Dungeon Crawl Stone Soup version 0.27-a0-684-g359e429f13 (webtiles) character file. Game seed: 10950796086038423796 1 Tegun the Grave Robber (level 1, -3/16 HPs) Began as an Ogre Necromancer on Mar 20, 2021. Slain by a hobgoblin ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (26 turns). Tegun the Grave Robber (Ogre Necromancer) Turns: 26, Time: 00:00:17 Health: -3/16 AC: 3 Str: 11 XL: 1 Next: 20% Magic: 0/3 EV: 9 Int: 16 God: Gold: 12 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 1.8 Dodging - Level 1.4 Stealth + Level 2.4 Spellcasting * Level 3.6 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 26% N/A 4% 1 Vampiric Draining Necr 6% 2d6 13% 3 Animate Dead Necr 6% N/A 41% 4 Agony Necr 13% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The goblin shouts! The jackal barks! You hear a bark! A goblin comes into view. It is wielding a +0 club. A hobgoblin comes into view. It is wielding a +0 club. A jackal comes into view. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (chance to affect: 83%) The goblin barely resists. The goblin hits you with a +0 club. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (chance to affect: 83%) The goblin writhes in agony. The goblin hits you with a +0 club. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (severely wounded, chance to affect: 83%) The goblin writhes in agony. You kill the goblin! You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is moderately wounded. A bat comes into view. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a +0 club! You die... ####..#..#### #....###....# #.....#.....# #.⌠.#.⌠.#.# #.......#.# #.###...###[# #...........# #####...##### ##@## #g# #hh gh.. ..... ...b... =....... .......### You could see 3 jackals, a hobgoblin, a goblin and a bat. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tegun the Ogre Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 26 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Pain || 3 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 26 | 26 | 0 | 0 | 15 | 1 | 26.0 | Dungeon | 26 | 26 | 0 | 0 | 15 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 26 daAuts