Teewurst Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (4, 30, D:1) a +0 club (12, -2, D:1) a +0 rapier (14, 0, D:1) a +0 whip (15, 24, D:1) a +0 short sword (16, -12, D:1) a +0 leather armour (22, 33, D:1) a +0 club (26, 9, D:1) a +0 ring mail (39, 23, D:1) a +0 club 4 stones (47, 23, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, 2, D:2) a +0 mace (19, 55, D:2) a +0 war axe (29, 49, D:2) a +0 hammer (32, 12, D:2) a +0 dagger (38, 3, D:2) a +0 dagger (40, 29, D:2) a +0 whip (57, 44, D:2) a +3 quarterstaff of chaos (58, 40, D:2) 5 atropa-tipped darts Level 3 of the Dungeon (0, 0, D:3) 3 atropa-tipped darts (1, -20, D:3) 5 stones (1, 9, D:3) a +0 leather armour (2, -20, D:3) a +0 whip (4, -20, D:3) a +0 club (4, -5, D:3) a +0 robe (5, -22, D:3) a +0 short sword a +0 short sword (9, -18, D:3) a +0 club (17, -17, D:3) 5 stones (17, -7, D:3) a +0 flail (17, 23, D:3) 9 gold pieces (18, -20, D:3) a +0 club a +0 club (18, -17, D:3) a +0 club (18, -7, D:3) a +0 whip (20, -17, D:3) a +0 club (20, 7, D:3) the +1 plate armour of Foolhardiness {-Tele rPois rF- SInv} rF: It makes you vulnerable to fire. rPois: It protects you from poison. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. (22, 6, D:3) a +0 club (22, 7, D:3) a +0 whip (24, 6, D:3) a +0 spear (24, 10, D:3) a +0 spear of flaming (26, -18, D:3) a +0 club (27, -21, D:3) 3 stones (27, -16, D:3) a +0 spear (27, -15, D:3) a +0 club (27, 6, D:3) a +0 spear (28, -15, D:3) 6 stones (28, -14, D:3) a +0 dagger (28, -4, D:3) a +0 leather armour (28, 7, D:3) a +0 hand axe (29, 14, D:3) a +0 whip (31, -10, D:3) 8 stones (32, 19, D:3) a +0 mace (34, -10, D:3) 5 stones (35, -20, D:3) a +0 dagger 2 poisoned darts (38, -21, D:3) 3 stones (44, -20, D:3) a +0 club (44, 17, D:3) a +0 dagger (45, -20, D:3) a +0 club (46, -20, D:3) a +0 club (47, -20, D:3) 6 stones (49, -21, D:3) a +0 club (51, -22, D:3) a +0 club (51, -21, D:3) a +0 club (51, -18, D:3) 3 stones (52, -22, D:3) 5 stones (53, 9, D:3) a +0 dagger a +0 chain mail a +0 club (54, 20, D:3) a +2 dagger of venom Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (8, 0, D:4) a +1 pair of gloves (16, 5, D:4) a hound corpse (skeletalised by now) (16, 7, D:4) a +1 pair of gloves (20, 4, D:4) a ball python corpse (skeletalised by now) (24, 3, D:4) a +0 chain mail (26, -17, D:4) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (26, -11, D:4) a +0 dagger a +0 ring mail a quokka corpse (skeletalised by now) (27, -4, D:4) a +0 leather armour (29, -3, D:4) 4 stones