Tartanist Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -5, D:1) a stone (7, -14, D:1) a +0 dagger (9, 1, D:1) a +0 club (16, 10, D:1) a cursed -3 club (21, -2, D:1) a cursed -1 mace (27, -7, D:1) a stone (29, -8, D:1) a stone (30, -9, D:1) a stone (33, -7, D:1) a +0 dagger (36, -24, D:1) 22 stones (45, -2, D:1) 21 arrows (47, -20, D:1) a +0 club (47, -13, D:1) a +0 mace (47, -5, D:1) a +0 club (49, -7, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -16, D:2) a +0 robe (12, -15, D:2) 22 sling bullets (13, -49, D:2) a +0 club (14, -34, D:2) 13 stones (19, -5, D:2) a stone (21, -24, D:2) a +0 hand axe (25, -5, D:2) 2 stones (26, -34, D:2) a +0 short sword (26, 0, D:2) a +0 whip (30, -42, D:2) 15 stones (36, -49, D:2) a +0 dagger (46, -52, D:2) a +0 dagger (51, -32, D:2) a +1 mace of protection (56, -35, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 5 arrows (8, 4, D:3) a +0 whip a +0 short sword (9, 5, D:3) a +0 antimagic falchion a +3 war axe of electrocution (9, 6, D:3) a +0 club a +0 leather armour (12, -19, D:3) a +1 dagger of draining (33, -12, D:3) a +0 hand axe (37, -11, D:3) a +0 dagger (37, 38, D:3) a cursed +0 ring mail (43, 4, D:3) a +0 spear (45, -10, D:3) a +3 dagger (48, 11, D:3) 4 stones (50, 10, D:3) a stone (50, 28, D:3) a +2 mace of holy wrath (56, -14, D:3) 16 stones Level 4 of the Dungeon [Shop] Osog's Armour Shoppe a +2 cloak (198 gold) a +0 pair of boots (54 gold) the +0 robe of Grace {Int+3} (168 gold) It affects your intelligence (+3). the +1 robe of Theory {Str+3 Int+4} (328 gold) It affects your strength (+3). It affects your intelligence (+4). a +0 ring mail (48 gold) (0, 0, D:4) a +0 club (4, -6, D:4) a +0 helmet (11, 19, D:4) a cursed -2 dagger a +0 robe (12, 20, D:4) a +0 flail (13, 21, D:4) a +0 war axe a +0 leather armour (17, -4, D:4) a +0 rapier (19, -12, D:4) an uncursed staff of earth (23, -1, D:4) a +0 ring mail (26, 6, D:4) a +0 pair of gloves (36, 22, D:4) a +0 trident (36, 25, D:4) a +3 trident of piercing (43, 8, D:4) a +0 dagger (45, 8, D:4) a +0 scale mail (48, -13, D:4) a +0 scale mail (49, 15, D:4) a +0 hand axe a +0 ring mail (50, -13, D:4) 14 poisoned darts (52, -10, D:4) 20 stones (52, 21, D:4) a +0 whip a +0 ring mail (53, 21, D:4) a +0 dagger a +0 robe (56, 5, D:4) the +7 mace of Looshratt {crush, +Blink} It inflicts extra damage upon your enemies. It lets you blink. Level 5 of the Dungeon [Shop] Mytum's Magic Scroll Shoppe a scroll of vulnerability (90 gold) a scroll of remove curse (36 gold) a scroll of remove curse (36 gold) a scroll of enchant armour (90 gold) a scroll of blinking (90 gold) a scroll of brand weapon (240 gold) a scroll of immolation (42 gold) (0, 0, D:5) a +0 whip of freezing a +0 robe (5, 10, D:5) a +0 giant club (10, 19, D:5) a +0 lajatang (14, -10, D:5) 26 stones (26, -32, D:5) 21 arrows (30, 5, D:5) 18 poisoned darts (30, 15, D:5) a +2 ring of dexterity (36, -26, D:5) 7 boomerangs (38, -13, D:5) 20 stones (43, -18, D:5) a +0 spear (45, -18, D:5) a +0 mace (59, 22, D:5) a potion of degeneration (60, 9, D:5) a +0 hand axe (62, -7, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 15 stones (3, -3, D:6) an uncursed ring of wizardry (3, -2, D:6) a +0 flail (3, -1, D:6) a +0 dagger (7, -21, D:6) 25 sling bullets (8, -5, D:6) a +0 leather armour (11, -12, D:6) a +0 shortbow 8 arrows (11, 21, D:6) 20 stones (11, 23, D:6) a cursed -2 hunting sling (12, -16, D:6) a +0 plate armour (13, -11, D:6) an arrow (15, -10, D:6) an arrow (17, -8, D:6) 2 arrows (20, 23, D:6) 16 stones (22, 16, D:6) 8 stones (23, 22, D:6) a +0 hunting sling (26, 24, D:6) a +0 trident (27, 16, D:6) a +0 hunting sling (27, 24, D:6) a +0 club a +0 ring mail (28, 25, D:6) a +0 hand axe a +0 ring mail (29, 25, D:6) a +0 chain mail (31, 24, D:6) the +3 chain mail of Unambiguity {-Cast rF+ rN+ MP+9} It protects you from fire. It protects you from negative energy. It affects your magic capacity (+9). It prevents spellcasting. (33, -12, D:6) a +0 spear (34, -10, D:6) 24 stones (37, -9, D:6) a +0 ring mail (37, 18, D:6) an uncursed ring of ice (45, -2, D:6) a +0 robe the +3 crown of Dyrovepreva {rElec Int+2 SInv} It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. Level 7 of the Dungeon (0, 0, D:7) a cursed +0 robe (8, -4, D:7) 21 sling bullets (30, 23, D:7) a +0 club (31, -2, D:7) a +0 shortbow 15 arrows (31, 9, D:7) a cursed +5 war axe a +0 robe (31, 10, D:7) a +0 war axe a +0 robe (31, 11, D:7) a +3 battleaxe a +0 robe a +3 trident a +0 robe (31, 22, D:7) a +0 whip (31, 23, D:7) a +1 halberd of venom (39, 10, D:7) a potion of heal wounds (41, 28, D:7) an uncursed ring of wizardry (42, 18, D:7) a +0 giant spiked club (45, 17, D:7) a +0 whip (51, -9, D:7) a +2 dagger of freezing a +0 robe (51, 9, D:7) a +0 dagger a +0 hand axe a +0 ring mail (51, 10, D:7) a +0 dagger a +0 robe (51, 11, D:7) a +0 animal skin (52, 9, D:7) a +0 club a +0 leather armour (53, -6, D:7) a +2 rapier of speed a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 pair of boots (3, -2, D:8) 25 stones (9, 3, D:8) a +0 arbalest (10, -20, D:8) 16 arrows (12, -12, D:8) a +0 shortbow 19 arrows (12, -2, D:8) 13 stones (14, -16, D:8) 2 arrows (16, -10, D:8) a +0 pair of gloves (23, 11, D:8) a +0 war axe a +0 ring mail (28, -16, D:8) a +0 leather armour (29, -18, D:8) a +0 short sword a +0 ring mail a +0 dagger a +0 robe (29, 11, D:8) a +0 hunting sling (40, -8, D:8) a +0 hand axe a +1 short sword of venom (42, -8, D:8) a +0 flail (49, 8, D:8) a sling bullet (52, 9, D:8) a +0 quarterstaff a +0 hunting sling 17 sling bullets a +4 ring mail of positive energy (56, 20, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) 22 arrows (3, -7, D:9) a +0 trident a +0 leather armour (3, -6, D:9) a +0 shortbow 18 arrows (4, -6, D:9) a +0 dagger (5, -6, D:9) a +0 hand axe (5, 0, D:9) a +2 falchion of slicing a +0 quarterstaff (10, -12, D:9) 18 arrows (11, -20, D:9) a +0 chain mail (16, -5, D:9) 23 stones (21, 1, D:9) a +0 flail (23, -15, D:9) 21 stones (31, -20, D:9) a +0 leather armour (32, -30, D:9) a cursed -1 giant club (32, -29, D:9) 2 stones (32, -19, D:9) a +2 bardiche of venom (33, -19, D:9) a +0 giant club (34, -25, D:9) a +0 mace (34, -24, D:9) a +0 glaive a +0 animal skin (35, -31, D:9) 23 stones (36, 8, D:9) a +0 spear a +0 robe (38, -3, D:9) 2 arrows 12 sling bullets (39, -3, D:9) an arrow (40, -4, D:9) a +3 long sword a +0 robe (41, -20, D:9) 17 arrows (41, 3, D:9) a cursed +4 halberd a +0 robe (42, -5, D:9) a +0 shortbow 17 arrows (43, -34, D:9) a +0 rapier of draining (43, 3, D:9) a cursed +0 great sword a cursed +0 robe (47, -25, D:9) the +6 scale mail of the Dungeon {*Corrode rN+ Regen+ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. It increases your rate of regeneration. It may corrode you when you take damage. (47, -5, D:9) 14 stones (54, 9, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (1, 0, D:10) a +0 dagger a +0 robe (6, 16, D:10) a +3 amulet of reflection (13, -10, D:10) a +0 dagger a +0 robe (15, 24, D:10) a +0 robe (19, -10, D:10) a book of Air (21, -21, D:10) a +5 long sword of freezing a +0 robe a +3 flail of freezing a +0 robe a +0 leather armour (22, -22, D:10) a +0 dagger a +0 robe (22, 25, D:10) a +0 dagger a cursed +0 leather armour (23, -21, D:10) a +3 great sword a +0 robe (26, 27, D:10) a potion of degeneration (34, 26, D:10) a +0 long sword (36, -1, D:10) a +0 pair of gloves (42, 15, D:10) a +0 giant spiked club a +0 robe (63, 25, D:10) 11 stones Level 11 of the Dungeon (4, -46, D:11) a cursed -2 spear (6, -17, D:11) a +0 hand axe (11, -24, D:11) a +0 club (13, -25, D:11) a +0 flail (16, -39, D:11) a +0 leather armour (17, -29, D:11) 30 stones (20, -9, D:11) a +0 leather armour (28, -32, D:11) a +0 leather armour (38, -7, D:11) a +4 antimagic battleaxe (39, -52, D:11) a +0 ring mail (41, -48, D:11) a book of Air (42, -30, D:11) an arrow (44, -45, D:11) 18 sling bullets (44, -27, D:11) an arrow (44, -26, D:11) a +1 shortbow of flaming 17 arrows (44, -25, D:11) a +0 shortbow a +0 shortbow a +0 shortbow 63 arrows (45, -25, D:11) a +0 shortbow a +0 shortbow 49 arrows (48, -23, D:11) 19 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of berserk rage (1, 1, Lair:1) a potion of mutation (2, 1, Lair:1) a scroll of fear (3, -25, Lair:1) 26 stones (3, 1, Lair:1) 14 gold pieces (12, -3, Lair:1) a +0 ring mail (19, -5, Lair:1) the +10 dagger of Boteux {speed, +Fly rN+} Attacks with this weapon are significantly faster. It protects you from negative energy. It lets you fly. (29, -24, Lair:1) 18 stones (32, 23, Lair:1) 20 stones (39, -23, Lair:1) a cursed +0 plate armour (40, -27, Lair:1) a book of Battle (40, -16, Lair:1) a +0 quarterstaff (46, -20, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 flail (4, -3, Lair:2) a +0 fustibalus (14, -11, Lair:2) a +0 hand crossbow (15, -33, Lair:2) a wolf skeleton (15, -9, Lair:2) a +0 leather armour (16, -49, Lair:2) 8 arrows (17, -6, Lair:2) a +0 leather armour (28, -6, Lair:2) an uncursed ring of positive energy (31, 0, Lair:2) a soldier ant corpse (37, -3, Lair:2) a +0 scale mail (38, -52, Lair:2) 19 stones (46, -47, Lair:2) 24 arrows (50, -19, Lair:2) a +0 long sword