TeapotKnight Level 1 of the Dungeon [Shop] Var Rarph's Jewellery Emporium a +6 ring of strength (396 gold) a ring of magical power (220 gold) a +6 ring of strength (396 gold) an amulet of magic regeneration (330 gold) an amulet of reflection (330 gold) a +4 ring of evasion (396 gold) an amulet of regeneration (330 gold) a +6 ring of dexterity (396 gold) an amulet of the acrobat (330 gold) the amulet of Raicvaet {Reflect Fly rPois rN+++ Will- Str-5 SH+5} (545 gold) [amulet of reflection] It reflects blocked missile attacks. Str: It affects your strength (-5). rPois: It protects you from poison. rN: It renders you almost immune to negative energy. Fly: It grants you flight. SH: It affects your SH (+5). Will: It decreases your willpower. (0, 0, D:1) a +0 flail (0, 2, D:1) a +0 short sword a +0 dagger 7 stones (13, 26, D:1) a +0 dagger (25, 35, D:1) a +0 leather armour (26, 35, D:1) a +0 mace (26, 38, D:1) a +0 whip (27, 38, D:1) a +0 club (30, 18, D:1) a +0 whip (39, 18, D:1) 7 stones (39, 34, D:1) a +0 dagger (40, 5, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, -11, D:2) 5 stones a +0 dagger (17, 24, D:2) 2 stones (18, 8, D:2) a +0 dagger (20, 28, D:2) a +0 ring mail (23, 31, D:2) a ring of positive energy (25, 21, D:2) a +0 ring mail (25, 25, D:2) a +0 short sword 4 stones (31, 3, D:2) a +0 dagger (31, 5, D:2) 3 stones a +0 short sword (31, 12, D:2) a +1 hat a +0 ring mail a +0 leather armour (32, 5, D:2) a +1 whip of flaming a +0 mace a +0 short sword a +1 flail of distortion {!w} (33, 12, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, -40, D:3) a +0 chain mail (3, -14, D:3) a +0 hand axe (7, -42, D:3) 8 gold pieces (11, -39, D:3) a +0 mace (32, -12, D:3) a +2 leather armour of cold resistance a +0 whip (54, -19, D:3) a +0 club (55, -34, D:3) 5 stones (60, -6, D:3) a +3 short sword (61, -24, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 7 stones (3, -7, D:4) a +0 club (6, 13, D:4) a +0 short sword (14, -2, D:4) a +0 mace (18, -2, D:4) a +0 ring mail a +0 spear of flaming (18, 27, D:4) a +0 whip (20, -2, D:4) a +0 giant club a +0 flail a +0 spear (24, 11, D:4) a +0 hand axe (29, 12, D:4) a +0 club (29, 16, D:4) a +0 club (30, 10, D:4) a +0 club (30, 36, D:4) a staff of fire {!a} Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (2, -40, D:5) a +0 spear (3, -40, D:5) a +0 mace (6, -26, D:5) a +0 hand axe (14, -10, D:5) a +0 sling (14, -9, D:5) a +0 robe (15, -24, D:5) a +0 sling (17, -12, D:5) 8 stones (26, -35, D:5) a +0 scale mail (27, -35, D:5) a +0 whip a +0 halberd (27, -34, D:5) a +0 spear (28, -35, D:5) a +0 whip (34, -27, D:5) a +0 spear (38, -31, D:5) 2 stones (45, -31, D:5) a +0 leather armour a +0 mace (46, -38, D:5) 4 stones (46, -31, D:5) a +0 short sword a +0 leather armour a +2 vorpal flail (57, -17, D:5) 2 stones (58, -11, D:5) 7 stones Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, -1, D:6) a +0 flail a +0 dagger a +0 robe a +0 dire flail a +0 plate armour a +0 trident (23, -5, D:6) a +0 short sword (30, -6, D:6) a +0 short sword (56, 15, D:6) a +0 short sword (56, 31, D:6) a +1 dagger of venom a +0 robe (57, 13, D:6) a +0 club (57, 30, D:6) a +0 short sword a +0 ring mail (59, 11, D:6) a +0 club 5 stones Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (5, -27, D:7) a +0 broad axe +0 swamp dragon scales (5, -19, D:7) a +0 flail a +0 ring mail (6, -20, D:7) a +0 club (7, -18, D:7) a +0 dagger (9, -28, D:7) a +0 war axe a +0 robe a +3 hand axe a +0 robe a +0 morningstar a +0 robe a +0 mace a +0 robe a +0 dagger a +0 robe (11, -24, D:7) a +0 robe (13, -40, D:7) a +0 mace (17, -23, D:7) 3 stones (17, -6, D:7) a +0 rapier (25, -8, D:7) the +8 quarterstaff "Ozich" {vamp, rPois Str+7 Int+3 Dex-2} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+7). Int: It affects your intelligence (+3). Dex: It affects your dexterity (-2). rPois: It protects you from poison. (30, -46, D:7) a +0 short sword of holy wrath (30, -4, D:7) a +0 club (35, -29, D:7) a +0 halberd a +0 robe (36, -28, D:7) a +3 great sword of freezing a +0 robe (37, -28, D:7) a +2 falchion a +0 robe Level 8 of the Dungeon (9, -7, D:8) a +0 spear (28, -21, D:8) a +0 flail (29, -30, D:8) a +0 robe (still there?) a +1 sacred scourge of holy wrath (still there?) (34, -43, D:8) a +1 spear a +1 animal skin (38, -33, D:8) a +0 dagger (46, -6, D:8) a +0 flail a +0 hand axe (47, -6, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe Level 9 of the Dungeon [Shop] Mytwun's Weapon Shoppe the +1 spear of Integrity {vorpal, +Blink rC++ rN+ Str-4} (404 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (-4). rC: It greatly protects you from cold. rN: It protects you from negative energy. +Blink: It lets you blink. a +0 shortbow (33 gold) a +0 spear (33 gold) 6 stones (6 gold) a +0 great sword (71 gold) a +0 falchion (33 gold) the +5 rapier of Fabulous Tender Mercy {protect, rPois} (451 gold) It grants its wielder temporary protection when it strikes (+7 to AC). rPois: It protects you from poison. a +0 shortbow of freezing (81 gold) (0, 0, D:9) a +0 shortbow (4, -4, D:9) 2 boomerangs (13, -44, D:9) a +0 war axe (17, -12, D:9) a +0 ring mail (20, -6, D:9) a +0 short sword (20, -5, D:9) a +0 dagger (20, -4, D:9) 4 stones a +0 club (21, -6, D:9) a +0 short sword (26, -46, D:9) a +0 hand axe (26, -19, D:9) a +0 flail a +0 club a +0 great sword of holy wrath (28, -15, D:9) a +0 scimitar a +0 chain mail (29, -15, D:9) a +3 whip of electrocution a +0 dagger a +0 robe (31, -10, D:9) 5 stones (37, -21, D:9) a +0 dagger (41, -23, D:9) a +0 shortbow (42, -23, D:9) a +0 shortbow (47, -33, D:9) a +0 short sword a +0 ring mail (47, -32, D:9) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 hand axe (47, -31, D:9) a +0 dagger (48, -32, D:9) a +0 dagger a +0 robe a +0 mace a +0 scale mail Level 10 of the Dungeon (2, 1, D:10) a +0 war axe a +0 ring mail (3, -1, D:10) a +1 dagger of venom (3, 0, D:10) a +0 scimitar a +0 plate armour (4, -2, D:10) a +0 club a boomerang (4, -1, D:10) a +0 war axe a +0 plate armour (10, 15, D:10) a +0 short sword (12, 22, D:10) 2 stones (15, -2, D:10) a +0 whip a +0 leather armour (15, 24, D:10) a +0 mace (16, 25, D:10) a +0 mace a +0 leather armour (17, 10, D:10) a +0 dagger (17, 26, D:10) a +0 dagger a +0 robe (19, 5, D:10) 5 stones (20, 13, D:10) a +2 dagger of pain a +0 robe (21, -6, D:10) a +0 sling (21, 2, D:10) a +0 mace a +0 plate armour (22, 4, D:10) a +0 flail a +0 leather armour (28, 4, D:10) a +3 hand axe a +0 robe a +6 morningstar a +0 robe (32, 4, D:10) a +0 broad axe (33, 17, D:10) a +0 club a +0 ring mail (39, -2, D:10) a +0 falchion (39, 17, D:10) a +0 robe a +5 dagger of freezing (40, -3, D:10) a +0 mace (40, 10, D:10) a +0 chain mail a +0 short sword a +0 chain mail a +0 battleaxe a +0 scale mail a +0 hand axe a +0 leather armour a +0 short sword a +0 plate armour a +0 dire flail (40, 12, D:10) a +0 plate armour a +1 flail of protection (41, -4, D:10) a +0 glaive of venom a +0 chain mail (41, -3, D:10) a +0 dagger a +0 robe (44, 19, D:10) a +0 robe a +0 mace (45, 19, D:10) a +0 robe a +4 dagger of freezing (48, 2, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow a +0 shortbow a +0 shortbow a +0 shortbow (0, 1, D:11) a +0 shortbow (0, 2, D:11) a +0 shortbow a +0 shortbow (2, 13, D:11) a +0 hand axe (20, 15, D:11) a +0 leather armour (23, 17, D:11) a +0 shortbow (23, 28, D:11) a +0 giant club a +0 giant spiked club (29, 34, D:11) a +0 short sword a +0 plate armour (38, 4, D:11) a +0 mace (38, 5, D:11) a +0 flail (44, 0, D:11) a +0 flail (45, 3, D:11) 6 large rocks (48, 44, D:11) a +0 chain mail (50, 24, D:11) a +0 ring mail a +0 club (50, 25, D:11) a +0 chain mail a +0 dire flail a +0 chain mail a +0 flail (51, 7, D:11) a +0 whip a +0 club a +0 club (51, 9, D:11) a +0 hand axe a +0 scale mail (51, 10, D:11) a +0 whip a +0 mace a +0 plate armour (51, 11, D:11) a +0 short sword (51, 12, D:11) a +0 whip a +0 scale mail (51, 13, D:11) a +0 club a +0 leather armour (51, 14, D:11) a +0 club a +0 chain mail (51, 15, D:11) a +0 whip (51, 16, D:11) a +0 flail the Ecumenical Temple Level 1 of the Lair of Beasts (3, 18, Lair:1) a +0 flail (5, 20, Lair:1) a +0 short sword (5, 28, Lair:1) a -2 demon whip of venom (22, 9, Lair:1) a +0 dagger (28, 6, Lair:1) a +0 buckler a +0 pair of gloves (29, 14, Lair:1) a +0 rapier (31, -12, Lair:1) a +0 plate armour (33, 28, Lair:1) a +0 chain mail (34, 23, Lair:1) 3 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +4 scale mail (3, -44, Lair:2) a +0 pair of boots (9, -51, Lair:2) 3 stones (15, -15, Lair:2) a +0 dagger (18, -33, Lair:2) 5 stones (19, -31, Lair:2) a stone (20, -31, Lair:2) 6 stones (22, -33, Lair:2) 6 stones (39, -46, Lair:2) an amulet of reflection (52, -12, Lair:2) 7 stones (55, -12, Lair:2) 8 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (4, -28, Lair:3) 7 stones (9, -19, Lair:3) a +0 leather armour (15, -28, Lair:3) a +0 hand axe (15, -18, Lair:3) 3 boomerangs (24, -22, Lair:3) a potion of berserk rage (24, -5, Lair:3) 2 potions of lignification 2 scrolls of amnesia 4 potions of berserk rage {!q} 2 potions of mutation {!q} a ring of protection from cold a wand of polymorph (7) 7 poisoned darts (29, -26, Lair:3) a +0 quarterstaff (31, -18, Lair:3) a +0 club (35, -17, Lair:3) a +0 whip (40, -27, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 22 gold pieces (7, -14, Lair:4) 5 stones (10, -17, Lair:4) a +0 war axe (19, -12, Lair:4) 4 throwing nets a curare-tipped dart (21, -11, Lair:4) a curare-tipped dart