Teflin the Dungeon (0, 0, D) a +0 giant club (0, 1, D) a +0 scale mail (0, 6, D) a +2 scimitar of holy wrath a +4 quarterstaff of protection a +2 halberd of venom a +2 dire flail of protection a +3 war axe of chopping a +2 rapier of draining (0, 7, D) an uncursed staff of energy (0, 39, D) a quokka corpse (0, 40, D) a cursed -3 whip (0, 45, D) a bat corpse (skeletalised by now) (0, 46, D) a +0 club a +0 club a goblin corpse (skeletalised by now)