Teflin the Dungeon (0, 0, D) a +0 giant club an ogre corpse (2, 0, D) a shapeshifter corpse (8, 0, D) a +0 short sword a hippogriff corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) a big kobold corpse (skeletalised by now) (9, 0, D) an adder skeleton (10, 0, D) a +0 scale mail (15, 0, D) the +2 scimitar of Dejetsuo {drain, Str+7} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+7). a +2 halberd of venom a +2 dire flail of protection a +3 war axe of chopping a +2 rapier of electrocution (16, 0, D) an uncursed staff of energy (39, -4, D) a crocodile corpse (still there?) a porcupine corpse (still there?) (45, -4, D) a +0 flail (46, -4, D) the cursed +2 falchion of the Vine {flame, +Inv rPois rF+ MR-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. (55, 0, D) a +0 club (56, 0, D) a stone