Telema the Dungeon (0, 0, D) a +0 shortbow 10 arrows a centaur corpse (1, 0, D) a +0 dagger a +0 robe an orc corpse (3, 0, D) a +1 scale mail (4, 0, D) a +0 helmet (5, 0, D) a +0 cloak (6, 0, D) an arrow a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 vampiric halberd a +2 dire flail of crushing the +3 war axe "Okhleja" {chop, *Slow rElec rPois Str-2} It inflicts extra damage upon your enemies. It affects your strength (-2). It insulates you from electricity. It protects you from poison. It may slow you when you take damage. a +2 rapier of venom (7, 0, D) an uncursed staff of energy (41, 0, D) a cursed +0 leather armour (45, 0, D) a cursed -2 club (46, 0, D) a +0 club a kobold corpse (skeletalised by now)