Telema the Dungeon (0, 0, D) a +0 flail (4, 4, D) a potion of haste (6, 0, D) a +0 ring mail a +0 dagger a +0 robe a +0 flail (7, 4, D) a potion of haste (8, 4, D) a potion of berserk rage (9, 4, D) a +0 centaur barding (17, 4, D) a water moccasin corpse (skeletalised by now) a hydra corpse (skeletalised by now) (27, 4, D) a water moccasin skeleton (28, 4, D) a crocodile skeleton a water moccasin corpse (skeletalised by now) (31, 4, D) a bullfrog skeleton (34, 4, D) a dire elephant corpse (35, 4, D) an elephant corpse (40, 0, D) an uncursed staff of energy (41, 0, D) a +4 quarterstaff of speed a +2 halberd of venom a +2 dire flail of crushing a +3 war axe of chopping a +2 rapier of freezing (43, 0, D) a +0 helmet (46, 0, D) a potion of haste a +0 scale mail a +0 long sword (47, 0, D) a +0 shortbow a +0 giant club 18 arrows (54, 0, D) a +0 giant spiked club