Telema the Dungeon (0, 0, D) a +0 battleaxe a +0 plate armour (5, 0, D) a +0 vampiric dagger a +0 robe (10, 0, D) a +0 scale mail a +0 long sword (11, 0, D) a +0 helmet (13, 0, D) a +4 quarterstaff of speed a +2 halberd of protection a +2 morningstar of crushing a +1 broad axe of freezing a +2 rapier of draining (14, 0, D) an uncursed staff of energy (26, 4, D) a crocodile corpse (27, 4, D) a wolf corpse (28, 4, D) a blink frog skeleton (32, 4, D) a river rat skeleton (34, 4, D) a giant frog skeleton (36, 4, D) a water moccasin skeleton a spiny frog corpse (skeletalised by now) (37, 4, D) a river rat skeleton (54, 0, D) 2 stones a +0 dagger (58, 0, D) a stone