Tegun Level 1 of the Dungeon [Shop] Weitoforri's Jewellery Shoppe a ring of the Octopus King {MP+9 AC+1 EV+1 Str+1 Int+1 Dex+1} (583 gold) [ring of magical power] AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). MP: It affects your magic capacity (+9). a ring of wizardry (420 gold) a ring of protection from fire (350 gold) a +6 ring of strength (819 gold) a ring of resist corrosion (280 gold) a +6 ring of strength (819 gold) a ring of protection from fire (350 gold) a +4 ring of evasion (504 gold) a +4 ring of protection (504 gold) [Shop] Qewkimm's Weapon Shop a +0 club (12 gold) 22 stones (26 gold) the +6 morningstar of Eternity {pain, Fly Dex+2} (639 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+2). Fly: It grants you flight. a +0 short sword (36 gold) the +9 hunting sling of Compulsion {speed, rF+} (762 gold) Attacks with this weapon are significantly faster. rF: It protects you from fire. a +0 hand axe (36 gold) 17 arrows (40 gold) a +0 short sword (36 gold) 14 stones (16 gold) a +0 club (12 gold) [Shop] Uraawkas's Weapon Shop a +0 dagger (24 gold) a +0 dagger (24 gold) 8 atropa-tipped darts (57 gold) 17 arrows (40 gold) a +0 hand axe (36 gold) 22 sling bullets (132 gold) a +3 vorpal mace (258 gold) a +0 short sword (36 gold) a +0 short sword (36 gold) 17 sling bullets (102 gold) 26 sling bullets (156 gold) a +5 rapier of draining (410 gold) [Shop] Rotumed's Magic Scroll Shop a scroll of enchant weapon (97 gold) a scroll of identify (26 gold) a scroll of enchant weapon (97 gold) a scroll of identify (26 gold) 2 scrolls of fog (52 gold) a scroll of teleportation (39 gold) [Shop] Raihiy's General Store 12 stones (13 gold) a There-And-Back Book (330 gold) a scroll of identify (22 gold) 30 stones (33 gold) the +0 leather armour "Taxic" {Harm rC+} (176 gold) rC: It protects you from cold. Harm: It increases damage dealt and taken. a potion of mutation (88 gold) a +0 hand axe (33 gold) a scroll of identify (22 gold) a scroll of acquirement (572 gold) a lightning rod (4/4) (330 gold) 14 stones (15 gold) (0, 0, D:1) 23 bolts (5, -19, D:1) a +2 plate armour of cold resistance (11, 11, D:1) 26 stones (13, -26, D:1) 7 stones (13, 4, D:1) a +0 mace (16, 3, D:1) a +0 ring mail (23, -26, D:1) a +0 whip 4 stones (26, -18, D:1) a +0 leather armour (34, -11, D:1) a +0 club (45, -12, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling 14 stones (18, 13, D:2) 14 stones (27, 30, D:2) a +0 short sword 5 stones (28, 46, D:2) 13 arrows (33, 13, D:2) a +0 whip (33, 47, D:2) a ball python corpse (skeletalised by now) (46, 11, D:2) 30 sling bullets Level 3 of the Dungeon (0, 0, D:3) 11 gold pieces (4, 23, D:3) a hobgoblin corpse (17, 5, D:3) a +0 falchion (21, 10, D:3) a +0 club (22, 13, D:3) a bat corpse