Telema the Dungeon (0, 0, D) a +0 pair of boots (1, 0, D) a +0 cloak (2, 0, D) a +0 pair of gloves (2, 4, D) a cursed +0 war axe a +0 robe a +0 falchion a +0 ring mail (3, 0, D) a +0 cloak (7, 0, D) a +0 robe (8, 0, D) a +0 short sword (8, 4, D) a +0 club (9, 0, D) a +0 cloak (9, 4, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (10, 4, D) a potion of haste a +0 scale mail (13, 4, D) a +0 cloak (15, 4, D) a +0 long sword an uncursed staff of energy a +4 quarterstaff of speed a +2 halberd of venom the +2 dire flail of Desertification {speed, rElec rPois MR+ Dex-4} Attacks with this weapon are significantly faster. It affects your dexterity (-4). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. Cheibriados disapproves of the use of such an item. a +1 vampiric broad axe a +2 rapier of draining (16, 0, D) a death yak corpse (skeletalised by now) (18, 0, D) a death yak corpse (skeletalised by now) (19, 0, D) a catoblepas corpse (skeletalised by now) a death yak corpse (skeletalised by now) (45, 0, D) a +2 leather armour of fire resistance (46, 0, D) 16 stones (50, 4, D) a +0 whip a cursed -2 dagger a +0 giant club