Dungeon Crawl Stone Soup version 0.26-a0-1138-gef23d1325b (webtiles) character file. Game seed: 14209367179047568033 0 Tatune the Magician (level 1, 17/17 HPs) Began as a Gnoll Wanderer on Dec 21, 2020. Got out of the dungeon alive. The game lasted 00:00:51 (27 turns). Tatune the Magician (Gnoll Wanderer) Turns: 27, Time: 00:00:51 Health: 17/17 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 8/8 EV: 13 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 13/14 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour d - a +0 robe (worn) Jewellery c - an uncursed amulet of magic regeneration {unknown} Scrolls e - a scroll of identify {unknown} Potions b - a potion of curing Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 2.3 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 0.0 Armour + Level 2.3 Dodging + Level 0.0 Stealth + Level 2.3 Shields + Level 0.0 Unarmed Combat + Level 7.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 3.6 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 16% 16% 1 Your spell library contained the following spells: Spells Type Power Failure Level Blink Tloc N/A 22% 2 Call Imp Summ 4% 22% 2 Slow Hex 4% 22% 2 Conjure Flame Conj/Fire 4% 41% 3 Mephitic Cloud Conj/Pois/Air 4% 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a thin peridot amulet and a leather armour. Found a staircase leading out of the dungeon. You begin with the following items: a +0 falchion, a potion of curing, a +0 robe; and the following spell memorised: Magic Dart; and the following spells available to memorise: Blink, Call Imp, Slow, Conjure Flame, Mephitic Cloud. Okay, then. Found a scroll labelled GYIBIN JUIWK. Found a short sword. Found a leather armour. c - a thin peridot amulet e - a scroll labelled GYIBIN JUIWK You see here a short sword. You see here a leather armour. Unknown command. Unknown command. Unknown command. You see here a leather armour. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ∆ ∆ ############# #...........# ##.8.♣.8.♣.8.##∆ ##.............### #@.≈≈≈≈≈≈≈≈≈≈≈.∩.. ##.........[...# ##[8.♣.8.♣.8.## #.......)...# ∆ ############# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tatune the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Tatune set off with the following items: a +0 falchion, a | potion of curing, a +0 robe; and the following spell | memorised: Magic Dart; and the following spells available | to memorise: Blink, Call Imp, Slow, Conjure Flame, Mephitic | Cloud 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 8/8 27 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_loops_ring Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 27 | 24 | 3 | 0 | 0 | 1 | 27.0 | Dungeon | 27 | 24 | 3 | 0 | 0 | 1 | 27.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 27 daAuts