Telema the Dungeon [Shop] Cayd's Jewellery Emporium an uncursed ring of see invisible (210 gold) an uncursed ring of magical power (280 gold) an uncursed ring of magical power (280 gold) a cursed -3 ring of dexterity (28 gold) an uncursed amulet of faith (560 gold) an uncursed ring of magical power (280 gold) an uncursed ring of poison resistance (280 gold) an uncursed amulet of the gourmand (420 gold) a cursed -5 ring of intelligence (28 gold) [Shop] Xaoheduph's Food Shoppe a meat ration (50 gold) 2 fruits (30 gold) a meat ration (50 gold) a bread ration (50 gold) a bread ration (50 gold) a meat ration (50 gold) 4 fruits (60 gold) [Shop] Hippusof's Jewellery Emporium an uncursed amulet of guardian spirit (390 gold) an uncursed ring of see invisible (195 gold) the ring "Jeugyot" {+Blink rC+ Dex+4 SInv Stlth+} (715 gold) [ring of dexterity] It affects your dexterity (+4). It protects you from cold. It lets you see invisible. It lets you blink. It makes you more stealthy. an uncursed ring of fire (325 gold) a +6 ring of slaying (1869 gold) an uncursed ring of protection from magic (325 gold) the ring of Sif Muna's Generosity {rPois rF- rC+ Int+8 Dex-5} (461 gold) [ring of protection from cold] It affects your intelligence (+8). It affects your dexterity (-5). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. an uncursed ring of protection from magic (325 gold) a +5 ring of dexterity (535 gold) an uncursed ring of protection from cold (325 gold) a +3 amulet of reflection (325 gold) [Shop] Fuos Box's Armour Shoppe a +0 plate armour (322 gold) a +1 scale mail of fire resistance (224 gold) a +2 robe of magic resistance (247 gold) a +0 leather armour (28 gold) a +0 plate armour of fire resistance (420 gold) a +0 helmet (63 gold) a +0 leather armour (28 gold) (0, 0, D) a +0 dagger (9, 8, D) a +0 mace (9, 12, D) an uncursed ring of poison resistance (10, 4, D) a +1 scythe of venom (10, 8, D) a +0 battleaxe a +0 plate armour (11, 4, D) 25 stones (11, 6, D) a +1 spear a +0 animal skin (11, 8, D) a +0 hand axe a +0 plate armour (11, 12, D) a +1 giant spiked club (12, 8, D) a +0 mace a +0 plate armour (12, 12, D) a +1 double sword (13, 8, D) a +0 flail a +0 scale mail a +0 dagger a +0 robe (13, 12, D) a +1 double sword (14, 8, D) a +0 hand axe a +0 leather armour (14, 12, D) a +1 glaive (15, 12, D) a cursed +1 giant spiked club (17, 12, D) a +1 battleaxe (18, 12, D) a +3 dire flail (19, 8, D) a bolt (20, 12, D) a +0 mottled dragon armour (21, 12, D) a +0 swamp dragon armour (22, 12, D) a +1 helmet (23, 8, D) a +0 battleaxe a +0 arbalest 14 bolts a +0 chain mail (23, 12, D) a +2 leather armour of poison resistance (24, 12, D) a +1 ice dragon armour (25, 8, D) a +0 bardiche a cursed +0 chain mail a +0 great mace a +0 chain mail (26, 8, D) a +2 glaive a +0 plate armour a +3 long sword a +0 chain mail (27, 8, D) a +2 war axe of electrocution a +0 plate armour a +0 dire flail a +0 chain mail a +0 chain mail a +0 mace a +0 hand axe a +0 dagger a +0 robe a +0 mace (27, 12, D) a +0 pair of gloves a +2 plate armour a +2 ring mail (32, 8, D) a cursed +0 scale mail (36, 8, D) a +0 giant club a +0 giant club a +0 robe a +0 giant club a +0 giant club a +0 dire flail a +0 giant club (37, 12, D) a +0 long sword (unseen) (40, 8, D) a +0 giant spiked club a +0 giant club a +0 giant club (41, 0, D) a +2 scimitar of protection a +2 halberd of protection a +2 dire flail of protection the +3 war axe "Arcanum" {chop, rElec rF++ rC-} It inflicts extra damage upon your enemies. It greatly protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. a +2 rapier of electrocution (41, 8, D) a +0 giant spiked club (41, 12, D) a +1 scimitar of flaming a troll corpse (43, 8, D) a wand of acid (0/15) an uncursed ring of protection from magic an uncursed ring of protection from magic an uncursed ring of magical power a +3 ring of intelligence a +0 robe a +0 club a +0 robe (43, 12, D) 4 large rocks a stone giant corpse a vampire mosquito corpse (45, 12, D) a +0 long sword (unseen) (46, 0, D) an uncursed staff of energy a +0 leather armour a +0 quarterstaff (46, 8, D) a +0 robe (47, 0, D) a +0 giant spiked club a cursed -1 flail (47, 4, D) a +0 dagger (48, 8, D) a +0 halberd (49, 4, D) 20 stones (50, 8, D) a +0 giant club a +0 giant club a +0 giant spiked club (54, 0, D) a +0 hand axe a +0 chain mail (54, 4, D) a +0 pair of boots (55, 4, D) a +0 helmet (56, 4, D) a +0 cloak