry, you're not good enough to have a special ability. Okay, then. Okay, then. You feel very mighty all of a sudden. The ogre hits you with a +0 giant club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the ogre. The ogre is lightly wounded. The ogre closely misses you. You sock the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ##########++##### #................ #......#..#...... #................ +................ #......#..#...... #.....@OW........ ####'#####''##### #.......# ''# #.......# .... #.......# .W..# #...<...# ...## #.......# ..## #.......# ..# #.......# You could see a wraith and an ogre. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Tartanist the Gargoyle Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 10 | D | Noticed an ogre 10 | D | Noticed a wraith 18 | D | Annihilated by an ogre Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_6, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, crystal_vault_3, iron_vault_4, final_vault] Action || total -------------------------++------- Melee: Flail || 2 Use: Potion || 1 Dodge: Dodged || 1