TeKu the Dungeon (0, 0, D) a +0 short sword (0, 2, D) a stone a +0 robe (0, 6, D) a stone (0, 7, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 halberd of venom a +2 morningstar of protection the +1 broad axe "Sacs" {flame, rF- Int+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+9). It makes you vulnerable to fire. a +2 rapier of venom (0, 8, D) an uncursed staff of energy (0, 40, D) a frilled lizard corpse (0, 41, D) a ball python corpse a leopard gecko corpse (0, 47, D) 2 stones (0, 48, D) a +0 club a +0 dagger a +0 club a goblin corpse (skeletalised by now) (0, 52, D) a stone