Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (console) character file. Game seed: 5891297658717108712 3 TeapotKnight the Gusty (level 1, -1/10 HPs) Began as a Tengu Air Elementalist on Sept 19, 2022. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:04 (230 turns). TeapotKnight the Gusty (Tengu Air Elementalist) Turns: 230, Time: 00:01:05 Health: -1/10 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 0/4 EV: 12 Int: 15 God: Gold: 12 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of mutation {unknown} Skills: + Level 0.1 Fighting - Level 2.1 Dodging - Level 2.0 Stealth * Level 2.1 Spellcasting + Level 1.5 Conjurations * Level 4.1 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Shock Conj/Air 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 10% 3-5/arc 11% 2 Swiftness Air 13% N/A 12% 3 Airstrike Air 6% 2d(1-17) 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You barely miss the jackal. The jackal is lightly wounded. The jackal bites you. The jackal barely misses you. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, p - jackal The zap hits the jackal. The jackal is heavily wounded. The zap hits the jackal. You kill the jackal! A jackal is nearby! A jackal is nearby! Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (60% to hit) The zap hits the jackal. The jackal is moderately wounded. A jackal comes into view. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 60% to hit) The zap hits the jackal. You kill the jackal! A goblin is nearby! The zap misses the goblin. The goblin shouts! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Your magical contamination has completely faded away. Found 12 gold pieces. The goblin barely misses you. The goblin misses you. The goblin hits you but does no damage. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, p - goblin The zap misses the goblin. The zap hits the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the goblin. The zap hits the goblin. You kill the goblin! Magic restored. HP restored. You now have 12 gold pieces. Found 13 gold pieces. A quokka and a giant cockroach come into view. You see here 13 gold pieces. You see here 13 gold pieces. The zap hits the quokka but does no damage. The quokka attacks as you move away! The quokka bites you. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (56% to hit) The zap hits the quokka. The quokka is lightly wounded. The quokka bites you. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (lightly wounded, 56% to hit) The zap hits the quokka. The quokka is moderately wounded. The quokka bites you. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, 56% to hit) The zap misses the quokka. The quokka bites you but does no damage. The quokka barely misses you. Unknown command. The jackal barks! The quokka barely misses you. The quokka attacks as you move away! The quokka bites you but does no damage. The quokka attacks as you move away! The quokka bites you. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, 56% to hit) The zap hits the quokka. The quokka is severely wounded. The quokka completely misses you. The quokka bites you. You die... #.#...#..##...##.# .........##...##g# .#.#..#...##...##.# ................#.#..# ..................#..# .................#.#..# ...................#..# #..##.#..##....##.#..## #........##..(.##.#...## #.###....##....##.#....# #.# #....##.......'.<..+ #####.###(...##..#.##.#....# .............##.......#...## ......................#..## .####.###.#...........#..# .####.# #.#...........#..# ......###.#......#.##.#..# ...................##.#..# .##...#.###..###.#.##.# You could see a quokka and a jackal. Vanquished Creatures 2 jackals (D:1) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TeapotKnight the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 230 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_basic Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Shock || 12 Armor: Robe || 3 Dodge: Dodged || 7